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Re: Open Letter to the GDC
Mainstream games...like Water Polo!
Actually, you need more research to make an accurate call on this. The success of a game the GDC creates does not depend on how much the entire FIRST body likes the game. Obviously part of the goal of the GDC is to design a game that everyone will like, take seriously, learn from and be inventive with. But the success or failure of a game does not depend on if the game was based on a sport.
I loved Lunacy. I even asked on these forums before Lunacy came out to change the floor of the traditional FRC field. I loved Lunacy because it was difficult to build for. It brought about questions to be answered that FIRST teams hadn't needed to ask themselves ever. That made Lunacy a success - the lessons learned.
I'd take a learning experience over an enjoyable experience any day.
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"For every great theory about design, there is a better and contradictory theory about design. And don't let the irony of that escape you."
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