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#196
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Re: Team Update #18
Quote:
==== As far as I can tell, interrupt-driven signals have just as much probability for false-positives as sampling does in this setup. The interrupt would have to be held high/low for a certain amount of time to ensure it's a valid trigger, which still requires some sort of 'time' specification for teams to ensure they don't lose contact with the sensor too quickly. |
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#197
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Re: Team Update #18
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The issue with sending out a time spec isn't efficiency, but rather accuracy. If it's wrong in 1 case at 1 regional, causing a tower to not be triggered and a match to be lost, was it worth it to argue over what the actual number is to begin with? I'm not defending FIRST so much as I'm trying to be pragmatic about this from a project engineering perspective. Last edited by JesseK : 17-03-2011 at 15:21. |
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#198
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Re: Team Update #18
All of the refs are standing from more or less the same spot on the floor relative to their respective towers.
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#199
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Re: Team Update #18
I think pole-sitting refs would add greatly to the amusement factor, as well as, giving them a kick in the pants to push their button.
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#200
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Re: Team Update #18
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#201
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Re: Team Update #18
I think we have one ref concentrating on every tower anyway looking for penalties and disablement.
I think we can trust ref's to press an "enablement" button as soon as the minibot crosses the starting line, then use the sensors on the plate integrated over 40 milliseconds to record the time I.e., the tower plate is inactive until after the ref decides the minibot crossed the start line fairly. Whatever the triggering mechanism: it NEEDS to be published and the sooner the better. If not, then some teams will end up getting an advantage over others because of the multiple hats of developers, testers and facilitators. Last edited by boomergeek : 17-03-2011 at 15:48. |
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#202
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Re: Team Update #18
I don't want to seem too flippant but YES - because that is how the real world works. It is not fair and/or uniform. Go thru a career as an engineer who assumes the provided specs are always perfect and you will lose a lot of money and be frustrated. You'll probably quit and end up a sales-person!! ;o)
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#203
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Re: Team Update #18
Quote:
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#204
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Re: Team Update #18
AFAIK, we do not have official drawings or specs (of the sensor) from FIRST so I cannot say this definitively... but if the drawing that was posted earlier in this thread by colt527 is a reasonable representation of the hardware then the minibot moves the plate 1/4" and then closes the "switch" (which appears to be 2 metal pieces coming into contact) which acts as a hard-stop. High speeds of impact into this hard stop could arguably mean less contact time, not more. The damping mechanism was suggested earlier in this thread by Squirrel (minibot) and jspatz1 (tower). Everyone agrees that requiring multiple consecutive positive samples lowers the incidents of false positives. The comment about interrupts was simply a clarification, for the benefit of students who may be reading, to an unqualified statement made about sampling. It may or may not be part of an eventual solution. Another clarification: an interrupt does not have to be "held". The ISR can spawn a high-sampling-rate temporary thread to run an algorithm to test for false negatives. Then it's just* a matter of adjusting the software. * "just software". I hate that phrase. Don't you? Last edited by Ether : 17-03-2011 at 16:15. |
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#205
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Re: Team Update #18
Quote:
Last edited by JesseK : 17-03-2011 at 17:01. |
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#206
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Re: Team Update #18
I'm thinking the root cause of the problem is more related to the rate of evolution of minibot designs. With the full-size competition robots, even when teams see robots with really amazing features, they are just too complicated to copy in the time available. The design time of one iteration of a minibot is fairly short and teams which so choose can keep iterating as long as they want. My guess would be that the GDC envisioned 4 or 5 second minibot times and the triggering system on the tower would have been fine. Early in the build season, talk of 3 second minibots surfaced. Then 1625 posted their video and the times fell to 2 seconds and now times near 1 second have been demonstrated. Put 2000 teams on a problem and allow them to iterate over and over again and give them a big payoff or iterating over and over and the result is that by St. Louis any team that wants an awesomely fast minibot will have one and maybe they all will exceed what the GDC envisioned.
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#207
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Re: Team Update #18
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#208
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Re: Team Update #18
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#209
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Re: Team Update #18
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#210
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Re: Team Update #18
Quote:
= 12.4 ft-lb/sec x2 motors = 24.8 ft-lb/sec max power output 2.3 lb estimated robot weight (24.8 ft-lb/sec) / (2.3 lb) = 10.8 ft/sec (neglecting friction) |
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