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Unread 26-05-2011, 08:06
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Re: Broken 360 controller needs a dead zone

Quote:
Originally Posted by ratdude747 View Post
What i like about the old xbox controllers:
1. 2 analog triggers. good for racing games and fine control stuff
The 360 controllers still have analog triggers.

Quote:
2. technically analog buttons... they are pressure sensitive from what the xbcd utility showed me.
I can't really see when this would be useful in FRC. Wouldn't it just make it harder to run something at full power?
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Unread 26-05-2011, 15:34
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Re: Broken 360 controller needs a dead zone

i was comparing the old xbox controllers to the logitech controllers as a way to get both auto center of the logitech and the button features of the 360.

the analog buttons are used to adjust sensitivity... they are read in windows as boolean buttons but xbcd can adjust the sesitivity.
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Unread 04-09-2011, 15:57
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Re: Broken 360 controller needs a dead zone

I have also noticed that the xbox controllers that we used (knockoffs from best buy), auto-center themselves when initialized. We experienced this at competition when we turned turned on the driver station with the controller wire wrapped around the controller, holding one of the sticks off center. Then when tele-op started, the robot drove in a perpetual circle, really irritating as it turns out. I don't know if this solves any problems, but just some extra information.
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Unread 04-09-2011, 21:08
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Re: Broken 360 controller needs a dead zone

As far as I can tell, HID joysticks in general, tend to use an initial value as the "zero" offset. Initial value is defined as when the HID device is opened. In the future, if there is time, you should unplug and replug the joystick with the correct center. If the match has already started, it may also be useful to hit F1, as this will force a joystick enumeration even though the robot is enabled.

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