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| Honey, will you tether your soul to mine? |
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#46
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Re: "What If" A forum game
Quote:
Rule Change: There is a fifth minbot pole directly in the middle of the field. There is no "who touched the pole first" rule. Whichever minibot from either team reaches the top legally first gets an extra 20 points. The order at which the fifth pole is triggered does not affect the other four's triggering and scoring system. It is completely legal if a faster minibot below it knocks it off the pole. |
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#47
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Re: "What If" A forum game
there would be some pretty hardcore def-fence around that 5th pole. teams would build a mini-bot that cannot be knocked off.
mini-bots can be deployed at any time during the match. there is a light sensor on the pole that detects when the mini-bot starts climbing, and the fastest mini-bot wins the race, no matter when it was deployed. |
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#48
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Re: "What If" A forum game
Minibots would be even faster and teams would deploy as early as possible so that they can score tubes for the rest of the match without having to worry about the endgame.
Removal of <G63>: If two GAME PIECES are HANGING from a single SCORING PEG, the outermost GAME PIECE will be counted for scoring purposes. |
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#49
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Re: "What If" A forum game
Then we may see people drop the ubertube down a rack to score 4 total logos on the pegs.
How about removal of the minibots altogether? [Annother major game change] |
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#50
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Re: "What If" A forum game
Reported ^^.
As for the actual game portion: Teams would spend the entire game scoring tubes or pushing robots into lanes. What if... The last minibot to contact the tower before the end of the match got the most points... and the first one up got the second-most? Last edited by EricH : 28-04-2011 at 23:45. |
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#51
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Re: "What If" A forum game
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What if autonomous mode was for a whole minute? Match time stays the same. |
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#52
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Re: "What If" A forum game
^Reported.
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#53
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Re: "What If" A forum game
Processors would be flying, crowd excitement would be dying, programmers would be crying. (tears of joy, and sadness).
(coming from a programmer myself) what if minibots could transport tubes? Last edited by jmanela : 29-04-2011 at 00:19. |
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#54
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Re: "What If" A forum game
Quote:
What if there was a third scoring rack |
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#55
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Re: "What If" A forum game
More possible points, and maybe room for three robots to hang.
What if the minibot poles were horizontal, and teams had to deploy from one end, and have their minibot travel horizontally? |
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#56
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Re: "What If" A forum game
Q: What if the minibot poles were horizontal, and teams had to deploy from one end, and have their minibot travel horizontally?
A: Minibots would travel faster (maybe?) and triggering the sensor would probably be less finicky. Also, more teams might have used the NXT because weight would have been less of an issue. What if the robots had to be entirely autonomous? |
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#57
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Re: "What If" A forum game
Very few robots successfully play the game. Robots use the feeder slot if they even attempt to score. Most robots simply run autonomous mode and head straight to the minibot poles where they sit there for 2 minutes and 5 seconds and then deploy the minibot. Game is very boring.
New rule, Human players can not through past the midfield line (same place the robot can not cross in autonomous). |
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#58
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Re: "What If" A forum game
Human players throw tubes to the end of their lanes only or there would be much more robot-robot interaction in the midfield area.
Rule change: There are no boundaries for members of any drive team currently involved in the game around the field. |
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#59
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Re: "What If" A forum game
Coaches would occasionally leave the driver station to get a view of the field and relay any blockages the driver cannot see, or be the driver's eyes when he's blind (with no camera).
Instead of the First colors, there are red and blue logo shapes. 2 scoring racks midfield on the sides. Alliance with the most tubes in a logo get the points. |
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#60
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Re: "What If" A forum game
Quote:
No restrictions on CIM motors. |
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