Go to Post To change culture, you're going to have to get people to listen. - Yipyapper [more]
Home
Go Back   Chief Delphi > Other > Chit-Chat
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Reply
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 04-06-2011, 10:09
Bill_B Bill_B is offline
You cannot not make a difference
FRC #2170
 
Join Date: Jan 2010
Rookie Year: 2004
Location: Connecticut
Posts: 1,099
Bill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond reputeBill_B has a reputation beyond repute
Re: What if Education was more like Video Games?

Quote:
Originally Posted by Taylor View Post
a We can't keep chasing the carrot - we have to gain control of the stick.
I've seen this analogy misinterpreted several times, so without accusing you of that and in the interest of education . . .

The carrot represents a reward. The stick represents a punishment, not the method of presenting the carrot on a string. The modern educational paradigm for the U.S. has effectively disguised and postponed the "stick" so its short-term effectiveness is limited. The longer-term punishment of ignorance and life-discomfort is not recognized at the lesson-learning point.

So, gaining control of the stick may be taken to mean finding better (nicer?) short-term punishment methods that will not raise the ire of a public that refuses to discipline their own children but chastises those who seek to reinforce educational lessons. I know, build the classrooms with more corners in them for "time-outs".
__________________
Nature's Fury FLL team 830 - F L eLements
FRC team 2170 - Titanium Tomahawks
Reply With Quote
  #2   Spotlight this post!  
Unread 04-06-2011, 10:33
ATannahill ATannahill is offline
Registered User
AKA: Alex Tannahill
no team
 
Join Date: Feb 2008
Rookie Year: 2008
Location: Southfield, Michigan
Posts: 3,258
ATannahill has a reputation beyond reputeATannahill has a reputation beyond reputeATannahill has a reputation beyond reputeATannahill has a reputation beyond reputeATannahill has a reputation beyond reputeATannahill has a reputation beyond reputeATannahill has a reputation beyond reputeATannahill has a reputation beyond reputeATannahill has a reputation beyond reputeATannahill has a reputation beyond reputeATannahill has a reputation beyond repute
Re: What if Education was more like Video Games?

I recently came about this video which explains a newer way to teach kids. http://www.youtube.com/watch?v=nTFEUsudhfs

In the video they discuss a pilot program in Los Altos school district.
__________________

- Arizona North
Reply With Quote
  #3   Spotlight this post!  
Unread 04-06-2011, 11:34
IKE's Avatar
IKE IKE is offline
Not so Custom User Title
AKA: Isaac Rife
no team (N/A)
Team Role: Mechanical
 
Join Date: Jan 2008
Rookie Year: 2003
Location: Michigan
Posts: 2,149
IKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond repute
Re: What if Education was more like Video Games?

My original intent was not that it would turn math class into Donkey Kong, but a discussion with regards to individual pacing, reward mechanisms, and skill lessons versus challenge lessons.

The TED video is actually exactly what I was thinking. Currently I can get walk-thrus online for how to get 3 stars for a particular level of "Angry Birds", but to get some focused time of the concept of a Derivative, I would have to go to a special tutoring class, or possibly engage with something like Kaplan or other tutoring centers.

Both my mother and oldest sister are Teachers (actually mom is retiring Monday). I have a lot of discussions with them about programs, what works, and what doesn't work, and what appears to work but really isn't. I did a lot of tutoring. In middle school and high-school it was very informal. In college I was a paid physics tutor and tutored many friends. I found that many students that thought they were "dumb" just usually needed to be able to ask 3-4 specific questions with a little time to work through things between the questions. This is not readily available in many school systems, and in college involved tracking down a professor during office hours or finding a tutor for the courses that offered open tutoring (Physics at Purdue was one of the only courses I know that offered this).

