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  #106   Spotlight this post!  
Unread 26-02-2011, 18:29
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Re: pic: Team 148 - 2011 - Raptor

I'm curious as to why you chose to stack plates instead of just cutting a thicker plate? I can understand if it was really thick for cost purposes, like over a half an inch, but wouldn't it be easier for a 3/8 piece to just cut one from a thicker piece of metal? I suppose if you're laser cutting then thicker aluminum isn't an option on all lasers because of aluminum's reflective properties.

I've also always been curious, are your parts lasered of waterjetted?

Last edited by sgreco : 26-02-2011 at 18:33.
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Unread 26-02-2011, 18:56
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Re: pic: Team 148 - 2011 - Raptor

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Originally Posted by Cory View Post
John,

I'm curious how you avoid misalignment of the teeth relative to each plate after assembly. Do you bolt both plates together and then cut the teeth? Do you use pins to align them and then clamp them with bolts? is it just "good enough" that you can bolt them together without any alignment aids?
It is just "good enough."

We align the plates (using a mating gear + eyeballs) and then clamp them with c-clamps before riveting.

These are aluminum gears, and we figured they'd wear in happy.

Again -- we were surprised how well this worked. We were expecting more hassle... but... it just works.

-John
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Unread 26-02-2011, 18:57
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Re: pic: Team 148 - 2011 - Raptor

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Originally Posted by sgreco View Post
I'm curious as to why you chose to stack plates instead of just cutting a thicker plate? I can understand if it was really thick for cost purposes, like over a half an inch, but wouldn't it be easier for a 3/8 piece to just cut one from a thicker piece of metal? I suppose if you're laser cutting then thicker aluminum isn't an option on all lasers because of aluminum's reflective properties.

I've also always been curious, are your parts lasered of waterjetted?
Our parts are lasered. We use 1/8" plates stacked instead of thicker plates for two main reasons:

1. The laser does have some "blow out" which will affect the tooth profile in thicker materials.

2. Our shop stocks 1/8" 6061 aluminum, so we can get it without a special order. When I'm trying to get 24 hours turns, I try not to make our shop do anything they don't normally do for production.

-John
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Unread 26-02-2011, 22:59
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Re: pic: Team 148 - 2011 - Raptor

Cool stuff, John!

Maybe you guys need to start up a Robowranglers R&D division to test more neat ideas like this... you can attempt all kinds of weird projects that would normally be foolish to try during a build season*. Though it sounds like your offseason work already accomplishes this.


*cough* walking robot *cough* *cough*

Last edited by s_forbes : 27-02-2011 at 07:22.
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Unread 27-02-2011, 11:32
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Re: pic: Team 148 - 2011 - Raptor

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Originally Posted by JVN View Post
CG isn't reason enough?

One other reason is my hatred of chain, but mainly for CG reasons.
I would also suspect this is lighter than an equivalent low-gearbox + chain + sprocket...

Plus... c'mon... DOUBLE FOURBAR!
If you dislike chain so much, why did you choose to chain together your omni-wheels and traction wheels? From your models it looks like you have enough CAD experience to space and use timing belts. SolidWorks (at least, maybe Inventor does too) comes with a tool for calculating belt lengths that's very handy. Belts are quieter and don't need tensioning.
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Unread 27-02-2011, 11:59
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Re: pic: Team 148 - 2011 - Raptor

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Originally Posted by LBseale View Post
If you dislike chain so much, why did you choose to chain together your omni-wheels and traction wheels? From your models it looks like you have enough CAD experience to space and use timing belts. SolidWorks (at least, maybe Inventor does too) comes with a tool for calculating belt lengths that's very handy. Belts are quieter and don't need tensioning.
Maybe next year.

