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View Poll Results: Bowled Over game poll
I love this game lots of fun challenges 30 49.18%
I like this game 15 24.59%
Game is okay but some things could be better 11 18.03%
Not bad but ... 1 1.64%
Not much to like at all 4 6.56%
Voters: 61. You may not vote on this poll

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Unread 10-09-2011, 18:08
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[FTC]: Bowled Over game Poll

Lots of hints indicated a bowling theme and a late image had a reference to racquet balls...
Now that the game is out,
What are your thoughts regarding the scoring options and game play?

edit
Post your thoughts after you vote in the poll
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Last edited by Andrew Schuetze : 10-09-2011 at 19:21.
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Unread 10-09-2011, 18:39
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Re: [FTC]: Bowled Over game Poll

It seems very interesting, but seems to lack a way of defense for the alliances. Aside from herding balls away from opponents, there seems to be no major form of defense I can see. Otherwise, it looks like a good game!
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Unread 10-09-2011, 18:45
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Re: [FTC]: Bowled Over game Poll

Quote:
Originally Posted by SuperNerd256 View Post
It seems very interesting, but seems to lack a way of defense for the alliances. Aside from herding balls away from opponents, there seems to be no major form of defense I can see. Otherwise, it looks like a good game!
Stacks of crate are safe in home zone, otherwise they are open to opposition for knocking over...so who would build in open areas?
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Unread 10-09-2011, 22:05
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Re: [FTC]: Bowled Over game Poll

Note to FTC Newbies....

Don't just watch the Annimation.
Read the rules, Read the rules & then Read the rules again.

Fantastic range of strategies exist with this game. Auto and Teleop.

Points to note..

-No Pre-loads like past years...
-Three different scoring pieces to manipulate this year, with VASTLY different shapes, sizes and weights.
-Max Ball capacity is ENFORCED at inspection time...
-Decorative LEDs can use 12V supply Woo Hoo!!!

Bring it on!!!

Phil.
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Unread 10-09-2011, 22:34
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Re: [FTC]: Bowled Over game Poll

It is physically impossible in this universe for PhilBot to be any more right.

Here is what i would do:
READ READ READ READ READ
FIND LOOPHOLES
READ READ READ READ READ
FIGURE OUT HOW TO DEFEND YOUR LOOPHOLES
READ READ READ READ READ and READ AGAIN

but overall this is looking cool im pretty excited!!!!
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Unread 10-09-2011, 22:36
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Talking Re: [FTC]: Bowled Over game Poll

I love this game because both red and blue sides are very close the same, as in unlike this past year for us, we had an advantage if we where blue, because the low baton holder was next to the bridge, I also like how you can't get as many points for just "driving", you really need to do stuff to win, not just defend. Although there is a good chance defense bots will push the others team's crates into one of the corners and just sit there. Over all I love the game.
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Unread 10-09-2011, 23:13
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Re: [FTC]: Bowled Over game Poll

What I like about this game is that there's so many different ways to score. This means that robots will be vastly different.
As for a lack of defense, this is very similar to Hot Shot. Defense had to be deliberate and was very time-consuming. I think it's good - it makes the teams strive to outscore each other rather than interfere with each other. May the best robot win.
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Unread 11-09-2011, 20:22
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Re: [FTC]: Bowled Over game Poll

I strongly suggest re reading <R5>... lots of changes there

just to name a few:
1. Any non-reinforced polymer‐based plastic sheet material (e.g. polycarbonate, PVC, acrylic, ABS, Teflon, PETG, etc.) may be used with the following constraints:
a. Thickness per sheet not greater than 0.125” (0.3175cm).
b. 24” (60.96cm) maximum dimension on any one side
c. Multiple sheets of different plastic materials are allowed with no maximum area constraint.
d. Plastic sheets may be laminated together to form a block up to a maximum thickness of 0.5” (1.27cm).
4. Commercial PVC couplings (i.e. Tee’s, elbows, couplings, caps, etc.) 3” (7.62cm) or smaller are allowed

No maximum length constraints on any of the aluminum stock

No maximum dimensions on Non-Slip Mesh
This is gonna be a good year
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Unread 12-09-2011, 08:07
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Re: [FTC]: Bowled Over game Poll

Quote:
Originally Posted by SuperNerd256 View Post
It seems very interesting, but seems to lack a way of defense for the alliances. Aside from herding balls away from opponents, there seems to be no major form of defense I can see. Otherwise, it looks like a good game!
The way I see it, the goal of this whole competition is to solve problems (put extremely simply), and playing defense requires nothing more than having a box on some geared up wheels.
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Unread 12-09-2011, 09:22
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Re: [FTC]: Bowled Over game Poll

I see a potential lockdown strategy just from the animation; haven't read the rules though so I don't know if it walks the line on anything. Fun.

The racquet balls are just going to get in the way

6-lb bowling balls = lots of magic smoke, heh. This is not a high-speed drive train game.
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Unread 12-09-2011, 09:53
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Re: [FTC]: Bowled Over game Poll

I agree, yesterday we used a 1:1 gear ratio and could hardly get the ball up the ramp, so gearing down is a good idea. Also the balls are very annoying because the like to go under the robot/wheels also I think "defense bots" will find cool ways to make the "offence bots" work for there points, like maybe pushing some of there crates/balls into a corner while your partner scores. Just some ideas I had.
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Unread 12-09-2011, 10:33
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Re: [FTC]: Bowled Over game Poll

Defense: simply put your bowling ball in front of their ramp before the end game. If you can't push it up your own platform, it may be worth it to force them into a decision of risking a 40-pt penalty just to get up their ramp for whatever reason.
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Unread 12-09-2011, 12:16
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Re: [FTC]: Bowled Over game Poll

Quote:
Originally Posted by JesseK View Post
The racquet balls are just going to get in the way
Remember that the raquetballs are needed for stacking to count.
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Unread 12-09-2011, 15:13
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Re: [FTC]: Bowled Over game Poll

Quote:
Originally Posted by team F.T.C 4240 View Post
also I think "defense bots" will find cool ways to make the "offence bots" work for there points, like maybe pushing some of there crates/balls into a corner while your partner scores. Just some ideas I had.
So a defensive strategy disguised as offense would be to push all the racquetballs into your low goal on the floor...
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Unread 12-09-2011, 20:16
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Re: [FTC]: Bowled Over game Poll

Quote:
Originally Posted by normalmutant View Post
Remember that the raquetballs are needed for stacking to count.
Either way they are going to get in the way seeing as you can only pick up 15 at a time, you wont have a clear field after 1:30 like you did with hot shot... its very likely that a lot of maneuvering will have to be done in order to get around the balls and/or proper robot design will ensure that you dont get caught up on the balls.
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