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Unread 16-06-2011, 14:03
Andrew Lawrence
 
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Drive train wheels idea

So last night I was thinking of a way to improve my team's drive train, when I had an idea. We usually use a 6 wheeled tank drive, with 2, 6" plaction wheels in the center lowered 1/8", with 4 standard FIRST wheels on the outside, with each wheel connected by chain.

My idea was this: A similar drive train, using 6" PLaction wheels in the center, lowered 1/8", but with Andymark trick wheels on the outsides instead of the standard FIRST wheels.

Has anybody tried this? Anything to change? Should all wheels be connected via chain, or only the center wheels powered?

We're going to try a WCD next year, so will that affect anything?

Thanks!
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Unread 16-06-2011, 14:15
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Re: Drive train wheels idea

Many many teams already do this, you just don't lower your center wheel. All wheels are on the ground, all receiving power via chain.
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Unread 16-06-2011, 14:18
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Re: Drive train wheels idea

Quote:
Originally Posted by SuperNerd256 View Post
So last night I was thinking of a way to improve my team's drive train, when I had an idea. We usually use a 6 wheeled tank drive, with 2, 6" plaction wheels in the center lowered 1/8", with 4 standard FIRST wheels on the outside, with each wheel connected by chain.
What are you trying to improve? What is the problem you are trying to solve?


Quote:
Originally Posted by SuperNerd256 View Post
My idea was this: A similar drive train, using 6" PLaction wheels in the center, lowered 1/8", but with Andymark trick wheels on the outsides instead of the standard FIRST wheels.
From the AndyMark web site:

Quote:
Trick Wheels are the original AndyMark omni-wheel. The other, newer omni-wheels (Aluminum omni wheels and Plastic omni wheels) are improved designs, made from lessons learned after applying the Trick Wheel to various applications. These wheels carry a high price because inventory on them is kept low.

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Unread 16-06-2011, 14:36
Andrew Lawrence
 
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Re: Drive train wheels idea

Quote:
Originally Posted by Akash Rastogi View Post
Many many teams already do this, you just don't lower your center wheel. All wheels are on the ground, all receiving power via chain.
Sorry, I'm new. There weren't many robots with this drive train at SVR.
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Unread 16-06-2011, 14:38
Andrew Lawrence
 
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Re: Drive train wheels idea

What are you trying to improve? What is the problem you are trying to solve?

We're trying to get better maneuverability.


From the AndyMark web site:


Are you suggesting we use different wheels? Any recommendations?
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Unread 16-06-2011, 14:50
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Re: Drive train wheels idea

Quote:
Originally Posted by SuperNerd256 View Post
What are you trying to improve? What is the problem you are trying to solve?

We're trying to get better maneuverability.


From the AndyMark web site:


Are you suggesting we use different wheels? Any recommendations?

If you implement a 6-wheel skid properly, you shouldn't need more maneuverability. Take a look at 254's drivetrain if you want a WCD; they are very maneuverable without sacrificing the vital side-to-side static friction that allows you to resist pushing. In other words, you should probably go with all traction wheels.

As for the wheels, basically pick any omni wheel that isn't an andymark trick wheel. Personally, I like the plastic ones. They aren't too expensive, they're robust, and I haven't heard of any common failures.
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Unread 16-06-2011, 14:54
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Re: Drive train wheels idea

Quote:
Originally Posted by SuperNerd256 View Post
Quote:
Originally Posted by Ether View Post
What are you trying to improve? What is the problem you are trying to solve?
We're trying to get better maneuverability.
Can you describe in a bit more detail what your existing drop-center 6WD chassis is not doing well enough?


Quote:
Originally Posted by SuperNerd256 View Post
Are you suggesting we use different wheels? Any recommendations?
Just what the AM website recommended in the quote I posted in previous message:

Quote:
Originally Posted by Ether View Post
The other, newer omni-wheels (Aluminum omni wheels and Plastic omni wheels) are improved designs, made from lessons learned after applying the Trick Wheel to various applications.



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Unread 16-06-2011, 15:16
Andrew Lawrence
 
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Re: Drive train wheels idea

[quote=Ether;1065896]Can you describe in a bit more detail what your existing drop-center 6WD chassis is not doing well enough?

Our current design is alright, but what we're trying to get is maximum friction on the center wheels with minimum friction on the outer wheels to assist with turning, since our current model can be a bit better at turning.


Just what the AM website recommended in the quote I posted in previous message.

Gotcha. Thanks!
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Unread 16-06-2011, 15:17
Andrew Lawrence
 
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Re: Drive train wheels idea

Quote:
Originally Posted by sgreco View Post
Personally, I like the plastic ones. They aren't too expensive, they're robust, and I haven't heard of any common failures.
Thanks for the tip!
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Unread 16-06-2011, 15:25
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Re: Drive train wheels idea

Be careful. There is a point at which the robot becomes much too easy to turn, and you will start having issues with the simple things like driving straight or driving while being defended.