Thanks for posting up this video as I am very interested in looking into that system a bit deeper. I would love to see a follow up video going into more depth of the Award and value systems, and how these systems work for a general school semester/year. Do the sprint and lags end up matching up pretty well for a given curriculum over a given time span? What do gifted students get out of a system like this? Do "slower" students on average get more value?
Reply With Quote
  #4   Spotlight this post!  
Unread 04-06-2011, 16:29
Taylor's Avatar
Taylor Taylor is offline
Professor of Thinkology, ThD
AKA: @taylorstem
FRC #3487 (EarthQuakers)
Team Role: Teacher
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Indianapolis, IN, USA 46227
Posts: 4,591
Taylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond repute
Re: What if Education was more like Video Games?

Quote:
Originally Posted by Bill_B View Post
I've seen this analogy misinterpreted several times, so without accusing you of that and in the interest of education . . .

The carrot represents a reward. The stick represents a punishment, not the method of presenting the carrot on a string.
sorry. When I wrote "stick" I meant the stick the carrot was tied to, as you correctly guessed. I meant if we could control and direct the passions of the students, we could be much more effective. I never intended stick as paddle or switch.
Going back to the OP, I think it's a credible idea but severely hampered by the growing class sizes we see.
__________________
Hi!
Reply With Quote
  #5   Spotlight this post!  
Unread 04-06-2011, 16:48
sanddrag sanddrag is offline
On to my 16th year in FRC
FRC #0696 (Circuit Breakers)
Team Role: Teacher
 
Join Date: Jul 2002
Rookie Year: 2002
Location: Glendale, CA
Posts: 8,510
sanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond reputesanddrag has a reputation beyond repute
Re: What if Education was more like Video Games?

Quote:
Originally Posted by Taylor View Post
Going back to the OP, I think it's a credible idea but severely hampered by the growing class sizes we see.
Class size is certainly a factor. This year I've taught classes ranging from 16 to 36. There's a BIG difference in how deep you can get into a topic and how much they get out of it. To me, 16-20 or so seems to be the critical point where it starts to decline.
__________________
Teacher/Engineer/Machinist - Team 696 Circuit Breakers, 2011 - Present
Mentor/Engineer/Machinist, Team 968 RAWC, 2007-2010
Technical Mentor, Team 696 Circuit Breakers, 2005-2007
Student Mechanical Leader and Driver, Team 696 Circuit Breakers, 2002-2004
Reply With Quote
  #6   Spotlight this post!  
Unread 05-07-2011, 19:35
Stimpy1901 Stimpy1901 is offline
Registered User
AKA: Bobby
FRC #2348 (Cool Geeks)
Team Role: Mentor
 
Join Date: Dec 2007
Rookie Year: 2008
Location: Honolulu
Posts: 57
Stimpy1901 will become famous soon enough
Re: What if Education was more like Video Games?

I have recently seen the Khan Academy video and Sir Robinson's work (TED is a wonderful source of inspiration), and I am definitely interested in the "flipping" the classroom concept.

However, I also realize that:
(1) the school system in general have actually done better each time it has been faced with accusations of "failing." (Sorry, no real source right now, but I have seen statistics in various keynote presentations from speakers like Bill Daggett.)
(2) the school system is for the most part one-size-fits-all and that system will never work for all students.
(3) there are intriguing ventures in education that may not replace the entire system, but it would be nice for all students to have a choice for different ways of learning. The one type of format that interests me the most is from Dennis Littky of The Big Picture.

In the big picture schools, a teacher (called advisor) has 18-20 students for four years; students do internships with mentors in the community 2-3 times a week; students create portfolios and present their learning to a community audience; etc. What I really like about this format (and what I like about FIRST) is that students work with adults so they really are adults-in-training. They get to experience actual work, and they get to be among adults more often. They also get a chance to really explore their interests and find their passion.

[Semi-Rant]How often have you taken a step back at a high school and observe students' behavior and ask...Do they act this way when just "out" in society? Does being contained in the high school "bubble" hinder them from being ready to be among adults? From a student's point of view (IMHO), school is one of the most social aspects of a teen's life, and therefore, they "dress" socially, act socially, etc. Adults have more opportunity to separate their work and social life. I believe young adults need to be exposed more to adult life and the world of work so they are better prepared to enter that world.