We dislike chains that we need to worry about. This low-load application is pretty happy the way it is.
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Unread 27-02-2011, 12:02
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Re: pic: Team 148 - 2011 - Raptor

We've used laser cut gears in manipulators before when a small range of motion was desired but Ive never thought about using them in a drive application. Be sure to post up at the end of the season about any wear issues you encountered because otherwise it is a very simple solution to custom gears. I'll be sure to check them out at alamo.
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Unread 27-02-2011, 12:22
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Re: pic: Team 148 - 2011 - Raptor

I wonder if there is any maximum allowance of people/teams per pit. Looks like 148 is going have a crowd. Non-stop. Again.
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Unread 27-02-2011, 13:18
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Re: pic: Team 148 - 2011 - Raptor

How do you generate the tooth profiles? Does IFI just have a piece of software that spits it out, do you do it by hand , or is there a handy SW feature that I've missed that does it for you?
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Unread 27-02-2011, 13:28
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Re: pic: Team 148 - 2011 - Raptor

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Originally Posted by JaneYoung View Post
I wonder if there is any maximum allowance of people/teams per pit. Looks like 148 is going have a crowd. Non-stop. Again.
Well 148 would be nagged about the safety issue of too much people crowding your pit.
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Unread 27-02-2011, 13:41
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Re: pic: Team 148 - 2011 - Raptor

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Originally Posted by MagiChau View Post
Well 148 would be nagged about the safety issue of too much people crowding your pit.
Actually, it's always a pleasure to notice how planning committees work to make the pits efficient and, at the same time, a showcase for teams like 148 and 118, allowing space where there is some to be had. It's also nice when rookies are placed between veteran teams or are placed in an area together where they can be accessed and helped easily by veteran teams and volunteers who will help. Teams like 148 are very aware of their draw and they work hard not to infringe on other teams' space. I've seen it on Championship level and Regional level. It's also the job of the pit volunteers to help keep things orderly and running smoothly.
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Unread 27-02-2011, 14:00
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Re: pic: Team 148 - 2011 - Raptor

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Originally Posted by Ian Curtis View Post
How do you generate the tooth profiles? Does IFI just have a piece of software that spits it out, do you do it by hand , or is there a handy SW feature that I've missed that does it for you?
There are lots of ways to do this. Some of my favs:

1. Pull out your handy Machinist's Handbook and sketch the tooth profile by hand.

2. Buy one of those gear profile generation programs and get it to spit it out for you.

3. Download the gear from somewhere online. bostongear.com has all their gears available online.

For this year's robot we used option 3. I downloaded the gear I wanted from Boston gear, then traced over the tooth in Solidworks (eliminating splines with simple arcs, so it would import cleaner into our laser cutter's NC program). I grabbed this sketch, dropped it into a new sheetmetal part and away we went...

-John
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Unread 27-02-2011, 16:17
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Re: pic: Team 148 - 2011 - Raptor

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Originally Posted by JVN View Post
There are lots of ways to do this. Some of my favs:

1. Pull out your handy Machinist's Handbook and sketch the tooth profile by hand.

2. Buy one of those gear profile generation programs and get it to spit it out for you.

3. Download the gear from somewhere online. bostongear.com has all their gears available online.

For this year's robot we used option 3. I downloaded the gear I wanted from Boston gear, then traced over the tooth in Solidworks (eliminating splines with simple arcs, so it would import cleaner into our laser cutter's NC program). I grabbed this sketch, dropped it into a new sheetmetal part and away we went...

-John
A few more options:
  1. It's surprisingly easy to generate a real involute using equations; this and this explain how to do it in Pro/E (but any CAD software ought to be able to do the same).
  2. If you can make do with an approximation instead, either follow the second method in the link above, or get GearGen (I think it's shareware*) from here or here. (It's a DOS program, so the interface might be a little unfamiliar nowadays....) This makes a sort of segmented polyline when exporting, with arcs that (as near as I can determine) are approximate. But thanks to modern, fast computers, you can create an arbitrarily large gear and scale it down to whatever degree of precision you need—so this isn't a problem so long as your CAM software won't choke on the geometry. (Note that all of those facets will make 3-D CAD really slow to regenerate; use the equation in that case, or just approximate it for visual purposes.)

*Does anyone even use that term anymore?
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Unread 28-02-2011, 10:53
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Re: pic: Team 148 - 2011 - Raptor

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Originally Posted by JVN View Post
After receiving a number of requests in response to this post, I decided to highlight some of the subtle parts of this year's design on my blog as part of an "Inside Raptor" series.
Another from this series which highlights the Drive Module layout.
http://blog.iamjvn.com/2011/02/insid...ve-module.html

-John
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Unread 28-02-2011, 10:58
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Re: pic: Team 148 - 2011 - Raptor

Nice drive module!

for making that strange gear for the arm lifter....you could also get the arm gear from a door window regulator from a car, and trace it onto the aluminum

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