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| View Poll Results: It the mini bot end game worth to many points | |||
| yes |
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63 | 48.46% |
| no |
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25 | 19.23% |
| just right |
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42 | 32.31% |
| Voters: 130. You may not vote on this poll | |||
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#1
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Re: Mini bot worth to many points
More often than not the endgame is worth too many points and then everyone complained last year's endgame wasn't worth enough and didn't bother doing it.
The GDC can't win. |
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#2
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Re: Mini bot worth to many points
Was this a common / serious complaint? The hanging bonus last year was huge and about a third to half of teams at least tried for it - and it decided the Championship. Only when matches got above 15 points did it risk being a non factor.
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#3
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Re: Mini bot worth to many points
Quote:
Of the five regionals that I went to last year FLR was the only one that had double digit hanging robots and the most talked about robot from last year didn't bother to hang at all either. |
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#4
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Re: Mini bot worth to many points
This game is more and more like the '07 game. The end game that year was worth up to 60 points if you could lift 2 robots.
After hanging tubes for 2 minutes, most teams were scoring 20 - 30 points, only to be blown away by the large bonus by the successful teams that could lift. |
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#5
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Re: Mini bot worth to many points
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Food for thought is that teams often misjudge how much of their effort to spend on a particular task. I went through TBA's data, and it turned out that the average qualifying round winning alliance in week of 1 of 2010 scored about 3.8 points. An alliance of three kitbots with a rudimentary but working hanger could've easily won the average match last year. The GDC made it important but teams missed the bait! I think their task is made even more difficult because they need for teams to realize it is important, without making it so important that it ends up destroying the "main game." |
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#6
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Re: Mini bot worth to many points
Everyone is assuming that Logos are easy to get. IMO Logos will almost never be seen on the field.
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#7
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Re: Mini bot worth to many points
Saying the minibot is "worth too many points" is like saying "the drive train is worth too many points".
Sure the minibot is worth a lot, but the drivetrain is worth a lot more. You can play the game without a minibot, but just try it without a drivetrain. If you keep in mind that your alliance has three teams, but only two towers, then you can see that not every robot is going to be able to deploy a minibot. So it is quite possible for a robot to make it all the way to Einstein and never deploy a minibot. So if you don't want to build a minibot... don't. But I do recommend that you build a drivetrain. After all this IS a drivetrain game. Jason |
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#8
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Re: Mini bot worth to many points
Agreeing with duke here; the Minibot will be like hanging, worth a lot in the beginning weeks when teams aren't as good at scoring, but by championships, teams will be much better at scoring. This might (if Duke's right) change it from a complete game breaker to an essential part of the game that is only a modest change to final outcome.
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#9
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Re: Mini bot worth to many points
[Rant]
In some games 3 average robots can beat 2 good robots. This is not one of those games. I predict that nearly every compition will be won by the first seed alliance. Why: From a tube scoring point of view: Three robots would be a good stratigy if corrdinated properly. However, sending the weakest robot to play defense (sideways between towers) will cause enough problems that the 2 good robots can out preform the 3 average. From a mini-bot point of view: There is only two towers. The 2 good robots will presumably have faster mini-bots then any of the 3 average robots every time. It is because of this that the 3 average robots will not be able to make a comeback with the mini-bots. [/Rant] Soooo, yes I do think the mini-bots would be better off as: 1st- 25 points 2nd- 20 3rd- 15 4th- 10 Possible match results: A: 1st; 2nd +45 alliance B: 3rd; 4th +25 A: 1st; 3rd +40 B: 2nd; 4th +30 A: 1st; 4th +35 B: 2nd; 3rd +35 If alliance A gets 1st and 4th then they are now tied (plus 35 to both). this would make the mini-bots still very relevant. However, the game would be won or lost with the tubes. |
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#10
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Re: Mini bot worth to many points
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Robot to robot interaction, in my opinion, is the great equalizer. 2007 had a lot of robot to robot interaction and was one by the 8th seeded alliance. 2008 was very little and 1114 had very little trouble sweeping its way to the like 5 regionals and the World Championship. |
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#11
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Re: Mini bot worth to many points
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#12
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Re: Mini bot worth to many points
The minbot point amount is just right because it provides up to 50 points for the alliance that best demonstrates the cooperation between the different levels that was talked about at kickoff. Also, keep in mind that the points are for building an entirely different robot than your main one. While we are rather good at building robots here at FIRST, it is still a major accomplsihment to have a successful minbot. Therefore, it is definitely worth the points FIRST gave it.
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