"The purpose of education is not to enable students to be good in school, but to enable them to be good outside of school." -Ray McNulty[/Semi-Rant]
__________________
"The person who says it cannot be done should not interrupt the person doing it."
- Chinese Proverb
Reply With Quote
  #7   Spotlight this post!  
Unread 05-07-2011, 20:10
Andrew Lawrence
 
Posts: n/a
Re: What if Education was more like Video Games?

I like the idea of treating school like a videogame in the sense that one must beat a certain level to get to the next one, and in order to beat a level complete certain tasks.

For instance: Math.

A very controversial subject, with students either excelling at or having trouble with it, math is an excellent example for why school should be more like a videogame. In videogames, one most learn skills and practice hard to beat a level, just as students have to study hard and do their homework to succeed.

Like the bosses and minibosses in videogames, tests and quizzes could be a form of boss in the classroom. In order to beat a boss, you must know how to beat it, what strategies to use, and get power-ups to strengthen yourself before the fight. Same with school. In order to pass a test, you need to know the material on a test, what you can use to help yourself, and to study beforehand to get the "power-ups" to beat the test/boss. And at the end of a boss, players usually get a reward of some sort. In school, when one passes a test, there should be some kind of reward, an incentive to make people want to study, want to do their homework, and want to pass the test.

It's all about perception. For most, school CAN be boring. make it seem like a videogame, and everyone wants to compete.

Two more things to look at:
1. WHY do people play videogames?
AND
2. Why do people play multiplayer games like COD/Halo online against other people?

To answer the first one, think of why you've played video games (if you have). I play them because they're fun, there is a great reward at the end, and I get to tell all of my friends I've beaten the game.

To answer the second one, think of what one gets from being on the top leaderboard. In games such as COD/Halo, a player's goal is to be the best person in the match, usually by defeating the most enemies and getting the most power-ups. The reward is getting on the top leaderboard. I bet a person who is on a top leaderboard has a better drive to succeed than those at the bottom. The same in a school. If by passing the most tests, and getting farther than others in your class, one should be placed on a top ten leaderboard, or something of the sort. Then, the top ten get a prize of some kind, something every student will want. Soon, most every student will want to be on the board, and therefore work harder on their work.

Finally, There is one more thing I'd find interesting in a school system. A more "independent" grade level system. I mean that each person can go to specific classes based on if they passed the previous one.

For example, let's say we have a student who really excels in science. Now normally, this student would have to go through a whole school year's worth of one science class in order to get to the next highest science class. But this student already knows most everything that he/she will learn over the entire year of that science class. In a more "independent" grade level system, this student could independently take the needed tests and quizzes, take the final exam, pass, and move on to the next science class in line.

Just an idea, but I always found it interesting.
Reply With Quote
  #8   Spotlight this post!  
Unread 06-07-2011, 08:53
Writer10 Writer10 is offline
Junior Member
no team
 
Join Date: Jul 2011
Location: USA
Posts: 1
Writer10 is an unknown quantity at this point
Re: What if Education was more like Video Games?

According to me students will be more interested in studies if this happened but the main things is technology is being introduced each day.What if it becomes old, ultimately it will be boring for them and they would seek some other form of education.
Just as we can say that at one time books were considered to be to primary source of information.With the introduction of internet people are moving more towards finding all their answers from internet rather that going to a library and searching on it!
Reply With Quote
  #9   Spotlight this post!  
Unread 06-07-2011, 11:30
Andrew Lawrence
 
Posts: n/a
Re: What if Education was more like Video Games?

