Go to Post why would someone do that? Go on the internet and tell lies? - MaGiC_PiKaChU [more]
Home
Go Back   Chief Delphi > FIRST > General Forum
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
Thread Tools Rating: Thread Rating: 6 votes, 5.00 average. Display Modes
  #46   Spotlight this post!  
Unread 12-05-2011, 11:25
rsisk's Avatar
rsisk rsisk is offline
The GURU Channel
AKA: Richard Sisk
FRC #2493 (Robokong)
Team Role: Mentor
 
Join Date: Jan 2008
Rookie Year: 2007
Location: Riverside, CA
Posts: 2,750
rsisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond reputersisk has a reputation beyond repute
Send a message via MSN to rsisk
Re: Bill's Blog, 5/11/11 "Wait, Did he say pool"

Quote:
Originally Posted by Ryan Caldwell View Post
I think its interesting he said Winnow the pool and not Narrow down
win·now (wn)
1.
a. To separate the chaff from (grain) by means of a current of air.
b. To rid of undesirable parts.
2. To blow (chaff) off or away.
3. To blow away; scatter.
4. To blow on; fan: a breeze winnowing the tall grass.

Aim high with a industrial fan behind the goal?
Guys, you're treating this like a Dave Laverly game hint!
__________________
Quote:
The views expressed are mine and should not be construed to represent the views of anyone else.
Reply With Quote
  #47   Spotlight this post!  
Unread 12-05-2011, 11:39
Alan Anderson's Avatar
Alan Anderson Alan Anderson is offline
Software Architect
FRC #0045 (TechnoKats)
Team Role: Mentor
 
Join Date: Feb 2004
Rookie Year: 2004
Location: Kokomo, Indiana
Posts: 9,113
Alan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond reputeAlan Anderson has a reputation beyond repute
Re: Bill's Blog, 5/11/11 "Wait, Did he say pool"

Quote:
Originally Posted by rsisk View Post
Guys, you're treating this like a Dave Laverly game hint!
We have to. We not going to get any more GDC hints from Dave Lavery.
Reply With Quote
  #48   Spotlight this post!  
Unread 12-05-2011, 12:12
Jon Stratis's Avatar
Jon Stratis Jon Stratis is offline
Mentor, LRI, MN RPC
FRC #2177 (The Robettes)
Team Role: Mentor
 
Join Date: Feb 2007
Rookie Year: 2006
Location: Minnesota
Posts: 3,839
Jon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond reputeJon Stratis has a reputation beyond repute
Re: Bill's Blog, 5/11/11 "Wait, Did he say pool"

If they go to longer matches, it's really going to be a stretch to have robots competing as actively as they are now on the same batteries... maybe they'll be giving us some new, higher capacity batteries as well?

I can't see them doing anything with ice, as people have mentioned on here... It would simply be too expensive to create/maintain a mini hockey rink in non-hockey venues. Likewise, they'd have a hell of a time convincing some venues (like basketball stadiums) to allow them to have large vats of water on the field for a water game - not to mention difficulties from filling up the pool between matches as water spills out!

I'd say it's much more likely they'll have a game object that we have to throw or shoot (maybe something like a wiffle ball?) through air currents (air currents... water currents... references to water?). How cool would it be to have 100 wiffle balls spilling across the field, with 6 foot high target goals surrounded by rotating fans so the currents are constantly changing?
Reply With Quote
  #49   Spotlight this post!  
Unread 12-05-2011, 14:30
Carol's Avatar
Carol Carol is offline
Registered User
FRC #0365 (MOE)
Team Role: Mentor
 
Join Date: Oct 2003
Rookie Year: 2003
Location: Wilmington, DE
Posts: 819
Carol has a reputation beyond reputeCarol has a reputation beyond reputeCarol has a reputation beyond reputeCarol has a reputation beyond reputeCarol has a reputation beyond reputeCarol has a reputation beyond reputeCarol has a reputation beyond reputeCarol has a reputation beyond reputeCarol has a reputation beyond reputeCarol has a reputation beyond reputeCarol has a reputation beyond repute
Re: Bill's Blog, 5/11/11 "Wait, Did he say pool"

Or Bill may just be having fun with us, to give us something to do in the long months until kickoff......


