|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: Trackball motion tracking
I would use a gyro in conjunction with an accelerometer. I can't say much for trackballs though.
|
|
#2
|
||||
|
||||
|
Re: Trackball motion tracking
team 27 had a very good system this year, they made small vex encoders which dropped down onto vex omni wheels. that is what i would do. another way to do this would be to change the disks on the trackball in order to make them work at higher speeds.
|
|
#3
|
||||
|
||||
|
Re: Trackball motion tracking
It has been done in the past. In 2009 a couple teams made some traction control attempts.
Couple of ideas: http://www.chiefdelphi.com/media/photos/32440 (you would have to mount 2 for x and y) http://www.chiefdelphi.com/forums/sh...rackball+mouse |
|
#4
|
||||
|
||||
|
Re: Trackball motion tracking
This might be worth looking into:
http://imakeprojects.com/Projects/seeing-eye-mouse/ |
|
#5
|
||||
|
||||
|
Re: Trackball motion tracking
Quote:
As for the original question it may be beneficial for you wo take apart an old mouse. Typically a trackball mouse includes two encoders that ride along the ball and measure the displacement (X and Z axis), it would be fairly easy to custom build your own devise with sufficient resolution to function at the required speed. |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|