Quote:
Originally Posted by Writer10 View Post
According to me students will be more interested in studies if this happened but the main things is technology is being introduced each day.What if it becomes old, ultimately it will be boring for them and they would seek some other form of education.
Just as we can say that at one time books were considered to be to primary source of information.With the introduction of internet people are moving more towards finding all their answers from internet rather that going to a library and searching on it!
Well, over the time of a few years, technologies such as iPads and other Tablets used in some schools for educational purposes. And while there have been newer versions and more kinds of similar technology, the ones being used are in no way out of date, and being a kid, I can speak from a kid's point of view, and mos everyone I know doesn't consider technology from a few years ago to be old, worthless, and boring. Now, unless they give us some 20 year old computers running Vista, I doubt anyone will complain.
Reply With Quote
  #10   Spotlight this post!  
Unread 06-07-2011, 14:36
davidthefat davidthefat is offline
Alumni
AKA: David Yoon
FRC #0589 (Falkons)
Team Role: Alumni
 
Join Date: Jan 2011
Rookie Year: 2010
Location: California
Posts: 792
davidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud of
Re: What if Education was more like Video Games?

As previously mentioned, gaming is mostly built on reward systems. Whether it is new equipment, new levels, new skills or anything for that matter, it drives the player to pursue those goals. Unlike video games, where the rewards are very distinct and very incremental, the goals of education are very abstract. Whether it is college, a job, or even just the knowledge itself. They are either abstract or a very long term goal. A majority of highschoolers probably don't know what they want to do with their lives, which college to go to, what kind of job they want. If they do not have those goals set in mind, they really see no purpose in school. They go because "they have to". That is not what is going to motivate the students. Some find that motivation by competing with other students to get a higher grade or rank. That is admirable, but, as I stated before, it takes away from the true essence of education. Sure, I may have a romanticized ideal of education, but that, to me, is a better motivator. Some teachers try to incorporate some kind of reward system where it is stickers, extra credit, some kind of fake currency to "buy" prizes at the end of the month or anything like that. But I have noticed that while these may be good motivators, I see a deeper implication that I do not like. Some students get to the point that they become so obsessed for those extra points. I believe it promotes materialism. That is why I rebelled and refused to participate for those. I hurt myself in the process; the class was heavily based on participation and received a D in that class...

There really needs a better motivator for students, a better way to fuel their subconscious and give them a sense of purpose. Perhaps, give students more freedom and choices in class. I know I excel at those projects. I honestly feel proud of myself after completing those projects. Sure, I may feel proud when I get back a test and a 100% is on top of the page, but that pride is short lived. A project has more sentimental value. No one really cherishes their tests, but they cherish their projects forever. I still have my little stool I made in 8th grade in wood shop class. It is also evident in my choice of video games. My favorite games are the "sand box" games where you have the freedom to do anything e.g. The Elder Scroll Series, Gran Theft Auto. That is also the reason why this competition appealed to me; it has relatively few restrictions on design, while promoting safety.

I like how Dr. Richard Feynman puts it: "Physics is like sex: sure, it may give some practical results, but that's not why we do it." I believe that applies to education as well.
__________________
Do not say what can or cannot be done, but, instead, say what must be done for the task at hand must be accomplished.

Last edited by davidthefat : 06-07-2011 at 15:13.
Reply With Quote
  #11   Spotlight this post!  
Unread 06-07-2011, 20:41
Molten's Avatar
Molten Molten is offline
Registered User
AKA: Jason
FRC #1766 (Temper Metal)
Team Role: Mentor
 
Join Date: Dec 2006
Rookie Year: 2006
Location: Indiana
Posts: 2,289
Molten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond repute
Re: What if Education was more like Video Games?

Quote:
Originally Posted by davidthefat View Post
There really needs a better motivator for students, a better way to fuel their subconscious and give them a sense of purpose. Perhaps, give students more freedom and choices in class. I know I excel at those projects. I honestly feel proud of myself after completing those projects. Sure, I may feel proud when I get back a test and a 100% is on top of the page, but that pride is short lived. A project has more sentimental value. No one really cherishes their tests, but they cherish their projects forever. I still have my little stool I made in 8th grade in wood shop class. It is also evident in my choice of video games. My favorite games are the "sand box" games where you have the freedom to do anything e.g. The Elder Scroll Series, Gran Theft Auto. That is also the reason why this competition appealed to me; it has relatively few restrictions on design, while promoting safety.
I'm a bit of a special case in these situations. I've always preferred tests over projects as far back as I can remember tests. I see tests as a strategy game. Figure out what the teacher will put on it and you succeed. It is about what to spend time on studying and actually understanding. For me, tests are the best motivator to learn. Projects usually devolve into alot of work for just a little bit of gain. I know that I'll do projects when I get a job but those projects will be using what I have learned. I just don't learn very well from projects. I really hope that school evolves to help students like David, but I also hope they don't forget students like me. Everyone learns best in their own way and often when a teacher tries to make things better for most, it makes things worse for me. I don't mean to be self-centered in pointing that out, but I certainly appreciate when teachers make it an optional change on a student by student basis. It'll be hard to take this into consideration, but it will be all the more worth while in the long run.