Also, make sure you experiment ahead of time. All 6" wheels are not exactly 6", and all 4" wheels are not exactly 4": they sit on the ground differently. We found this when we didn't pay attention to the 4" plaction and the 4" omnis from Andy Mark.
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Unread 16-06-2011, 15:27
Andrew Lawrence
 
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Re: Drive train wheels idea

Quote:
Originally Posted by Tom Line View Post
All 6" wheels are not exactly 6", and all 4" wheels are not exactly 4": they sit on the ground differently. We found this when we didn't pay attention to the 4" plaction and the 4" omnis from Andy Mark.
Which were larger: The plaction wheels, or the omnis?
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Unread 16-06-2011, 16:13
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Re: Drive train wheels idea

we did exactly this, and i would recommend against it. 6 wheel drive with the outer wheels as omnis turns way to fast and is difficult to control without a lot of driver practice.

AM trick wheels are not what i would recommend, the plastic omnis are excellent in the 6 inch size, and they are also not quiet 6 inches, they are actually 5.94 if i remember right, which means you don't need to make your center wheel lower.

if you want to make a tunable robot, i would take a look ate 1986 team titanium's robot from this year, they used an 8 wheel tank drive, with omni wheels on the ends, and were amazing, because it still has 4 traction wheels, it doesnt turn too easy, but turns better than a standard tank drive.

you might try reducing your gear ratio some if you want to turn better, even just 5 percent will make all the difference in the world.

in summary;
if you want to use omni wheels on the ends, use 8 wheels total, 6 turns way to easy and its easy to get spun, and the plastic omni wheels are the best option as far as cheap, versitile, durrible, and lightweight.


Edit: here is a video showing 1986's drive train, if you want an drive with omni corners to learn from, theirs is very good.

http://www.youtube.com/watch?v=DdnYpgoClW4

Last edited by Hawiian Cadder : 16-06-2011 at 16:30.
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Unread 16-06-2011, 16:22
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Re: Drive train wheels idea

Andrew,
Contact me and let me know when and where your team is meeting. I should be able to help with this. Your mentors should have all of my contact info. If not, just PM me here and we will set something up.
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Unread 16-06-2011, 19:27
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Re: Drive train wheels idea

If you do opt for the omnis, you'll want to remove the drop from the center wheel.

The reason why: if you leave the drop in there, you shortened your wheelbase (the point of the drop), while simultaneously making it easier to turn the resulting 4WD (the point of the omnis is to make the 6WD easier to turn). It'll most likely try to act like a 2WD, which is really easy to turn, but might not be the best with traction.

What I might suggest instead would be to:
1) Increase the center drop slightly. This will pick the "up" set of wheels up just a little bit more, resulting in less scrub from them.

OR
2) Change the center wheels to pneumatic wheels. This will allow for slight variations in the drop without permanent modifications, and, depending on the wheels you use, it may increase your center traction. (It may also be fairly simple to test out during the offseason--make your modifications and drop them in.)
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Unread 17-06-2011, 10:17
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Re: Drive train wheels idea

If you're going for maneuverability, you can't ignore the other 2 fundamental concepts that help your maneuverability (i.e. helping you to turn). The Poofs (et al) understand these fundamentals so well that they keep implementing similar designs year after year that are tailored for them. Quite honestly, I don't know if there will ever be a skid-steer configuration superior to WCD since WCD plays so well into these concepts while maintaining a very simple, efficient approach to the design. *Note that the KOP is also setup for both concepts, yet no kit drive train can force you to put your center of mass in the right spot .

Concept 1: Wheel base is wider than it is longer.
  • This is achieved with the 6WD drop center with since only 4 wheels ever touch the ground in the right configuration for our robot dimensions.
  • In a 6WD corner-omnis configuration, this is somewhat achieved by the reduced lateral frictions of omni wheels.

Concept 2: The center of mass should not be close to your center of area.
For a 6WD drop-center there are 2 centers of area depending on which 4 wheels are on the ground -- it's either in the middle of one or the other set of wheels. For a 6WD with omni-corners, it is dead in the middle of the robot. To find the center of area overall, draw lines from wheel to wheel -- where they meet in the middle is the center of area.
  • By placing the center of mass in the dead center of the robot with a 6WD drop center, the center of mass is never the same as the center of area. The center of mass is also far away from the sides of the robot, which minimizes tipping issues.
  • With 6 wheels on the ground, special care has to be take to move the center of mass away from the center of the robot -- which then may cause tipping issues if moved too far. Moving the mass towards the corner omnis also puts more weight on them, meaning more lateral forces that play into Concept 1.

White Paper which shows the math and the conclusions at the end. Don't let its 'old' date fool you -- it's a gem full of good info.
http://www.chiefdelphi.com/media/papers/1443


You can get by with corner-omni placements and ignoring the 2 concepts. However, you will be much better off by at least understanding the concepts and somewhat adhering to them. Robots that turn easier are not only more agile at mid-high speeds, but also draw less current overall during a match when compared to non-optimal configurations (all else equal).
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Last edited by JesseK : 17-06-2011 at 10:53. Reason: made lists for clarity
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