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Unread 07-09-2011, 11:23
Andrew Schreiber Andrew Schreiber is offline
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Re: pic: VEX Mecanum Wheel/Tread

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Originally Posted by Akash Rastogi View Post
Sorry you feel that way, but I still stand by my statement. Perhaps Solidworks' rendering software just lends itself to making nice renders easier, your experience with animation rendering may have been different. And like I said, some people can just have a good eye for that type of thing. Should've added in "in my opinion"
Except this was not done in Solidworks. I have experience in Solidworks' rendering system and I do say that it makes most renders acceptable (it is hard to REALLY screw it up).

But... I suppose this is what I get for saying that something artistic is hard to a bunch of engineery types.
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Unread 07-09-2011, 12:11
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Re: pic: VEX Mecanum Wheel/Tread

This isn't a Solidworks drop and play with some settings and go render, as obviously indicated by the quality of the render. It's a 3DS Max render that obviously had quite a lot of time put into it.

Why are we bashing students for being so proud and inspired by a part design that they make a beautiful presentation of it? Yes, the render isn't as important as the CAD file, but no one was saying it was.
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Unread 07-09-2011, 12:19
Akash Rastogi Akash Rastogi is offline
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Re: pic: VEX Mecanum Wheel/Tread

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Originally Posted by Chris is me View Post
This isn't a Solidworks drop and play with some settings and go render, as obviously indicated by the quality of the render. It's a 3DS Max render that obviously had quite a lot of time put into it.

Why are we bashing students for being so proud and inspired by a part design that they make a beautiful presentation of it? Yes, the render isn't as important as the CAD file, but no one was saying it was.
Oh no no no, sorry you misunderstood, I wasn't commenting about this particular render. I was directing that at Matt from 1515 because I have talked him a lot and he mentions learning how to render better quite often. The comment wasn't directed at the OP. I wasn't bashing anything.
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Unread 07-09-2011, 12:15
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Re: pic: VEX Mecanum Wheel/Tread

Not to take away the work you did rendering these (they are incredible; having done renders way back when in AutoCAD on a 386 computer I know there is a ton of work involved), but the thumbnail photo of the other photo has the strange effect of two little fuzzy animals with big bulgy eyes. It doesn't show in the larger photo, but now I can't look at the Image Gallery and not see them lking back at me.
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Unread 07-09-2011, 15:00
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Re: pic: VEX Mecanum Wheel/Tread

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Originally Posted by Andrew Schreiber View Post
But... I suppose this is what I get for saying that something artistic is hard to a bunch of engineery types.
to me, engineering is an art
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Unread 07-09-2011, 15:06
Andrew Schreiber Andrew Schreiber is offline
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Re: pic: VEX Mecanum Wheel/Tread

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to me, engineering is an art
Then you should understand how difficult other arts, such as writing and drawing, really are.
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Unread 07-09-2011, 15:07
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Re: pic: VEX Mecanum Wheel/Tread

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Then you should understand how difficult other arts, such as writing and drawing, really are.
music for me
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Unread 08-09-2011, 06:24
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Re: pic: VEX Mecanum Wheel/Tread

I'm glad you see it too. The illusion is only in the thumbnail; the full photo it takes some effort to see the fuzzy animals. I don't think it's the conversion that does it, just being a tiny picture, and the natural loss of detail. I copy/pasted the thumbnail into Paint Shop Pro and at triple size the left fuzzy could go either way (animal or wheel), but at 4x there was enough detail to make it a wheel first.

Thanks for the offer of the full photo, but I must decline. If I save everything I liked, even electronically, I'd fill up my hard drive pretty quickly. As it is (before computers became my storage closet) I have a basement full of stuff. I'll just keep the memory of fuzzy mecanum wheels staring back at me and this (amusing?) picture...
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