Also, I would like to recommend anyone interested in this idea to watch an anime called Baka to Test to Shōkanjū. I'm not sure if they ever dubbed it, but it is very short and worth the subtitles. The anime is based in a school where people are tested and placed into classes A through F. A being the best grades and F being the worst. The better the class, the better the equipment and classroom you get. Each student has an avatar that they can summon and do battle with. Its strength is dependent on your own skill in the subject of the teacher nearest. Classes can do battle with their avatars to move up in rank. Example: Class C beats Class B in a battle. They trade equipment, classrooms, and rank. The storyline follows class F(a group of misfits) on their quest to earn the equipment they deserve by defeating class A in battle. I know it all sounds weird, but it is an anime that directly connects academic ability with video games to promote motivation. It is the exaggerated version of what this thread is about. Definitely worth watching to anyone interested in the idea. To anyone that is curious but doesn't want to sit through the anime should PM me and I will answer questions.

Jason
__________________
"Curiosity. Not good for cats, great for scientists."- Numb3rs

"They can break your cookie, but... you'll always have your fortune."-T.W. Turtle, Cats Don't Dance

"Tell my tale to those who ask. Tell it truly - the ill deeds along with the good, and let me be judged accordingly. The rest... is silence."-Dinobot, Beast Wars

"Though the first step is the hardest and the last step ends the quest, the long steps in between are certainly the best."
–Gruffi Gummi, Disney's Adventures of the Gummi Bears
Reply With Quote
  #12   Spotlight this post!  
Unread 06-07-2011, 21:27
davidthefat davidthefat is offline
Alumni
AKA: David Yoon
FRC #0589 (Falkons)
Team Role: Alumni
 
Join Date: Jan 2011
Rookie Year: 2010
Location: California
Posts: 792
davidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud of
Re: What if Education was more like Video Games?

Quote:
Originally Posted by Molten View Post
I'm a bit of a special case in these situations. I've always preferred tests over projects as far back as I can remember tests. I see tests as a strategy game. Figure out what the teacher will put on it and you succeed. It is about what to spend time on studying and actually understanding. For me, tests are the best motivator to learn. Projects usually devolve into alot of work for just a little bit of gain. I know that I'll do projects when I get a job but those projects will be using what I have learned. I just don't learn very well from projects. I really hope that school evolves to help students like David, but I also hope they don't forget students like me. Everyone learns best in their own way and often when a teacher tries to make things better for most, it makes things worse for me. I don't mean to be self-centered in pointing that out, but I certainly appreciate when teachers make it an optional change on a student by student basis. It'll be hard to take this into consideration, but it will be all the more worth while in the long run.

Jason
And your first paragraph illustrates the fact that there can never really be a "one size fits all" type of education. I know that each system has flaws. I know plenty of students that just studies to get an A on the test. My rote memorization skills are sub par, so I personally have to get the conceptual aspect before I can use the equations. It gets to the point that most teachers just say: "here is the equation, plug the numbers in and calculate the answer". Sure, that works, but does anyone in the class have any idea why that is that? No one in the class, even the teacher, had any idea how to derive the trig derivatives. Now, Richard Feynman is just a great guy, here is another quote from him: "You can know the name of a bird in all the languages of the world, but when you're finished, you'll know absolutely nothing whatever about the bird... So let's look at the bird and see what it's doing -- that's what counts. I learned very early the difference between knowing the name of something and knowing something."
__________________
Do not say what can or cannot be done, but, instead, say what must be done for the task at hand must be accomplished.
Reply With Quote
  #13   Spotlight this post!  
Unread 07-07-2011, 11:58
JamesBrown JamesBrown is offline
Back after 4 years off
FRC #5279
Team Role: Engineer
 
