Go to Post Never underestimate the ability of a team of high school students and engineers to break expensive things. - Alan Anderson [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 4 votes, 5.00 average. Display Modes
  #301   Spotlight this post!  
Unread 20-03-2011, 14:06
Matt Krass's Avatar
Matt Krass Matt Krass is offline
"Old" and Cranky. Get off my lawn!
AKA: Dark Ages
FRC #0263 (Sachem Aftershock)
Team Role: Mentor
 
Join Date: Oct 2002
Rookie Year: 2002
Location: Long Island, NY
Posts: 1,187
Matt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond repute
Send a message via AIM to Matt Krass
Re: Team Update #18

Quote:
Originally Posted by squirrel View Post
I talked to someone who should know at AZ, and I get the feeling that it is working 100%.

I'm also eagerly awaiting a Q&A response....
I'm sorry but I don't get the feeling. I definitely think it's a lot better, it's certainly an improvement, but it's not ready for prime time yet in my opinion.

Matt
__________________
Matt Krass
If I suggest something to try and fix a problem, and you don't understand what I mean, please PM me!

I'm a FIRST relic of sorts, I remember when we used PBASIC and we got CH Flightsticks in the KoP. In my day we didn't have motorized carts, we pushed our robots uphill, both ways! (Houston 2003!)
Reply With Quote
  #302   Spotlight this post!  
Unread 20-03-2011, 14:16
Tristan Lall's Avatar
Tristan Lall Tristan Lall is offline
Registered User
FRC #0188 (Woburn Robotics)
 
Join Date: Aug 2001
Rookie Year: 1999
Location: Toronto, ON
Posts: 2,484
Tristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond repute
Re: Team Update #18

Quote:
Originally Posted by Lil' Lavery View Post
Okay, let's just bash at the base of the towers until it triggers. No need to actually race up the pole. So long as we're hitting the pole with our minibot, the minibot is pushing on the tower, which causes the tower to trigger, so it should count.
The definition of triggered includes "the act of pushing the bottom disk of the TARGET" as a necessary condition. <G20-B> sees to it that only the minibot does the pushing.
Reply With Quote
  #303   Spotlight this post!  
Unread 20-03-2011, 14:21
MrForbes's Avatar
MrForbes MrForbes is online now
Registered User
AKA: Jim
FRC #1726 (N.E.R.D.S.)
Team Role: Mentor
 
Join Date: Feb 2006
Rookie Year: 2006
Location: Sierra Vista AZ
Posts: 5,986
MrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond repute
Re: Team Update #18

I'd like to see a really fast minibot that reverses direction when it returns to the BASE, and goes back up again to make sure the TARGET is TRIGGERED.

Reply With Quote
  #304   Spotlight this post!  
Unread 20-03-2011, 14:28
Tristan Lall's Avatar
Tristan Lall Tristan Lall is offline
Registered User
FRC #0188 (Woburn Robotics)
 
Join Date: Aug 2001
Rookie Year: 1999
Location: Toronto, ON
Posts: 2,484
Tristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond reputeTristan Lall has a reputation beyond repute
Re: Team Update #18

Quote:
Originally Posted by squirrel View Post
I'd like to see a really fast minibot that reverses direction when it returns to the BASE, and goes back up again to make sure the TARGET is TRIGGERED.

That would be neat: install some sort of ratcheting mechanism that is disengaged for the initial ascent. Once it hits the top, it switches output direction, and then winds up for a fixed number of revolutions of the wheels, and then switches direction again (so that it's headed for the top again). Repeat forever.
Reply With Quote
  #305   Spotlight this post!  
Unread 20-03-2011, 14:34
MrForbes's Avatar
MrForbes MrForbes is online now
Registered User
AKA: Jim
FRC #1726 (N.E.R.D.S.)
Team Role: Mentor
 
Join Date: Feb 2006
Rookie Year: 2006
Location: Sierra Vista AZ
Posts: 5,986
MrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond reputeMrForbes has a reputation beyond repute
Re: Team Update #18

Quote:
Originally Posted by Adam Freeman View Post
Its already bad enough that we spent 6 weeks designing a HOSTBOT that can achieve all the tasks of this game at a very high level, only to have it marginalized by a minibot that every team can build in one day.
I'd like to offer another perspective on this....

We have a mediocre HOSTBOT that designed and built itself, without any effort on our part. It can play at the 90th percentile at an "easy" regional.

A couple of times during our matches, our HOSTBOT had a GAME PIECE right there ready to HANG, but the darn PEG dodged out of the way, and the GAME PIECE fell to the floor.

I wonder if we should have received points in that situation?
Reply With Quote
  #306   Spotlight this post!  
Unread 20-03-2011, 14:37
Matt Krass's Avatar
Matt Krass Matt Krass is offline
"Old" and Cranky. Get off my lawn!
AKA: Dark Ages
FRC #0263 (Sachem Aftershock)
Team Role: Mentor
 
Join Date: Oct 2002
Rookie Year: 2002
Location: Long Island, NY
Posts: 1,187
Matt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond repute
Send a message via AIM to Matt Krass
Re: Team Update #18

Quote:
Originally Posted by squirrel View Post
I'd like to offer another perspective on this....

We have a mediocre HOSTBOT that designed and built itself, without any effort on our part. It can play at the 90th percentile at an "easy" regional.

A couple of times during our matches, our HOSTBOT had a GAME PIECE right there ready to HANG, but the darn PEG dodged out of the way, and the GAME PIECE fell to the floor.

I wonder if we should have received points in that situation?
I think maybe FIRST is starting to make your brain go in to that oatmeal state....

Seriously though, I think Adam is right, regardless of how well the minibot sensors work, or not, they're a little overweighted in the competition. I've seen a single minibot beat an entire other alliance scoring for the whole game. Just the minibot score. It's kind of frustrating, but it's probably also a topic for another thread.

Matt
__________________
Matt Krass
If I suggest something to try and fix a problem, and you don't understand what I mean, please PM me!

I'm a FIRST relic of sorts, I remember when we used PBASIC and we got CH Flightsticks in the KoP. In my day we didn't have motorized carts, we pushed our robots uphill, both ways! (Houston 2003!)
Reply With Quote
  #307   Spotlight this post!  
Unread 20-03-2011, 14:40
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,503
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: Team Update #18

Quote:
Originally Posted by squirrel View Post
I'd like to offer another perspective on this....

We have a mediocre HOSTBOT that designed and built itself, without any effort on our part. It can play at the 90th percentile at an "easy" regional.

A couple of times during our matches, our HOSTBOT had a GAME PIECE right there ready to HANG, but the darn PEG dodged out of the way, and the GAME PIECE fell to the floor.

I wonder if we should have received points in that situation?
This isn't even close to a fair comparison.

The pegs work, and they are purely mechanical; there is no mystery magic involved.

The towers currently "work", and during week 3 regionals there are some good points of evidence that show they aren't perfect.
Reply With Quote
  #308   Spotlight this post!  
Unread 20-03-2011, 14:45
Daniel_LaFleur's Avatar
Daniel_LaFleur Daniel_LaFleur is offline
Mad Scientist
AKA: Me
FRC #2040 (DERT)
Team Role: Engineer
 
Join Date: Apr 2005
Rookie Year: 2003
Location: Peoria, IL
Posts: 1,963
Daniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond reputeDaniel_LaFleur has a reputation beyond repute
Send a message via MSN to Daniel_LaFleur
Re: Team Update #18

Quote:
Originally Posted by Matt Krass View Post
I think maybe FIRST is starting to make your brain go in to that oatmeal state....

Seriously though, I think Adam is right, regardless of how well the minibot sensors work, or not, they're a little overweighted in the competition. I've seen a single minibot beat an entire other alliance scoring for the whole game. Just the minibot score. It's kind of frustrating, but it's probably also a topic for another thread.

Matt
Analysis of the game scoring should have happened in week 1 of the build season (if not the 1st day).

... and if your alliance cannot score more than the points of 1 minibot then you'd best be able to stop your opponent from launching said minibot.

On topic: The rules state that it is the order of the sensors being triggered by minibots, not the order of minibots to the top of the pole. Lets focus on what triggers (or doesn't trigger) the sensors rather than blame the system when a minibot doesn't trigger the sensors. Does anyone have factual data on the triggering mechinism and its failure modes?
__________________
___________________
"We are not now that strength which in old days moved earth and heaven; that which we are, we are;
One equal temper of heroic hearts, Made weak by time and fate, but strong in will
To strive, to seek, to find, and not to yield. "
- Tennyson, Ulysses
Reply With Quote
  #309   Spotlight this post!  
Unread 20-03-2011, 14:48
TheOtherGuy's Avatar
TheOtherGuy TheOtherGuy is offline
Unregistered User
AKA: Kevin Forbes
FRC #4183 (Bit Buckets)
Team Role: Engineer
 
Join Date: Jul 2006
Rookie Year: 2006
Location: Tucson, AZ
Posts: 408
TheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond reputeTheOtherGuy has a reputation beyond repute
Re: Team Update #18

It sure would be nice if we new all the specifics of the towers, but as it stands, there is a rule that says it is triggered when the sensor trips, and not before then. Sure, the towers may have some degree of unreliability, but if the rules are built that way (and this team update suggests FIRST is standing by their towers), then we all have to play the game they designed, whether we like it or not.

I remember a rule in 2008 that caused large amounts of penalties and was seemingly overdone, but it was a rule, and we all followed it.
__________________
Reply With Quote
  #310   Spotlight this post!  
Unread 20-03-2011, 14:49
Matt Krass's Avatar
Matt Krass Matt Krass is offline
"Old" and Cranky. Get off my lawn!
AKA: Dark Ages
FRC #0263 (Sachem Aftershock)
Team Role: Mentor
 
Join Date: Oct 2002
Rookie Year: 2002
Location: Long Island, NY
Posts: 1,187
Matt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond reputeMatt Krass has a reputation beyond repute
Send a message via AIM to Matt Krass
Re: Team Update #18

Quote:
Originally Posted by Daniel_LaFleur View Post
Analysis of the game scoring should have happened in week 1 of the build season (if not the 1st day).

... and if your alliance cannot score more than the points of 1 minibot then you'd best be able to stop your opponent from launching said minibot.

On topic: The rules state that it is the order of the sensors being triggered by minibots, not the order of minibots to the top of the pole. Lets focus on what triggers (or doesn't trigger) the sensors rather than blame the system when a minibot doesn't trigger the sensors. Does anyone have factual data on the triggering mechinism and its failure modes?
My gripe was with the distribution of the points, just because I'm voicing it now doesn't mean I didn't have a gripe with them in week 1 of build. I don't think it's a question of robot ability, I think it's a question of absurdity, one singular game action should not be able to offset the rest of the game so dramatically, to me that screams unbalanced.

Quote:
Originally Posted by TheOtherGuy View Post
It sure would be nice if we new all the specifics of the towers, but as it stands, there is a rule that says it is triggered when the sensor trips, and not before then. Sure, the towers may have some degree of unreliability, but if the rules are built that way (and this team update suggests FIRST is standing by their towers), then we all have to play the game they designed, whether we like it or not.

I remember a rule in 2008 that caused large amounts of penalties and was seemingly overdone, but it was a rule, and we all followed it.
I agree that the game should be played by the rules, even if I don't particularly like them. I think it's about time that FIRST gave us some concrete data to work with, if they're going to stand by the towers, we have a right to know what they're (the towers) expecting us to do exactly. I'm honestly getting a pretty sour impression from FIRST on this whole situation.

Matt
__________________
Matt Krass
If I suggest something to try and fix a problem, and you don't understand what I mean, please PM me!

I'm a FIRST relic of sorts, I remember when we used PBASIC and we got CH Flightsticks in the KoP. In my day we didn't have motorized carts, we pushed our robots uphill, both ways! (Houston 2003!)

Last edited by Matt Krass : 20-03-2011 at 14:50. Reason: Added response
Reply With Quote
  #311   Spotlight this post!  
Unread 20-03-2011, 14:55
Chris Hibner's Avatar Unsung FIRST Hero
Chris Hibner Chris Hibner is offline
Eschewing Obfuscation Since 1990
AKA: Lars Kamen's Roadie
FRC #0051 (Wings of Fire)
Team Role: Engineer
 
Join Date: May 2001
Rookie Year: 1997
Location: Canton, MI
Posts: 1,488
Chris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond reputeChris Hibner has a reputation beyond repute
Re: Team Update #18

Quote:
Originally Posted by squirrel View Post
I'd like to offer another perspective on this....

We have a mediocre HOSTBOT that designed and built itself, without any effort on our part. It can play at the 90th percentile at an "easy" regional.

A couple of times during our matches, our HOSTBOT had a GAME PIECE right there ready to HANG, but the darn PEG dodged out of the way, and the GAME PIECE fell to the floor.

I wonder if we should have received points in that situation?
You wouldn't get any points, but I'm pretty sure the match would be replayed due to a field malfunction. In fact, that was one of Adam's suggestions.
__________________
-
An ounce of perception is worth a pound of obscure.
Reply With Quote
  #312   Spotlight this post!  
Unread 20-03-2011, 14:55
mwtidd's Avatar
mwtidd mwtidd is offline
Registered User
AKA: mike
FRC #0319 (Big Bad Bob)
Team Role: Mentor
 
Join Date: Feb 2005
Rookie Year: 2003
Location: Boston, MA
Posts: 714
mwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond repute
Re: Team Update #18

Quote:
Originally Posted by Matt Krass View Post
My gripe was with the distribution of the points, just because I'm voicing it now doesn't mean I didn't have a gripe with them in week 1 of build. I don't think it's a question of robot ability, I think it's a question of absurdity, one singular game action should not be able to offset the rest of the game so dramatically, to me that screams unbalanced.

Matt
In qualifications this seems to be true, but as far as Einstein (and many of the finals) goes, the robots will be much more important than the minibots. Teams will need minibots, don't get me wrong, but I don't think they will take home many banners. Minibots are worth at most 50 points, which can be offset by 3 ubertubes and 2 logos. I believe that the game is offset during qualification matches, but creates an incredible dynamic in finals matches.
__________________
"Never let your schooling interfere with your education" -Mark Twain
Reply With Quote
  #313   Spotlight this post!  
Unread 20-03-2011, 15:09
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,503
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: Team Update #18

Quote:
Originally Posted by lineskier View Post
In qualifications this seems to be true, but as far as Einstein (and many of the finals) goes, the robots will be much more important than the minibots. Teams will need minibots, don't get me wrong, but I don't think they will take home many banners. Minibots are worth at most 50 points, which can be offset by 3 ubertubes and 2 logos. I believe that the game is offset during qualification matches, but creates an incredible dynamic in finals matches.
The minibot score can't be offset at the high level of play, every competent alliance come champs will fill the top and middle rows along with some ubertubes. The sole decider in the win will be the minibots.
Reply With Quote
  #314   Spotlight this post!  
Unread 20-03-2011, 15:16
mwtidd's Avatar
mwtidd mwtidd is offline
Registered User
AKA: mike
FRC #0319 (Big Bad Bob)
Team Role: Mentor
 
Join Date: Feb 2005
Rookie Year: 2003
Location: Boston, MA
Posts: 714
mwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond reputemwtidd has a reputation beyond repute
Re: Team Update #18

Quote:
Originally Posted by AdamHeard View Post
The minibot score can't be offset at the high level of play, every competent alliance come champs will fill the top and middle rows along with some ubertubes. The sole decider in the win will be the minibots.
I would pick 148 or 1114 with no minibot over the fastest minibot any day.

Both robots put up over an average of 33 pts per match (only robots, excluding minibots)
__________________
"Never let your schooling interfere with your education" -Mark Twain

Last edited by mwtidd : 20-03-2011 at 15:18.
Reply With Quote
  #315   Spotlight this post!  
Unread 20-03-2011, 15:23
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,503
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: Team Update #18

Quote:
Originally Posted by lineskier View Post
I would pick 148 or 1114 with no minibot over the fastest minibot any day.

Both robots put up over an average of 33 pts per match (only robots, excluding minibots)
Come champs, every competent alliance in eliminations will be scoring the entire top and middle row. Elite teams, great teams, or even just good teams, it will happen.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 21:04.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi