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#166
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Re: First Official 2012 Game Hint
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As for game animations, I believe that 2003 was the first year for them. Video from 1992-2002 should be on youtube if you have the time to find it. |
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#167
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Re: First Official 2012 Game Hint
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#168
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Re: First Official 2012 Game Hint
My standing position on the game is a Aim High repeatish. Involve small (solid on the outside) balls (like tennis balls or cushiony ones like stress balls) have to be shot into a upper goal or into a lower goal that has a slight uphill. I am into the consideration of some interesting obstacles in the field whic would probably involve the end game (thinking of something that has an impact on the devision of the field like a series of mini bumbs the robot could easily get stuck on, or possibly flip.
Alteration Idea to the game: corner dumping goals instead of shooting high. In second place is: one of the interesting ball holding mechanisms that come every now and then (looks like the trailer yr). Just unsure of the whole photswitches then (unless theres also side goals) third: some racing/stacking game: the racing was almost like to first time they tried that and they might plan to continue that in the pattern, probably add the box stacking game and robots have to be able to break through them easily. Just some food for thought... |
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#169
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Re: First Official 2012 Game Hint
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(For those that don't get it, the goal counting software in Aim High was notoriously unreliable, despite good hardware. The manual backup worked far better.) |
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#170
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Re: First Official 2012 Game Hint
Going with the Aim High idea, I think there will be a bumpy field, or something of the sort. The game pieces would be harder to collect, and teams would use Andymark's new pneumatic tires to traverse the bumpy terrain.
Scoring would be like either Aim High, Lunacy, or a different method. |
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#171
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Re: First Official 2012 Game Hint
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If it does then it would be by accident. |
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#172
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Re: First Official 2012 Game Hint
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#173
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Re: First Official 2012 Game Hint
On the topic of the size of the game pieces:
(all speculation so far is that they are balls) After competing in FIRST last year my robotics team competed in the Ontario Skills Competition. This game was similiar to Aim High except that the robots were 2'x2'x2' and the balls were probably the size of tennis balls. With this in mind i think that the game pieces need to proportional to the size of the robot and quite frankly i can't imagine having those game pieces on something the size of our FRC bot. Then again this is FIRST so who knows? On the topic of game design: From what I am thinking right now there will be one center goalpost (think american football's goalpost) with a box for balls to land in on either end. You would shoot through the goalpost and have the ball land in your alliances box for two points a ball or you could shoot into your alliances box without it going through the center goalpost for one point. This(the goalposts and boxes) would all be on a center platform with ramps at either end. |
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#174
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Re: First Official 2012 Game Hint
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Last year we had one amber, and one alliance light per team's driver station. Then a stack of an amber, red, and blue light at the score table. That would mean an order of 8 red, 8 blue, and 14 amber for two more fields. However, it does not appear that they have ordered enough red and blue lights for the two new fields. BUT, We had 16 green lights per field from last year. Plenty to use this year as a new alliances light, and 4 new green lights. Perfect for a 2-2-2 set up. |
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#175
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Re: First Official 2012 Game Hint
From what I understand they are keeping the fields the same size so where would they put this 3rd alliance so that they have no advantage or disadvantage compared to the other two alliances?
Last edited by Astechz_Nick : 04-12-2011 at 21:12. Reason: my grammar sucks... |
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#176
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Re: First Official 2012 Game Hint
Also, where would this third alliance station be located? Or would one team of the new alliance be on one side of the field, and the other team on the opposite side?
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#177
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Re: First Official 2012 Game Hint
This was sort of my point. I do not think FIRST will try to fix something that is not broken.
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#178
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Re: First Official 2012 Game Hint
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Maybe that's what Andy wants you to think... |
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#179
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Re: First Official 2012 Game Hint
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#180
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Re: First Official 2012 Game Hint
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But, then again, they did have Rack n' Roll and Logomotion... |
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