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#1
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Re: Scouting sheet input requested
Things you could add:
Could you explain to me the part at the bottom about the pizza orders....Is this some kind of code Why are you using your scouting sheets to order pizza? Besides that I'd say this is a good scouting sheet. ~Hannah |
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#2
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Re: Scouting sheet input requested
last year at states, my teams scouting group ordered pizza one day, the next day more people wanted to order pizza, so we ordered more. by the third day we were getting pizza for my whole team which overall was a huge hit, so we decided to integrate it into the scouting sheet to make taking orders easier on us
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#3
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Re: Scouting sheet input requested
That is a pretty good scouting sheet. I do, however, have a couple of suggestions.
- we like to use scale of 1 2 3 4 5 (circle one) to judge things like speed, driver precision, tube pick up speed, and other qualitative yet important bits of data. We have found that although people judge the scale differently when you put all of a perticular robot's scouting reports togeather it gives a fairly clear idea of what that robot can do.. anyway, it's better than "fast- (yes) (no)." -Our team is old fashioned-we also use paper. We like to fit every team onto one page and file them away. Every page has probably 8ish matches per sheet so nearly every match of every team is recorded and filed. We have found that this goes a long way in staying organized when using a paper system. Theres no, "wait wheres team #### I though you had their 3rd match? Where is it?" etc. -We also like to have lots of people cycle through match scouting. We have several main scouters which are filing and keeping control over the match scouting, one or two who go and pit scout, and 2ish mentors who make specific notes about robots (which will need to be further reviewed on Saturday), take pictures, and keep general tabs on the overall scouting process. It's a good system which has worked very well for us in the past. Again, good start. |
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#4
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Re: Scouting sheet input requested
Quote:
In terms of the sheet, what about teams that fetch tubes (ie pick up tubes and drop them into the home zone for other teams to score)? For our scouting sheets, I'm thinking about keeping track of the number of tubes brought into the home zone (even if they are scored or just 'fetched'), but that could get redundent. I doubt our scouting sheets will have the mini-bot place (1st through 4th) because that is heavily dependent on partners and opponents mini-bot speed. I think we will keep track of time it takes for the mini bot to reach the top from the time the robot touches the tower. For autonomous, you can make it a little easier and say "Where did they score (circle one): top, middle, bottom, none". I think the "Approximate time takes to score tube" will be shown in the number of tubes scored. I think you could get rid of that and make it eaiser on the scouts. A minor thing, in the tele-op box, I would re-order the items so the mini-bot stuff is all at the end, so the scout can just go right down the list. Another tip that we have done the last few years, for things that teams will do several of (like score tubes, score balls last year, laps in 2008...), we have put little numbers on the sheet that the scout checks off during the match. Its a lot easier than trying to count on your hands, especially when there are several things your keeping track of. Overall though, I think this is a very good scouting sheet! Last edited by XaulZan11 : 03-02-2011 at 22:35. |
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#5
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Re: Scouting sheet input requested
Quote:
I would consider Precision how well the drivers drive. Although it is not easily defined it is very apparent which robots are well driven and which are not. I consider Accuracy how precise the drivers need to drive to be successful. For example this year if you have a roller claw to pick up tubes off the ground you generally need to be less accurate then if you are picking tubes using the inside hole. and Yes, the 12345 metric can be bias, however, it is not used to find a average. It is instead a tool for scouters to consider when making a pick list. It is not perfect, however despite all flaws it has worked amazingly well for our team. Combined with all the other scouting info it gives a great general idea of how good a team is at said function. |
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#6
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Re: Scouting sheet input requested
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Back to the robotics, by putting a number on the speed/driving ability/pickup speed, you are precise, but not necessarily accurate. I think people have a tendency to see precision (a number) and assume it is accurate. |
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#7
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Re: Scouting sheet input requested
attached below are the most recent updates of my sheets
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#8
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Re: Scouting sheet input requested
That is a pretty nice scouting sheet
![]() Just a few suggestions/comments:
Good Luck! ![]() |
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#9
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Re: Scouting sheet input requested
Quote:
http://www.chiefdelphi.com/media/papers/2370 Teams frequnetly remember their best matches and believe that is their "Average" performance. A team that we are good friends with asked us to pick them because they could score 11 balls in the home zone. We had a frank discussion with them about their consistency. I showed them their sheet. Yes, 1 match they scored 11 balls. It was the only match they scored more than 4. Most matches they were under 2. If you just looked at their average, around 4/match, it wasn't too bad. If you ignored the one good match, their average was closer to 2. By the Championship, we had a "Summary box where we summed up attributes. Passes and scores and hangs were summed into a metric we called positive actions. This was an wonderful indicator of total offensive capability, and a good initial ranking metric. Talking to a scouting team I admire a lot, they did something similar, but weighted the passing as not every passed ball scored. ***************** As far as qualitative goes, we use it for judgement metrics. A qualitative how fast 1 2 3 4 5 tells me a lot more than they can go 12 FPS in high gear, but spend the entire match in low and look slow. ***************** Remember, the most important part of scouting is having actionable data. Data your comp team can use in their matches, and data you can use to make a good pick list. Ask yourself, what is important for your team to know strategically about partners and opponents? What does your team need to know to make a good pick list? Pit Scouting: What ideas is your team looking for to make your program better? Instead of how many wheels, how about: How do you tension your chains? How do you hold position with mechanism X? How do you control the motion of your arm? How do you clutch your gripper? How did you decide to use that particular material? I would love for 1 weekend if my pit-crew didn't have to answer how many wheels the robot has. See, they are right there. They are the round things touching the ground... *********************** This system picked 23/24 teams in elims at the MSC last year. Your mileage may vary. Last edited by IKE : 11-02-2011 at 15:09. Reason: spelling |
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#10
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Re: Scouting sheet input requested
Remember, the most important part of scouting is having actionable data. Data your comp team can use in their matches, and data you can use to make a good pick list.
Ask yourself, what is important for your team to know strategically about partners and opponents? What does your team need to know to make a good pick list? Pi Scouting: What ideas is your team looking for to make your program better? Instead of how many wheels, how about: How do you tension your chains? How do you hold position with mechanism X? How do you control the motion of your arm? How do you clutch your gripper? How did you decide to use that particular material? I would love for 1 weekend if my pit-crew didn't have to answer how many wheels the robot has. See, they are right there. They are the round things touching the ground... ------------------------- were not interested in how it works, as long as it does. if the robot is fast i dont care if it has 6 wheels or 4. thats not important information on a scouting sheet. these matches go quick, its hard to get specific details during game play that will matter to our drive team |
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