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Re: Team Update #10
This is an awful update, atleast for week 5. This should have been shut down in week one, as should all major strategy changing rules. I know for a fact that there was atleast one team planning to make an extending blocking robot. If two teams teamed up to do that, they could shut down the entire scoring zone, and effectively lock opposing robots into their zones.
My team considered that as a Chokehold strategy this year, but decided it was implausible to use it, since its unlikely that there will be two of such types of robot in one alliance during qualifications.
If a team decided to use this as their strategy, they don't have enough time to change it now. They are very far up a certain creek.
I also feel that this update, along with the last few have been restricting the game play a bit too much. I'll reserve my final judgement for when I see it played, but right now, this seems like an extremely restrictive game, both in gameplay, and in robot (minibot) design. The GDC seems to have decided exactly how the game is meant to be played, and have removed any strategy that doesnt fit their vision (launching minibots, spring minibots, heavy defense, etc...)
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