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#1
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Re: Untested Conveyor Claw Design
Niiice, that's definately my new favorite game!!
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#2
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Re: Untested Conveyor Claw Design
Team 1515 had a simple elevator design, gravity returned, and it worked fluidly and effectively. However, I think that running a second wire rope line the other way on the same drive-shaft would be a simple solution to that problem. Continuous loops tend to be difficult in pullied lift systems.
Also, Can someone please post a screenshot of the game? Thanks! |
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#3
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Re: Untested Conveyor Claw Design
Definitely a cool design! It looks like it would make hanging tubes easy because you can rotat the claw AND the tube, which is pretty awesome. Doesn't exactly look easy to pull off, but hey, this is FRC! Also, it's a great little game of catch the tube from the feeder station and hang it!
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#4
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Re: Untested Conveyor Claw Design
This is an interesting design. The one big advantage it has over the elevators (which, I think, were largely dominating in this game) is the ability to hang on the opposite side of pickup. However, this then brings up the question: is this design better than the various arm designs that could hang on both sides?
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#5
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Re: Untested Conveyor Claw Design
Quote:
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