Last year the GDC committee started (I think) in June or July, so they are not starting all that much earlier this year. And the fact that everyone was already together in one place probably made it convenient to to then.
__________________
__________________


MOE 2007 Chairman's Video by MOE video team and Paul Lazarus http://moe365.org/CHMN_AWD_video_2008.php
MOE 10-Year Video Celebration on YouTube http://www.youtube.com/watch?v=ETcSMUBUqEs
Reply With Quote
  #50   Spotlight this post!  
Unread 12-05-2011, 14:54
pandamonium's Avatar
pandamonium pandamonium is offline
Registered User
FRC #1836 (Milken Knights)
Team Role: Mentor
 
Join Date: Jan 2006
Rookie Year: 2005
Location: Los Angeles, CA
Posts: 408
pandamonium has a reputation beyond reputepandamonium has a reputation beyond reputepandamonium has a reputation beyond reputepandamonium has a reputation beyond reputepandamonium has a reputation beyond reputepandamonium has a reputation beyond reputepandamonium has a reputation beyond reputepandamonium has a reputation beyond reputepandamonium has a reputation beyond reputepandamonium has a reputation beyond reputepandamonium has a reputation beyond repute
The answer my friends is "BLOWING IN THE WIND" 2011 game?

Winnowing associates with wind currents.

What object logically associates with wind currents?

Kites?

no I am not saying we will have to build a robot that can fly kites but maybe perhaps some kind of air goals...
Reply With Quote
  #51   Spotlight this post!  
Unread 12-05-2011, 15:14
MagiChau's Avatar
MagiChau MagiChau is offline
Registered User
AKA: Michael Chau
FRC #0085 (B.O.B. (Built on Brains))
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2010
Location: Zeeland, Michigan
Posts: 875
MagiChau is just really niceMagiChau is just really niceMagiChau is just really niceMagiChau is just really nice
Re: The answer my friends is "BLOWING IN THE WIND" 2011 game?

What about an enclosed cage with fans blowing balloons around. The robot would have to move around game pieces to cover fans to redirect game pieces into a scoring box. Don't know how possible this is but it sounds fun.
Reply With Quote
  #52   Spotlight this post!  
Unread 12-05-2011, 15:38
Robby Unruh's Avatar
Robby Unruh Robby Unruh is offline
*insert random dial-up tone here*
FRC #3266 (Robots R Us)
Team Role: Coach
 
Join Date: Feb 2010
Rookie Year: 2010
Location: Eaton, OH
Posts: 338
Robby Unruh will become famous soon enough
Re: The answer my friends is "BLOWING IN THE WIND" 2011 game?

I doubt the GDC even knows what kind of hint Bill has "just gave out" because they just started meeting, what, a week ago?
__________________
[Robots R Us #3266]
2015: Georgia Southern Classic (Winners / Thanks 1319 & 1648!), Queen City
2014: Crossroads, Queen City
2013: Buckeye, Queen City, Crossroads
2012: Buckeye, Queen City

2011: Buckeye
2010: Buckeye
Reply With Quote
  #53   Spotlight this post!  
Unread 12-05-2011, 16:48
JesseK's Avatar
JesseK JesseK is offline
Expert Flybot Crasher
FRC #1885 (ILITE)
Team Role: Mentor
 
Join Date: Mar 2007
Rookie Year: 2005
Location: Reston, VA
Posts: 3,733
JesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond reputeJesseK has a reputation beyond repute
Re: The answer my friends is "BLOWING IN THE WIND" 2011 game?

If we had an incentive to leave autonomous early this year, we might not have seen the 2 or 3 tube autonomous attempts this year.

I like the idea of an autonomous-mode extension for completion of a task, somewhat: keep the extension & bonuses reasonable, then take the equivalent amount of time away from teleop so match cycles are predictable. The idea would extend the life of interesting autonomous routines, and let the teams without auto-modes play teleop sooner. The downside is that it'd grow the disparity between well-resourced (mentors, sponsors, etc) and low-resourced teams.
__________________

Drive Coach, 1885 (2007-present)
2017 Scoring Model
CAD Library | GitHub
Reply With Quote
  #54   Spotlight this post!  
Unread 12-05-2011, 18:37
Vermeulen's Avatar
Vermeulen Vermeulen is offline
I have too much free time now
AKA: Tom Vermeulen
FRC #1306 (BadgerB.O.T.S.)
Team Role: Alumni
 
Join Date: Sep 2009
Rookie Year: 2009
Location: Madison, WI
Posts: 221
Vermeulen is a name known to allVermeulen is a name known to allVermeulen is a name known to allVermeulen is a name known to allVermeulen is a name known to allVermeulen is a name known to all
Re: Bill's Blog, 5/11/11 "Wait, Did he say pool"

Hopefully this won't turn into a flying minibot challenge.
__________________
Congratulations Ben Senson on winning the 2012 Wisconsin Regional Woodie Flowers Finalist Award!

