|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: To build an craw or not, that tis the question.
When my team goes to figure out how to play a game, we think about all the functions a robot can have that are pertinent to the game. Then go through and assign priorities ratings and practicality ratings to each strategy. We decided that floor loading was high on our priority list. If you didn't that's fine. Every team has a different set of priorities. I personally think floor loading is important to have, but given how late in the build season it is, I would stick with what you have, and make it as good as possible.
|
|
#2
|
||||
|
||||
|
Re: To build an craw or not, that tis the question.
Quote:
As long as you've got the weight and motors (or pneumatics) for it, I don't see a reason why, at three weeks left, you wouldn't redesign an arm to accommodate a better strategy. ...you have made your robot modular, right? ![]() |
|
#3
|
||||
|
||||
|
Re: To build an craw or not, that tis the question.
Quote:
The point of was getting at is sometimes time is better spent perfecting an old idea rather than rushing through a good idea. A bad idea that's well built is probably better than a poorly built good idea. At this point I guess it's time to evaluate whether it's worth it to redesign. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|