|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
| Thread Tools |
Rating:
|
Display Modes |
|
#16
|
|||||
|
|||||
|
Re: Possible FLR Hacking?
Quote:
And apparently something fishy was going on. Our team leader said someone was in our pits and may have been messing with our bumpers and left a note on our robot . He contacted the volunteer co-ordinator to sort it out. |
|
#17
|
|||
|
|||
|
Re: Possible FLR Hacking?
Don't discount the idea of someone remotely controlling a robot by iPhone /iPad. There are two free iOS apps called DSLite and IAMDriver which CAN drive a robot. It is not out of the question.
|
|
#18
|
||||
|
||||
|
Re: Possible FLR Hacking?
Hacking WPA2 seems tremedously unlikely.
Robots dying mid-match only to come back on after a while is likely because, unlike last year's radio, this year's bridge has a long reboot time for even momentary power losses. Last year, a momentary power loss means a stuttering robot control. This year, it means a dead robot for most of a match. |
|
#19
|
||||
|
||||
|
Re: Possible FLR Hacking?
Quote:
Quote:
Also there is really no need to brute force the key, it would be far easier to just take the pieces of paper that have the wireless keys written on them. Many of the competitions I've been at teams will leave the paper they're given with the key just laying around their pit. In the frantic pace of the event no one would likely notice if it went missing. All of that being said I have significant doubts that there was a malicious person at FLR remotely controlling robots. I've seen many robots do weird things over the years due to low batteries, bad wiring, faulty programming, etc. We build very complex machines and when they don't function as expected it can be frustrating. However there should be a lot of thought given before anyone makes accusations of cheating. |
|
#20
|
|||
|
|||
|
Re: Possible FLR Hacking?
Quote:
Also check your controls and code! |
|
#21
|
||||
|
||||
|
Re: Possible FLR Hacking?
While it's hard to not blame the FMS connection with the robot for being consistently pathetic as it has in years past (waiting for 3 hours in the stands to connect for a match), one unfortunate thing I have come to know in the last three years of FIRST is that not all of the thousands of teams go about competition the "right" way.
|
|
#22
|
||||
|
||||
|
Re: Possible FLR Hacking?
Also we found that before each match, the driver station computer should be restarted and booted up only in the driver account. this prevents any other programs from running. we has issues with the developer account which when started up didn't always shut down processes.
We saw very similar behavior to what was described here... ...maybe Anonymous is coming after FIRST... ![]() |
|
#23
|
||||
|
||||
|
Re: Possible FLR Hacking?
Quote:
To everyone else, I know the hacking theory is a bit out there, and it is possible FMS was being a total butthead of a system. On the first day of practice matches they almost made us switch to the 2009-2010 gaming adapters because the field failed to connect to the new ones for a good 8 hours. Of course, it turned out that the wifi in the gym there was interfering with FMS. And to anyone who was at FLR, I really hope none of you tried to connect to the "Free Publlic Wifi" adhoc network. |
|
#24
|
||||
|
||||
|
Re: Possible FLR Hacking?
Quote:
Second point, I've seen wireless networks with 20+ computers on them, actively operating in very close proximity for months at a time (ever see what happens on a college campus?) with no interference problems. The WiFi system employed by the field and robots should not succumb to the presence of one local ad-hoc network, it would never have been so successful in the household market. Unfortunately I think at this point you guys have to suspect a problem on your end, I know it's not pleasant. I've been in the shoes of "it couldn't possibly be our fault, the field/wifi/arena/other team is messing with us" but I can assure you every single time the culprit has been less sinister. I urge you to take this experience and try to fine tune out any bugs in your system, and do whatever you can to make it more robust. This is the first contact for many of these systems and weird, new bugs are expected. Matt |
|
#25
|
||||
|
||||
|
Re: Possible FLR Hacking?
Quote:
|
|
#26
|
||||
|
||||
|
Re: Possible FLR Hacking?
Quote:
I am almost 100% sure this is the cause of your issues. Many of the components in the electrical system do funky things under low voltage, especially the jaguars and radios. Charge your batteries, you were playing on a dead battery which is never a good idea. |
|
#27
|
||||
|
||||
|
Re: Possible FLR Hacking?
Quote:
Matt |
|
#28
|
||||
|
||||
|
Re: Possible FLR Hacking?
Quote:
As for the battery thing, I'm aware that it was likely the cause of the issue. I just mentioned it because the robot didn't seem to power down, though I now realize the bridge probably died on its own. And once again I mention that someone on our team mistakenly marked that battery as charged, and we didn't have time to check it before we queued. |
|
#29
|
||||
|
||||
|
Re: Possible FLR Hacking?
Quote:
![]() |
|
#30
|
||||
|
||||
|
Re: Possible FLR Hacking?
We were doing some testing with last year's robot today, and it's in pretty hurting shape. Even with a full battery, some very weird stuff can happen due to motors stalling. It is configured as a long-base 4WD tank drive with grippy wheels on front, slick wheels on back, and riding on carpet. Clearly, this configuration is really bad at turning.
Example of weirdness: When we move the joystick full left or right, the robot sometimes shoots forward or backwards. We eventually figured that this was because one of the motors would trip its fuse while trying to turn, and the other one would then power the robot full-speed forward or backwards, depending on your direction of turn. So it ends looks like something un-commanded is happening, when in fact it's an interaction of the underpowered battery, fuses, and environment. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|