2012 Wisconsin Regional Semifinalist
2012 Wisconsin Regional Engineering Inspiration Award
2011 Wisconsin Regional Innovation in Control Award
2010 Wisconsin Regional Chairman's Award
2010 Wisconsin Regional Quarterfinalist
2010 Curie Division Quarterfinalist
Reply With Quote
  #55   Spotlight this post!  
Unread 12-05-2011, 20:07
Billfred's Avatar
Billfred Billfred is offline
...and you can't! teach! that!
FRC #5402 (Iron Kings); no team (AndyMark)
Team Role: Mentor
 
Join Date: Feb 2004
Rookie Year: 2004
Location: The Land of the Kokomese, IN
Posts: 8,567
Billfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond reputeBillfred has a reputation beyond repute
Re: Bill's Blog, 5/11/11 "Wait, Did he say pool"

Quote:
Originally Posted by Jared341 View Post
Two ideas I like:

1. An autonomous mode of variable length. For example: if your robot achieves one task in the first 15 seconds, autonomous mode gets extended by 15 more seconds. Or, take a page out of 2001's playbook, and let teams hit an "E-Stop" to manually transition from auto to teleop, giving them incremental bonuses the longer they stay in auto mode (would only be realistic with rules/a field that prevents hostile contact during auto mode). It is important that we don't unilaterally install a 30+ second autonomous period, simply because nobody wants to look at stationary robots for that long.

2. Slightly smaller fields (say, 20x40) and 2 vs. 2. Design so that each regional/division can host two fields that alternate play. Less down time, more matches for each team, easier to see what is going on/scout (3 vs. 3 can get hectic), and more flexibility in fitting the fields into a venue.
Quote:
Originally Posted by JesseK View Post
If we had an incentive to leave autonomous early this year, we might not have seen the 2 or 3 tube autonomous attempts this year.

I like the idea of an autonomous-mode extension for completion of a task, somewhat: keep the extension & bonuses reasonable, then take the equivalent amount of time away from teleop so match cycles are predictable. The idea would extend the life of interesting autonomous routines, and let the teams without auto-modes play teleop sooner. The downside is that it'd grow the disparity between well-resourced (mentors, sponsors, etc) and low-resourced teams.
I like the idea of fancier autonomous routines, but I think one thing could encourage teams to go for it even in the context of the current setup: remove the fear. We wound up ditching our autonomous routines because we didn't want to interfere with our partners--to say nothing of my fear that our coders somehow caused the robot to take off backwards across the center line (as one of our opponents did at Peachtree). If you saw us start "forward" at Peachtree only to spin around immediately at the start of teleop, it was because I was downright paranoid.

My thought? Park a momentary switch on a grip at each player station. Your driver lets go? Your robot stops. Everyone lets go? Start teleop. Don't reward staying in autonomous, or you'll see teams just holding onto the buttons to rack up the score while their robots stay stationary.

As for smaller fields and 2v2, I'm game--the current-generation field border definitely supports it, and that field size (don't remember the length) was about right for a scaled-down version of Aim High (open field, 28x38 bases with no expansion, bumpers optional). With a little extra field width and/or smaller robots, it could probably work. And it could work too--if you were able to run two matches in six or seven minutes, it could still be a net gain of robot-matches-per-minute while allowing smaller events to slow it down or run one field.
__________________
William "Billfred" Leverette - Gamecock/Jessica Boucher victim/Marketing & Sales Specialist at AndyMark

2004-2006: FRC 1293 (D5 Robotics) - Student, Mentor, Coach
2007-2009: FRC 1618 (Capital Robotics) - Mentor, Coach
2009-2013: FRC 2815 (Los Pollos Locos) - Mentor, Coach - Palmetto '09, Peachtree '11, Palmetto '11, Palmetto '12
2010: FRC 1398 (Keenan Robo-Raiders) - Mentor - Palmetto '10
2014-2016: FRC 4901 (Garnet Squadron) - Co-Founder and Head Bot Coach - Orlando '14, SCRIW '16
2017-: FRC 5402 (Iron Kings) - Mentor

94 events (more than will fit in a ChiefDelphi signature), 14 seasons, over 61,000 miles, and still on a mission from Bob.

Rule #1: Do not die. Rule #2: Be respectful. Rule #3: Be safe. Rule #4: Follow the handbook.
Reply With Quote
  #56   Spotlight this post!  
Unread 12-05-2011, 22:04
Jaxom Jaxom is offline
Registered User
AKA: Michael Hartwig
FRC #1986 (Team Titanium)
Team Role: Mentor
 
Join Date: Apr 2010
Rookie Year: 2008
Location: Lee's Summit, MO
Posts: 379
Jaxom has a brilliant futureJaxom has a brilliant futureJaxom has a brilliant futureJaxom has a brilliant futureJaxom has a brilliant futureJaxom has a brilliant futureJaxom has a brilliant futureJaxom has a brilliant futureJaxom has a brilliant futureJaxom has a brilliant futureJaxom has a brilliant future
Re: Bill's Blog, 5/11/11 "Wait, Did he say pool"

Quote:
Originally Posted by Taylor View Post
I found the opposite to be true. At early regionals/districts, there were too many no-shows, boxes-on-wheels, and incomplete programs/robots to be terribly entertaining; when the really good robots were winnowed out, the games became more exciting.
I do agree with your notion of the tubes becoming less important as the minibots became more prevalent, though.
I don't know...because in week one, there were fewer teams that had minibots. If you had one, it was very important.

Having said that...I've wanted a longer autonomous for years. A variable length auto is a cool idea, if it has the right incentives. And as long as the auto has a piece that has some points (even if a small number) for driving a pretty straight-forward pattern (say, straight ahead) there should be very few teams that can't get *something* working.
__________________


Mentor http://www.teamtitanium.org/
Reply With Quote
  #57   Spotlight this post!  
Unread 13-05-2011, 07:23
Bill_B Bill_B is offline
You cannot not make a difference
FRC #2170
 
Join Date: Jan 2010
Rookie Year: 2004
Location: Connecticut
Posts: 1,099
Bill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond repute
Re: Bill's Blog, 5/11/11 "Wait, Did he say pool"

Quote:
Originally Posted by Taylor View Post
I found the opposite to be true. At early regionals/districts, there were too many no-shows, boxes-on-wheels, and incomplete programs/robots to be terribly entertaining; when the really good robots were winnowed out, the games became more exciting.
I do agree with your notion of the tubes becoming less important as the minibots became more prevalent, though.
I was thinking that a slight scoring modification would increase the lower row scoring excitement. Make logo scoring up and down diagonals count. Like tictactoe. An additional bonus for filling all nine pegs with tubes in logo sequences. Off season?
__________________
Nature's Fury FLL team 830 - F L eLements
FRC team 2170 - Titanium Tomahawks
Reply With Quote
  #58   Spotlight this post!  
Unread 13-05-2011, 13:02
Jim Giacchi's Avatar
Jim Giacchi Jim Giacchi is offline
Registered User
FRC #0041 (Robo-Warriors)
Team Role: Engineer
 
Join Date: Apr 2002
Rookie Year: 1999
Location: Warren, NJ
Posts: 178
Jim Giacchi will become famous soon enoughJim Giacchi will become famous soon enough
Send a message via AIM to Jim Giacchi
Re: Bill's Blog, 5/11/11 "Wait, Did he say pool"

Quote:
Originally Posted by Billfred View Post
My thought? Park a momentary switch on a grip at each player station. Your driver lets go? Your robot stops. Everyone lets go? Start teleop. Don't reward staying in autonomous, or you'll see teams just holding onto the buttons to rack up the score while their robots stay stationary.
I absolutely love this idea. I've always thought the E-Stop rule was a little ridiculous, if teams had a method of stopping their robots if disaster stuck, but still be able to do teleop, I think a lot more teams would try autonomous. I never understood why you got penalized for trying to do the safe thing by disabling your robot.
__________________
Build first ask questions later.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 18:52.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi