|
#31
|
|||||
|
|||||
|
Re: First Official 2012 Game Hint
The very high speed counter is interesting.
Here are the specs for it: http://samplecode.rockwellautomation...n011_-en-e.pdf Maybe someone with a more electronics background can learn more by looking at that. Looks like an "Aim High" style game, but this is page 3 of the Game Hint thread... when we get to page 9 is when we start figuring things out for reals. ![]() |
|
#32
|
|||||
|
|||||
|
Re: First Official 2012 Game Hint
The IR photoswitches listed here are typically used as matched pairs...
The outputs of the (250) photoswitches are likely inputs to the (~250) high speed counters. Sure looks like some sort of real-time goal counter to me... |
|
#33
|
||||
|
||||
|
Re: First Official 2012 Game Hint
Quote:
|
|
#34
|
|||||
|
|||||
|
Re: First Official 2012 Game Hint
I see a lot of people dividing up the quantities across the fields, and I thought that at first, except for the number of items that would have to be shared between the fields...I think we're looking at one field of supplies here...
|
|
#35
|
||||
|
||||
|
Re: First Official 2012 Game Hint
"At the moment we have an estimated 8,000lbs of polycarbonate sheets, four 1,000lb pallets of game specific steel elements, a pallet of aluminum, three 1,500lb pallets of a game specific item plus a fourth 1,000lb pallet of a different game specific item, two full pallets of gaffers tape, an entire pallet of carpet tape and multiple pallets of game pieces. None of which takes into account the existing field components we will be bolting, zip tying and otherwise attaching these items onto or the elements that have not been delivered yet." -from BB
just some food for thought... |
|
#36
|
|||
|
|||
|
Re: First Official 2012 Game Hint
There has been some recent discussion of this being a sport game (more specifically a football game) and this makes sense if they had the Photoelectric sensors to sense when the game piece crossed through the goalposts. After looking at the Aim High game animation i could see them doing something (with a football like game piece) similiar but with minibots as I think they are going to stay (could this be why we have the amber lights?)
|
|
#37
|
||||
|
||||
|
Re: First Official 2012 Game Hint
Quote:
![]() |
|
#38
|
||||
|
||||
|
Re: First Official 2012 Game Hint
from that i just noticed there are two game specific field items that are similar but different. but there's approx. 4 times as many of the main item as the similar item...
Last edited by Chexposito : 02-12-2011 at 11:46. Reason: didn't do the math |
|
#39
|
||||
|
||||
|
Re: First Official 2012 Game Hint
this is the new materials in addition to the ones owned and stocked, so some are new for game reasons and some are for replacements...
|
|
#40
|
||||
|
||||
|
Re: First Official 2012 Game Hint
So that still means that this is a list of parts for one field, correct?
|
|
#41
|
||||
|
||||
|
Re: First Official 2012 Game Hint
some are for individual fields and some are for all fields and backups for if the ones on the field are broken
|
|
#42
|
|||
|
|||
|
Re: First Official 2012 Game Hint
most likely
|
|
#43
|
||||
|
||||
|
Re: First Official 2012 Game Hint
Thinking about it, This would mean this is all the parts. So now i think this is the complete order
|
|
#44
|
||||
|
||||
|
Re: First Official 2012 Game Hint
it is "Rockwell Automation has again agreed to generously donate components we need for the 2012 FRC season." -From BB
|
|
#45
|
|||
|
|||
|
Re: First Official 2012 Game Hint
Quote:
The list of new parts that RA is giving to FIRST this year The BOM for all the fields put together The BOM for one field. I personally think that it is the list of items per field because the 6 DC power supplies and the 6 Ethernet/IP armor blocks, are things that I think I have seen inside of the scoring IOs / SCCs (particularly the Ethernet/IP armor blocks). Last year there were three of those Ethernet/IP armor blocks per alliance (one for team lights & stop buttons on the SCC, and one per scoring IO, of which there were two per side). |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|