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Unread 25-04-2011, 23:41
davidthefat davidthefat is offline
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Re: FLL Programming

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Originally Posted by basicxman View Post
I'm curious as to why you've assumed between graphical and 'pseudo C' without even looking at documentation. Interesting two choices as there are several programming environments available for the NXT controller.

You can pick up an NXT 2.0 kit for around $300 US, this would have enough in it to become quite fluent in the software.

I believe the two allowed environments are NXT-G and Robolab which are both graphical. NXT-G being more common but you should be reading on the official FLL website.

NXT-G is based on LabVIEW.
I assumed pseudo C because of Arduinos. I do not think it would be practical to be teaching middle and elementary school children assembly or raw C/C++.
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Unread 25-04-2011, 23:44
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Re: FLL Programming

FLL doesn't use Arduinos, at least not directly.
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Unread 26-04-2011, 00:17
basicxman basicxman is offline
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Re: FLL Programming

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Originally Posted by EricH View Post
FLL doesn't use Arduinos, at least not directly.
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Originally Posted by davidthefat View Post
I assumed pseudo C because of Arduinos. I do not think it would be practical to be teaching middle and elementary school children assembly or raw C/C++.
Nor do Arduinos use pseudo C or a dialect of C, Arduino's SDK is based on Processing and Wiring.

Last edited by basicxman : 26-04-2011 at 00:22.
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Unread 29-04-2011, 00:53
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Re: FLL Programming

There is a labview extention that will let you program NXTs, but you'll have to ask your local team what language they use. Unless, of course, you want to completely reteach them.

About teaching: listen to your school teachers. They know how to teach, so learn from them. Try to remember what your elementary teachers were like, and act like them. Be patient, be kind, and make the kids think. Just remember: You're not that different from them, so teach them as you would have wanted to be taught.
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Unread 29-04-2011, 07:55
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Re: FLL Programming

I know from my experiance that the best teaching is by giving the kids small projects like: moning forward 10 centimeters and turn 50 degress,tracking the black line.
They will do intuetively and if they have won't succeed show them the solution. This is the bestway they remember the program, so if there will be a day they will be without you(and there will be) they will know what to do.
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