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Re: 2012 Game?
Quote:
Originally Posted by PAR_WIG1350
Maybe minibots have to do something (like a maze/corn-filled obstacle course) during the match (before the end game) for a special scoring object (multiplier, etc) to be released for that team or alliance (Like the super cell in Lunacy which could only be used if an empty cell was delivered to the refueling station). The minibots would be on the field borders and off of the actual field, and the scoring would still have to be done by the full-sized robots/human players so matches won't be decided by minibots alone.
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How about having the minibot release the scoring objects? It can be deployed during autonomous and releases 1/3 of the scoring objects for your alliance. If all three minibots are successful, all of your scoring objects are released. If it cannot be deployed during autonomous, it can be deployed during teleop. The advantage of the autonomous is that you have more time to score. Perhaps 1/2 way through teleop the remaining objects that, for whatever reason, were not released, are released. Small penalty for minibot failure, but not completely devestating. Just a thought. 
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2008 Greater Kansas City Regional Winner (Thanks 476 and 1806) 
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