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#1
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Re: First Official 2012 Game Hint
I don't see why this would stop FIRST from using them... Any problems like that are just part of the challenge, yeah?
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#2
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Re: First Official 2012 Game Hint
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Watch how many teams in FTC struggle to drive on a field littered with racquetballs and you'll understand why a field littered with tennis balls could lead to the most boring matches ever. (Also, what is the relation between this year and tennis balls? Last year was FIRST's 20th Season. Wouldn't Tennis balls have made more sense then?) |
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#3
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Re: First Official 2012 Game Hint
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#4
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Re: First Official 2012 Game Hint
No It's Not.
1992: Maize Craze (1) 1993: Rug Rage (2) 1994: Tower Power (3) 1995: Ramp n Roll (4) 1996: Hexagon Havoc (5) 1997: Toroid Terror (6) 1998: Ladder Logic (7) 1999: Double Trouble (8) 2000:Co-Operatition FIRST (9) 2001: Diabolical Dynamics (10) 2002: Zone Zeal (11) 2003: Stack Attack (12) 2004: Raising The Bar (13) 2005: Triple Play (14) 2006: Aim High (15) 2007: Rack n Roll (16) 2008: Overdrive (17) 2009: Lunacy (18) 2010: Breakaway (19) 2011: Logomotion (20) This is the 21st game. |
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#5
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Re: First Official 2012 Game Hint
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#6
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Re: First Official 2012 Game Hint
Double check your math...Logomotion was the 20th.
[WATERGAMESPECULATION] But it is the 20th anniversary of rug rage, the only "Water game" in FRC history . [/WATERGAMESPECULATION] |
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#7
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Re: First Official 2012 Game Hint
On the other hand it is the 20th anniversary of Maize craize
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#8
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Re: First Official 2012 Game Hint
Not according to FIRST?
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Anyway, at least now I know where everyone was getting tennis balls from. Last edited by thefro526 : 02-12-2011 at 16:09. |
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#9
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Re: First Official 2012 Game Hint
Yes, but it also takes away from the spectator aspect, as seeing tennis balls from the stands would be just as much of a challenge.
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#10
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Re: First Official 2012 Game Hint
My team is currently in the process of over-analyzing the game hint. We've sent 2 rookies and 2 veteran team members (One being myself,) on a mission to find out what each donated part is.
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#11
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Re: First Official 2012 Game Hint
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As far as driving issues, I figure FIRST would say, "make your robot so it's not a problem and it won't be a problem". |
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#12
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Re: First Official 2012 Game Hint
I would never count out anything as a game piece... Especially tennis balls.
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#13
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Re: First Official 2012 Game Hint
Hardest rules for refs last year? Minibot deployment times. Could the photorecepters help with the equivaliant of launching something early and sending a signal to deactivate the new tower?
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#14
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Re: First Official 2012 Game Hint
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yeahhhhh! |
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#15
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Re: First Official 2012 Game Hint
My short perusal would indicate the same thing... counting mechanisms...
high count -counting mechanisms which of course could be used for low counts too... If high counts are needed it could either be large numbers of objects on the field OR the anticipation of large numbers of objects all at ONE time...say perhaps in the end game. High speed would also probably mean round... spherical...because other types of objects don't move through a scoring position quickly... tennis balls - probably not... real easy to get up to speeds above 100 mph. this provides a danger for refs, staff and spectators.. unless the speeds are controlled... Same issue (in SPADES) for golf balls... If I were guessing... wiffle balls...high initial speeds possible but they quickly slow down... limited flight... these have been used in other competitions (FTC-VEX) Cheap, easily obtainable...pretty visible if you get the yellow ones.. size...probably the softball sized ones... Or perhaps a return to poof balls (hmmm in honor of the 254's CMP alliance win last year?... just kidding) Those are excellent projectiles of a relatively smaller size... fairly easy to obtain... terminal velocity characteristics are pretty good....we have precedent for their use... just my ideas... what say you? |
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