Quote:
Originally Posted by JesseK
Because the "solutions" in this thread haven't been well thought-out solutions so much as they've been ideas that would introduce the same magnitude of risk as the current implementation did 2 weeks ago. The GDC would be vilified further if they implemented a "new" design that had the same issues as the current/old (Week 1) design.
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That's because the spec is incomplete. Debounce time is a necessary component for solving this problem. Without it you can apply 100 newtons or Karthiks or grains or whatever unit you like until you turn blue, if you do not apply that force for at least the time needed to debounce the switch it does not matter.
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Quote:
Originally Posted by JesseK
The Update simply points out a spec that was available before (though this is more opinion in regards to what the intention of putting that note in an official rule update is).
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Yes, an incomplete spec.
Quote:
Originally Posted by JesseK
I do agree that it's an insane amount of information in too many different places that make things confusing, but I'm more inclined to think that (right now, moving forward) more test time would be less time consuming and less frustrating that expecting teams to believe a new specification at this point.
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Ok, if you think that clarifying a spec is more difficult then every team in FIRST using trial and error to find what works then FIRST is less efficient than I thought.
So fine I have a simple solution.... Use the sensor plates as primary feed back and four dudes with a button as secondary. This is how it is done in swimming events, including the Olympics.
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Mike Copioli
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Team 3539 The Byting Bull Dogs
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2009 Michigan State Champions