Join Date: Nov 2004
Rookie Year: 2005
Location: Lynchburg VA
Posts: 1,276
JamesBrown has a reputation beyond reputeJamesBrown has a reputation beyond reputeJamesBrown has a reputation beyond reputeJamesBrown has a reputation beyond reputeJamesBrown has a reputation beyond reputeJamesBrown has a reputation beyond reputeJamesBrown has a reputation beyond reputeJamesBrown has a reputation beyond reputeJamesBrown has a reputation beyond reputeJamesBrown has a reputation beyond reputeJamesBrown has a reputation beyond repute
Re: What if Education was more like Video Games?

Quote:
Originally Posted by davidthefat View Post
That is admirable, but, as I stated before, it takes away from the true essence of education. Sure, I may have a romanticized ideal of education, but that, to me, is a better motivator. Some teachers try to incorporate some kind of reward system where it is stickers, extra credit, some kind of fake currency to "buy" prizes at the end of the month or anything like that. But I have noticed that while these may be good motivators, I see a deeper implication that I do not like. Some students get to the point that they become so obsessed for those extra points. I believe it promotes materialism. That is why I rebelled and refused to participate for those. I hurt myself in the process; the class was heavily based on participation and received a D in that class...

There really needs a better motivator for students, a better way to fuel their subconscious and give them a sense of purpose. Perhaps, give students more freedom and choices in class.
You are without question romanticizing education, and that can be quite harmful. Formal education for the vast (and I mean vast) majority is not a lifelong quest but a means to an end. I understand that you never stop learning and that even when out of school you still learn things every day (in fact you probably learn more every day) however this is not where the education system fails, the smartest people in America still have opportunity, those that want to pursue academics for their entire life have as many if not more opportunities now than they did in the past, information is freely available like it never has been before. The problem is the 99% (made up number not a statistic) who do not want to learn for the sake of learning they want to learn for what it can give them. I loved school, I enjoyed going to school and learning every day, however I never had any intention of pursuing an advanced academic degree (M.S. M.F.A PhD etc.). I have had the goal of being an engineer (or for a while a scientist) since I was young. I knew for a long time that I needed to go to college and do well to meet that goal. That was my reward, it was big picture but that was it. The system is really failing the people who don't have that goal to motivate them. I had a friend in elementary school and JR High who wanted to be a Mechanic, his Dad was a Mechanic without a High School degree. My friend simply could not see why it was necessary for him to learn all of the things required of him that he wouldn't use. Academics never came easy to him and he didn't enjoy school. He could however be motivated by small rewards, we had uniforms, one teacher offered to allow us a day where we could wear what we wanted for those who completed all of their home work every month. That was enough to motivate him to complete that work. This type of reward was enough to motivate him. Of course there will always be that top tier of people (including Richard Feynman) who will be motivated strictly by the pursuit of knowledge. Unfortunately but realistically they are the exception, not the rule.

David,

I understand that most of what I typed agrees with your post. I think it is important that you recognize that there are all different types of motivation for people, some may be nobler than others but it is all a means to an end, as long as people are learning everyone is winning.

I believe your rebellion and lack of participation may be your rationalization of why you didn't want to do the work more than anything else. As with the reasons to do well there are many reasons to do poorly, some more noble than others but in the end you didn't to the work because you couldn't be bothered, when that happens, in the best case you are hurt by it, in most cases you as well as the people around you are hurt.
__________________
I'm Back


5279 (2015-Present)
3594 (2011)
3280 (2010)
1665 (2009)
1350 (2008-2009)
1493 (2007-2008)
1568 (2005-2007)
Reply With Quote
  #14   Spotlight this post!  
Unread 07-07-2011, 12:56
Molten's Avatar
Molten Molten is offline
Registered User
AKA: Jason
FRC #1766 (Temper Metal)
Team Role: Mentor
 
Join Date: Dec 2006
Rookie Year: 2006
Location: Indiana
Posts: 2,289
Molten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond reputeMolten has a reputation beyond repute
Re: What if Education was more like Video Games?

