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#16
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Re: Rules quiz
Glad you like it. Hope it helps.
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#17
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Re: Rules quiz
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Thanks for the feedback. |
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#18
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Re: Rules quiz
I think all of the bugs that people were reporting have been worked out, becasue it was fine for me. The quiz was great and really helpful, thank you for making something that I could use to actually test what i know! I got a 100 on all 3 tests!
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#19
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Re: Rules quiz
I'm glad it worked, and glad that they were helpful. There is one more general robot rule quiz in the works, along with a safety quz. Once build sason is complete we'll put up a tounament rules quiz to help everyone get geared up for regionals.
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#20
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Re: Rules quiz
wow we just happened to give our rookies a little rules pop quiz today. needless to say most of them did not do their reading! haha but im glad i found this i'll be sure to give this to them next week after they've read (hopefully) a little more. thanks!
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#21
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Re: Rules quiz
Just posted a new quiz:
http://www.squidoo.com/quiz-logomoti...eneral-design- You can access all of the quizzes at http://www.squidoo.com/logomotion-rules. Hoping to have a safety quiz up early next week. Thanks to all for the feedback and comments on the quizzes, we hope they are useful. |
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#22
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Re: Rules quiz
On the subject of The Robot (General) quiz, I'm looking for a photo of a robot - in any stage of completion - to use as the intro image. If you've got one you'd like to share, please let me know.
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#23
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Re: Rules quiz
Thanks for the quiz. I noticed a couple of small mistakes:
Code:
The playing field is divided into several regions by 3-inch wide colored gaffers tape, including which of the following? Code:
Which of the following actions are you allowed to take on the ubertubes during the tele operations period? |
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#24
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Re: Rules quiz
Thanks for taking the quiz, and for the feedback.
On the gaffer's tape question, I believe you are thinking about the tracking lines, which are marked with gray 2 inch gaffer's tape. The question on the quiz refers to the tape marking off the zones and lanes. We used rule <G16> to put together the question about UBERTUBES. The blue box that goes with rule <G16> specifically states: Quote:
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#25
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Re: Rules quiz
Your right. I misread the lines question.
I think that rule specifically allows removing an ubertube, actually. You just can't put it back on a peg. No idea why anyone would want to do that, but I think it is allowed. |
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#26
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Re: Rules quiz
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We hope it helps. Let us know what you think. |
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#27
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Re: Rules quiz
We were going to wait and put The Tournament Quiz up after build season, but all these snow days seem like a call to start looking at the tournament and strategies. So we put it up tonight.
http://bit.ly/TournamentQuiz |
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#28
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Re: Rules quiz
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Question 9: Not in the rules AT ALL (either Tournament or Game). Revision of question and/or answer requested. Hint: Any of the answers could work, except maybe D. "Up to Alliance" would also work. Question 4: Incorrect answer. Red Cards in qualifications do NOT assign Yellow Cards to partners (Answer C). Red cards in Eliminations DQ the entire alliance (<T13>) (Answer D, marked as correct for a "not true" question.) Repeatable results, too. |
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#29
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Re: Rules quiz
Thanks for the feedback, Eric.
The first question was an artefact from the draft that we failed to delete before publishing. It's gone now. Question 9 (now 8) comes from <T16> in the Field Reset Rules section. A bit obscure, granted, but somewhat important to learn and know ahead of time. Something very easy to forget in the heat of competition. Question 4 (now 3) was a slip of the finger on the track pad (and poor quality control on my part). The correct answer to the question is indeed C. It has been changed. |
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