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#31
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Re: "What If" A forum game
The scoring grids would be shattered (shadoobee) and have to be replaced every 5 matches.
What if teams were allowed to score on the opposing alliance's scoring grids? |
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#32
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Re: "What If" A forum game
Alliances would select a team who was good at de-scoring tubes off of the alliances wall...with the way the tournament is set up there would be little to no actual scoring on the other alliances grid.
Tubes can no longer be thrown and have to be taken through the feeder slot. |
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#33
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Re: "What If" A forum game
Defense bots would rule and the floor would be littered with dropped tubes (assuming that this rule means tubes can ONLY be taken from the slot).
------------------------ All minibots that reach the top are worth 15 points, regardless of order. |
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#34
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Re: "What If" A forum game
We would not see the advances in the minibots that we do today; there would be little need to since it's no longer a race to the top.
There would also no longer be the pre 15 second lineup, leading to even more logos scored. What if analysts were allowed to be given tubes to feed the robots (in some way that would not be a risk to the already hung tubes). |
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#35
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Re: "What If" A forum game
Feeding from the scoring end would change the game drastically. Defense could not be played against these robots receiving tubes directly.
Rule change: Minibots can be played at any time during the match on any pole and repeatedly All poles score the same...1st one up that pole gets 20 points 2nd one up the same pole 15 points... 3rd one up the same pole 10 points. 4th one up that pole gets 5 points... |
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#36
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Re: "What If" A forum game
Minibots deployed in autonomous mode.
Robots may possess more that one tube at a time. |
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#37
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Re: "What If" A forum game
Teams would be carrying 3 logos with them from the feeders and not having to worry about collecting more tubes before minibot deployment
What if there was no maximum deployment line for minibot deployment? |
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#38
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Re: "What If" A forum game
teams would use their arm/elevator for tube scoring to put the minibot on the tower as high as possible.
rule change: matches are 3 minutes, 15 seconds long |
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#39
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Re: "What If" A forum game
scores would be much higher than the 60-110 average more like almost maxing out the points.
what if this game was played on water instead of carpet? |
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#40
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Re: "What If" A forum game
We would all have waterproof robots!
![]() What if human players were allowed to throw game pieces in before the start of teleop? |
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#41
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Re: "What If" A forum game
Then autonomous programs would get messed up due to tube throwing.
What if minibot scores were multiplied by the number of minibots on a tower. For example red 1 scores a minibot and on the same pole red 2 scores a minibot right below red 1's minibot. The pole gets a multiplier of 2x. |
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#42
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Re: "What If" A forum game
Quote:
Middle/good level teams would once again raise the priority of a minibot. However, they would place more emphasis on consistency than speed, as in matches they could band with other middle level teams to gain a lot of points. Also, they would hope to be picked through their minibot or be a lower alliance captain. Elite teams would continue with the same minibot "arms race" as they have now. As the practical limit to minibot speed has now been reached, essentially, they would have hit this end point a couple of weeks earlier than in the season. What if rules G21 and G22 was modified in the following way: you had to deploy your minibot below the current line as normal, but after the whole minibot had crossed the lin , your robot could touch it again? |
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#43
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Re: "What If" A forum game
Quote:
Suggestion: Four robots per alliance. (Hey, who said the change had to be minor?) |
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#44
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Re: "What If" A forum game
Too small a field, gridlock and general insanity...
What if, like the 2009-2010 vex game (Clean Sweep), out-of field game pieces were not reintroduced into play? |
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#45
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Re: "What If" A forum game
Teams will be double sure their human players can't throw outside the field. Less pieces in the field that you throw usually means that your team can't score them.
Rule Change: An alliance scores 10 points for 1 minibot, 20 points for two minibots and 30 points for 2 minibots and a robot in your alliance zone in front of your alliance station. (and no, you can not get 20 points for one minibot and a robot in your alliance zone.) |
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