Quote:
Originally Posted by JamesBrown View Post
I think it is important that you recognize that there are all different types of motivation for people, some may be nobler than others but it is all a means to an end, as long as people are learning everyone is winning.
I agree with most of what is said. However, as long as it is a means to the end I don't believe anyone is "winning". Half the fun of a vacation is the journey to the destination. I always use the analogy of driving to Florida(might not work if you live in Florida). When driving to Florida, you can't focus on the sand. Focus on the road. Enjoy the moment your in rather then think about the moment you will enjoy in the future. If you don't do this, you will end up in a wreck. Just like in life, if you focus too much on the end rather then the means your life will end up in a wreck. You can always get out of it and you may enjoy the beach when you get there, but why be so focused on it that you can't enjoy where you are currently? As long as people suffer through education, it is still a work in progress. I've yet to meet a person that doesn't enjoy learning sometimes about something and there is no reason they can't enjoy learning other things if given the right situation. We just need to find that situation and use it. In short, I agree with what you say about having a goal to motivate you to go. But I'd hazard to say a person using education as a means to the end "won". Perhaps I am romanticizing education as well. If so, I'll keep these rose colored glasses for the rest of my life or until they break. Life is just better when you see the world in the right light.

Jason
__________________
"Curiosity. Not good for cats, great for scientists."- Numb3rs

"They can break your cookie, but... you'll always have your fortune."-T.W. Turtle, Cats Don't Dance

"Tell my tale to those who ask. Tell it truly - the ill deeds along with the good, and let me be judged accordingly. The rest... is silence."-Dinobot, Beast Wars

"Though the first step is the hardest and the last step ends the quest, the long steps in between are certainly the best."
–Gruffi Gummi, Disney's Adventures of the Gummi Bears
Reply With Quote
  #15   Spotlight this post!  
Unread 07-07-2011, 14:43
davidthefat davidthefat is offline
Alumni
AKA: David Yoon
FRC #0589 (Falkons)
Team Role: Alumni
 
Join Date: Jan 2011
Rookie Year: 2010
Location: California
Posts: 792
davidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud ofdavidthefat has much to be proud of
Re: What if Education was more like Video Games?

Quote:
Originally Posted by JamesBrown View Post
I believe your rebellion and lack of participation may be your rationalization of why you didn't want to do the work more than anything else. As with the reasons to do well there are many reasons to do poorly, some more noble than others but in the end you didn't to the work because you couldn't be bothered, when that happens, in the best case you are hurt by it, in most cases you as well as the people around you are hurt.
Yes, it is my way of rationalizing my laziness and the failure of me to address that issue was just a rationalization in itself. I already knew that, but I was actively suppressing that. Hopefully, next school year, I would not have this problem and actually be intellectually stimulated to actually try. I guess I just did not put forth the effort to make school more fun during the school year. The teachers were drab and boring; I did not try to change that. Attitude is everything; bad attitude just ruins everything. I mean when summer rolled around, I was more than happy to dive right into calculus and calculus based physics. I did not have that attitude during school mostly because it was "too much effort". Warning: more rationalization coming... During first semester, I would come home around 6 and have dinner, but I would be too exhausted from football practice that I would do skimpy work on my homework. Then after football season, I was playing "catch up". Since I was in more advanced classes I could not raise my grades up; the damage had already been done. It was like this for 3 years. The habits from first semester carried onto second. I hope to change that next school year. I had already quit football, so I am not even doing the summer practices. So I can finally fully "nerd out". I had not taken the right first steps in previous years; I hope to change that this year.
__________________
Do not say what can or cannot be done, but, instead, say what must be done for the task at hand must be accomplished.
Reply With Quote
Reply


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 03:01.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi