|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools |
Rating:
|
Display Modes |
|
|
|
#1
|
||||
|
||||
|
Re: Limitting motor torque
Quote:
Increasing traction by increasing friction will also increase power draw which is not a good thing (for obvious reasons). http://mizugaki.iis.u-tokyo.ac.jp/st...F/EV_Trans.pdf This paper originally posted to CD by Tom Schindler may be interesting to some of you. It explains how to implement traction control on an electric vehicle. Last edited by JamesBrown : 26-05-2011 at 14:20. |
|
#2
|
|||
|
|||
|
Re: Limitting motor torque
Quote:
If you using PWM, you don't have access to the internal current sensor and need to find torque by some other path, such as an external current sensor or `Hawiian Cadder`s method. |
|
#3
|
||||
|
||||
|
Re: Limitting motor torque
Ah, that makes sense, I was assuming he was saying you couldn't do it with CAN, my mistake.
|
|
#4
|
||||
|
||||
|
Re: Limitting motor torque
Quote:
|
|
#5
|
||||
|
||||
|
Re: Limitting motor torque
No it won't. If the wheels are stalling, the motors are outputting stall current. There's no "super duper stall" or whatnot that's harder than that.
|
|
#6
|
||||
|
||||
|
Re: Limitting motor torque
Quote:
|
|
#7
|
||||
|
||||
|
Re: Limitting motor torque
Unless you trip a breaker or the Jag's overcurrent protection, or brown-out the cRIO.
|
|
#8
|
||||
|
||||
|
Re: Limitting motor torque
Quote:
Match-for-match in elims (or anything in quals) where high-current situations aren't common, sure I'd agree with you in most* scenarios. Yet I'd hate for you to put yourself in a bad situation come competition day because you thought something was totally negligible. * In situations where multiple mechanisms must perform quickly (i.e. high-power) and heavy game objects are involved (2008 is a perfect example), then electrical efficiency should be considered (IMO). Other considerations are PID-hold algorithms where an arm must move to a position and use back-drive current with extra current to hold itself in position. 2006 also saw at least one team implement a PID-hold software mechanism on their drive train in order to keep from being pushed while they shot at the goal (I'm not sure of the team, but it's in the "Behind the Design" book). All of the mechanisms on the robot can accrue large amounts of power draw (mAh) over the course of a match if you're not careful; so designing the drive train to use a little less current isn't a bad thing. Last edited by JesseK : 26-05-2011 at 15:47. |
|
#9
|
|||||
|
|||||
|
Re: Limitting motor torque
Quote:
|
|
#10
|
||||
|
||||
|
Re: Limitting motor torque
Quote:
|
|
#11
|
||||
|
||||
|
Re: Limitting motor torque
we put mountain dew cans over our cims, at first because it looked cool, but i think it did help with cooling. the cims in this years robot never seemed quite as hot as previous drive's.
|
|
#12
|
||||
|
||||
|
Re: Limitting motor torque
Quote:
|
|
#13
|
||||
|
||||
|
Re: Limitting motor torque
Quote:
Increasing friction also increases the amount of power that is required to turn, this can result in a large power draw. If there is a reasonable amount of performance increase that can be gained by minimizing slipping in software why not take advantage of it? |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|