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#1
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Re: Augmented reality in Team Pit
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#2
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Re: Augmented reality in Team Pit
The software I used was Mr. Planet V2. It has a pretty good interface as far as I remember, but it wasn't super stable and the model you use can't be too complicated. Here's the link: http://planet.urv.es/planetrv/ It looks like there might be a newer version, I'm not sure what's different about the "castle" and "lite" versions.
Some stuff is in Spanish, and the English manuals if I remember are just translated, so it may take some figuring out to make it work. If you can't make it work let me know and I'll see if I can help! |
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#3
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Re: Augmented reality in Team Pit
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Unfortunately, neither work in Win7, and neither work in XP virtualization. I am going to make a bootable flashdrive with XP on it to do testing. I'll let you know how it goes. |
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#4
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Re: Augmented reality in Team Pit
In case anyone is wondering on how this turned out:
Mr.Planet was incredibly difficult to import meshes into, But did work very well for unsupported opensource software! I was quite impressed. I was able to find (purchase) a plugin for 3DS Max that works very well, very smooth, and is very intuitive. Animated: http://www.youtube.com/watch?v=P6CY7kfmcI8&NR=1 Multiple, custom markers: http://www.youtube.com/watch?v=i1F1my9ExX0 |
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