Go to Post Just because something has never been done, doesn't mean it's impossible. See: everything ever. - Taylor [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 31-01-2011, 22:13
Hallry's Avatar
Hallry Hallry is offline
Dare to be FIRST
AKA: Ryan Hall
FRC #1676 (Pascack Pi-oneers)
Team Role: College Student
 
Join Date: Sep 2009
Rookie Year: 2010
Location: Woodcliff Lake NJ *Now in Newark DE
Posts: 2,678
Hallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond reputeHallry has a reputation beyond repute
Tower Targets 'active' for Ten Seconds after Match

From the FIRST Q&A:

"Per Rule <G02>, "The MATCH ends if all TOWERS are TRIGGERED or when the ARENA timer displays zero seconds, whichever comes first."

Per <G68>, "Scores will be assessed when the MATCH ends and all objects in motion come to rest, or 10 seconds elapses, whichever comes first."

Therefore, the TARGETS will remain active for up to 10 seconds after the conclusion of the MATCH if they haven't all been TRIGGERED and objects are still in motion.
"

So then, technically, do minibots have 20 seconds to climb the pole?

Full official thread found here: http://forums.usfirst.org/showthread.php?t=16731
__________________
[2009-2013]: Team 1676 Student, Co-CEO, Carpentry Lead
[2013-Present]: Team 1676 Alumnus/College Mentor

Won: 2010 New Jersey Regional, 2010 Virginia Regional (undefeated), 2011 New Jersey Regional, 2011 Virginia Regional, 2011 Brunswick Eruption, 2012 Rutgers MAR District, 2012 girlPOWER, 2012 Ramp Riot, 2013 Bridgewater-Raritan MAR District, 2014 girlPOWER, 2015 Bridgewater-Raritan MAR District, 2016 Mt. Olive MAR District, 2016 Bridgewater-Raritan MAR District
2016 Season Recap Video: http://tinyurl.com/1676-2016
Facebook Instagram Twitter YouTube
Reply With Quote
  #2   Spotlight this post!  
Unread 31-01-2011, 22:14
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,813
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Tower Targets 'active' for Ten Seconds after Match

10 seconds to climb... but up to 20 total seconds (10 during+10 after) to finish climbing if they want points.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #3   Spotlight this post!  
Unread 31-01-2011, 23:09
KrazyCarl92's Avatar
KrazyCarl92 KrazyCarl92 is offline
Registered User
AKA: Carl Springli
FRC #5811 (The BONDS)(EWCP)
Team Role: Mentor
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Dayton, OH
Posts: 521
KrazyCarl92 has a reputation beyond reputeKrazyCarl92 has a reputation beyond reputeKrazyCarl92 has a reputation beyond reputeKrazyCarl92 has a reputation beyond reputeKrazyCarl92 has a reputation beyond reputeKrazyCarl92 has a reputation beyond reputeKrazyCarl92 has a reputation beyond reputeKrazyCarl92 has a reputation beyond reputeKrazyCarl92 has a reputation beyond reputeKrazyCarl92 has a reputation beyond reputeKrazyCarl92 has a reputation beyond repute
Re: Tower Targets 'active' for Ten Seconds after Match

Quote:
Originally Posted by EricH View Post
10 seconds to climb... but up to 20 total seconds (10 during+10 after) to finish climbing if they want points.
By this do you mean 10 seconds to complete deployment and then 10 seconds after FMS time reaches zero to trigger the top of the tower?
__________________
[2017-present] FRC 0020 - The Rocketeers
[2016] FRC 5811 - BONDS Robotics
[2010-2015] FRC 0020 - The Rocketeers
Reply With Quote
  #4   Spotlight this post!  
Unread 31-01-2011, 23:15
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,813
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Tower Targets 'active' for Ten Seconds after Match

Quote:
Originally Posted by KrazyCarl92 View Post
By this do you mean 10 seconds to complete deployment and then 10 seconds after FMS time reaches zero to trigger the top of the tower?
Exactly. 10 seconds to deploy and start the race. After FMS reaches zero, all the targets remain active for 10 seconds. Or 4 Minibots reach the top at some point during that time. 10 seconds+10 seconds=20 seconds from the start of the end game. Note, though, that the Minibot needs to be moving at the point the timer hits zero, or the refs can discount that tower's score.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
  #5   Spotlight this post!  
Unread 31-01-2011, 23:31
ChrisH's Avatar Unsung FIRST Hero
ChrisH ChrisH is offline
Generally Useless
FRC #0330 (Beach 'Bots)
Team Role: Engineer
 
Join Date: Jun 2001
Rookie Year: 1998
Location: Hermosa Beach, CA
Posts: 1,230
ChrisH has a reputation beyond reputeChrisH has a reputation beyond reputeChrisH has a reputation beyond reputeChrisH has a reputation beyond reputeChrisH has a reputation beyond reputeChrisH has a reputation beyond reputeChrisH has a reputation beyond reputeChrisH has a reputation beyond reputeChrisH has a reputation beyond reputeChrisH has a reputation beyond reputeChrisH has a reputation beyond repute
Re: Tower Targets 'active' for Ten Seconds after Match

It should also be pointed out that the match ends when all four towers have been tripped. So if the last robot trips with 5 seconds to go the match ends and the 10 second "come to rest" period begins

ChrisH
__________________
Christopher H Husmann, PE

"Who is John Galt?"
Reply With Quote
  #6   Spotlight this post!  
Unread 31-01-2011, 23:42
SirTasty's Avatar
SirTasty SirTasty is offline
Middle Manager... :-(
AKA: Dolan Murvihill
FRC #2374 (CrusaderBots)
Team Role: Leadership
 
Join Date: Jan 2011
Rookie Year: 2003
Location: Portland, OR
Posts: 32
SirTasty is a splendid one to beholdSirTasty is a splendid one to beholdSirTasty is a splendid one to beholdSirTasty is a splendid one to beholdSirTasty is a splendid one to beholdSirTasty is a splendid one to behold
Re: Tower Targets 'active' for Ten Seconds after Match

Quote:
Originally Posted by ChrisH View Post
It should also be pointed out that the match ends when all four towers have been tripped. So if the last robot trips with 5 seconds to go the match ends and the 10 second "come to rest" period begins

ChrisH
Oh dear, thanks for reminding me, I would have forgotten.
__________________
Quote:
Originally Posted by davidthefat View Post
Another note: sportsmanship and competition go hand and hand. In any sport, whether it is football or track and field. As the ball is snapped, you pound the guy across you and drive him until he is on his butt. After the whistle blows, you help him on his feet; repeat every down.
Homework? What's homework?
Reply With Quote
  #7   Spotlight this post!  
Unread 31-01-2011, 23:45
Jimmy K's Avatar
Jimmy K Jimmy K is offline
Registered User
FRC #1002 (Circuit Runners)
Team Role: Alumni
 
Join Date: Jan 2009
Rookie Year: 2008
Location: Marietta, GA
Posts: 52
Jimmy K is an unknown quantity at this point
Re: Tower Targets 'active' for Ten Seconds after Match

@EricH: Couldn't a minibot be motionless at the buzzer and then start moving up like 1 second later (and reach the top before the 10 seconds expire) if another minibot was moving during that 1 second? Of course, that is really impractical, but still a possibility.
__________________

Reply With Quote
  #8   Spotlight this post!  
Unread 01-02-2011, 00:02
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,813
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Tower Targets 'active' for Ten Seconds after Match

Quote:
Originally Posted by Jimmy K View Post
@EricH: Couldn't a minibot be motionless at the buzzer and then start moving up like 1 second later (and reach the top before the 10 seconds expire) if another minibot was moving during that 1 second? Of course, that is really impractical, but still a possibility.
The minibot in question was at rest at the buzzer. Even if it does trigger the target, the refs would quite probably discount those points, because the minibot was at rest.

Quote:
<G68> Scores will be assessed when the MATCH ends and all objects in motion come to rest, or 10 seconds elapses, whichever comes first.
An object at rest when the match ends that starts motion later would probably be considered at rest for scoring purposes. Note that I'm not quite sure here.

Though, that is an interesting point that has never had to be dealt with before, and should probably go to Q&A: If a Minibot that has been deployed onto the pole when the match ends by the arena timer but is not moving vertically for some reason should start moving vertically after the arena timer reaches zero and reach the target before the 10-second "settling period" given by <G68>, would the Minibot in question score? Would the same answer apply if another Minibot was in upwards vertical motion at the end of the match?
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 08:30.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi