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#1
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Re: scouting 2011
I believe there needs to be written or typed, in words, a description of the autonomous mode. The autonomous program(s) could work well with your team or against it. For example if they can score an uber-tube on the column right by the lane (has to go diagonal) I would be impressed more than by scoring by going straight. So I would weight it more at the least.
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#2
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Re: scouting 2011
What my team has found in the past is that open response of any form is not good. Especially when you have 6 or more people scouting. My team uses schedules for scouting so we can end up with 20 different scouts. Here's how to do it:
-give options (check boxes are good) -yes and no is always a plus Also, on a side note: I am currently developing a very large scouting system. It will be setup like a kiosk (hopefully) at our pit where other teams can come in, type in a number and print a report with scores, penalties, pictures, and mechanical details. If anyone would like to help out, I am currently looking for multi-user use of an OOBase database, if its possible. I will be releasing this when it is done. |
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#3
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Re: scouting 2011
Usually our team has 6 scouters, one per robot.
This year, we're looking to have an addition of someone watching analyts/feeders. <--Believe it or not, some of them will have crazy tossing abilities. XD Obviously, there's a couple things you can determine ahead of time with pre-match sheets (aka run around the pits and ask teams what their robot does). (There's a few cons to PRE-MATCH scouting and then competition scouting<-- it let's you know if teams made any major improvements and you get a better indication of how they work if they say they do something and don't... because when it comes down to it, it's what you see on the field.) We also take photos of every single robot at competition. Here's what we decided for our scouting database as far as criteria goes (we'll probably share our database in the near future): Prematch: -Scouter name -Match # -Alliance color / Team # -Starting position -Human player position Mini-bot: -Attempted deployment -->Location: (lane, mid) -Successfully scored -->Blocked? -Engagement time w/ tower Autonomous: -Starting position -->Stayed on tracking line? -Ubertube -->Attempted? -->Scored? Teleoperated: -Placed a second tube on same peg? -Create a logo? -Pick up off floor? feeder? both? another robot? -Alliance role (for majority of match) -->Supplier, score, defense? (CHECK ALL THAT APPLY) -Placement speed -->Slow, medium, fast -Pickup speed -->Slow, medium, fast -Drive skill -->Maneuverability -->Precision -Feeder skill -->Throwing distance Something like that... our students are still working on creating the database! Hope this helps! ![]() Last edited by Waffles : 30-01-2011 at 13:35. |
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#4
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Re: scouting 2011
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#5
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Re: scouting 2011
I am unsure what you are implying with that statement but I view that list of criteria that Waffles is going with has too much baggage. I see that something like "staying on tracking line" is way too limited to provide enough use for wide scale scouting. Light sensors aren't required to make a good autonomous.
There is way too much things to fill out as that list looks intimidating. I would rather have like a box to draw robot path in autonomous and two scoring grids to show position of tubes scored. This would eliminate stuff like "create a logo" and "scored over a uber-tube" |
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#6
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Re: scouting 2011
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#7
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Re: scouting 2011
throwing distance and engagement time looks more like estimations of numbers than opinion. I see the point of how judging pickup and placement speed makes scouting hard since for example, the team I am in attend a Week 1 Event, and no one has any idea what is the difference between slow, medium and fast until plenty of matches have already gone by to judge others on. Perhaps an approximation of the time is needed.
I think driver-skill is plausible somewhat since it should be obvious if a robot has clumsy movements compared to fantastic ability to play defense or move across the field. I am disputing mainly with your 2 examples of throwing distance and engagement time with tower. |
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#8
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Re: scouting 2011
How are things like distance and speed opinion? I'm sure they have criteria (such as approximate time) for what constitutes slow, medium, and fast.
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#9
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Re: scouting 2011
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Every team has good days and bad days, matched by good luck and bad luck in their matching, and due to this numbers alone cannot make a valid decision in my eyes. For the record I believe that ratios and other match numbers are just as invaluable (to showing the top teams for alliance pickings) as qualitave info. It takes a combination of qualitative and quantitave observations to truly make sure you are picking the team you want to. My $0.02 Happy scouting and good luck this year! |
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#10
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Re: scouting 2011
The important thing to note is to only track stats you're actually going to use. Speed is good to have - but it will be evident in scoring ability.
Here's my list as of now:
What else would you need that's not subjective or obvious? |
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#11
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Re: scouting 2011
sorry opinion was the wrong word i just think they are unneeded, with our scouting program and sheets we are trying to make them idiot proof cause yes all that stuff sounds good now but the question is when we get to competition can a person really scout all that?
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#12
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Re: scouting 2011
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#13
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Re: scouting 2011
ya just giving my $0.02 cause over my 5 years of scouting (being head scout and actually scouting) the easier the scouting the more useful info you get
(i know chief delphi says my rookie year is 2009 but my sister was on the team in 2005 and we were short on scouters...then i got hooked :/) Last edited by xSAWxBLADEx : 30-01-2011 at 21:37. |
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#14
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Re: scouting 2011
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#15
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Re: scouting 2011
Make a form that includes two slots for your too alliance parterns and three slots for your opponents. Put all the information that is important to the game such as if their robotics is offensive or densive, effective or ineffective, etc. Also include a part in each that shows the autonomous and a simple sketch of their robot. Once your done scouting the teams that are in your match, you should give it to the drive team, and have them evalute it. Having all the information on one sheet is much easier than having 5 sheets.
Good luck Scouting! ![]() |
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