Go to Post ¡viva la weight réduction! - NoSkaOnTheRadio [more]
Home
Go Back   Chief Delphi > Technical > Technical Discussion
CD-Media   CD-Spy  
portal register members calendar search Today's Posts Mark Forums Read FAQ rules

 
Closed Thread
 
Thread Tools Rate Thread Display Modes
  #1   Spotlight this post!  
Unread 06-12-2011, 09:37
Andrew Lawrence
 
Posts: n/a
Re: Tips on Improving Robot Design

Just my opinion, but GET THE MECANUM WHEELS OFF!

I know the omnidirectional drive is cool, and looks promising, Any standard tank drive system will easily push you all match long. I think mecanums are cool for any purpose other than competition. Do you know how many mecanums usually make it to Einstein? As far as I know, none. Any team with mecanums are not only easily pushed, but are generally easily defended against, which, while game pending, is never a fun thing.

I think mecanums are just a waste of weight, and drivetrain, so that is my advice to you.

EDIT: Also, it looks a little back heavy. How's the weight balance working out for you?
  #2   Spotlight this post!  
Unread 06-12-2011, 10:00
Taylor's Avatar
Taylor Taylor is offline
Professor of Thinkology, ThD
AKA: @taylorstem
FRC #3487 (EarthQuakers)
Team Role: Teacher
 
Join Date: Jan 2006
Rookie Year: 2006
Location: Indianapolis, IN, USA 46227
Posts: 4,581
Taylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond reputeTaylor has a reputation beyond repute
Re: Tips on Improving Robot Design

Quote:
Originally Posted by SuperNerd256 View Post
Just my opinion, but GET THE MECANUM WHEELS OFF!

I know the omnidirectional drive is cool, and looks promising, Any standard tank drive system will easily push you all match long. I think mecanums are cool for any purpose other than competition.
For this game, how much pushing around was there, really? We had mecanums and didn't regret it. In fact, they came in handy when in the safe zone, positioning for the score.
In a game like Aim High or Rack N Roll, I'd totally agree with you. But here, mecanums were a viable option. Plus, it's an offseason project. What better time to explore drivetrain options to see if they're a fit for your team or not?
__________________
Hi!
  #3   Spotlight this post!  
Unread 06-12-2011, 10:32
Andrew Schreiber Andrew Schreiber is offline
Data Nerd
FRC #0079
 
Join Date: Jan 2005
Rookie Year: 2000
Location: Misplaced Michigander
Posts: 4,058
Andrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond repute
Re: Tips on Improving Robot Design

I'll come out and say it, I like it. Yeah, it isn't pretty and by the sounds of it has some flaws but I like that you took the time to build an entire robot in the off season. Now the $5 million question, what did you learn?


Quote:
Originally Posted by SuperNerd256 View Post
Just my opinion, but GET THE MECANUM WHEELS OFF!
Like all things in engineering there are tradeoffs between this drive system and others. If not being pushed is important to you but moving sideways is not then you must take that into account. It depends on what your strategy is.
__________________




.
  #4   Spotlight this post!  
Unread 06-12-2011, 11:27
Dad1279 Dad1279 is offline
Registered User
FRC #1279 (Cold Fusion)
Team Role: Mentor
 
Join Date: Jan 2005
Rookie Year: 2004
Location: NJ
Posts: 511
Dad1279 has much to be proud ofDad1279 has much to be proud ofDad1279 has much to be proud ofDad1279 has much to be proud ofDad1279 has much to be proud ofDad1279 has much to be proud ofDad1279 has much to be proud ofDad1279 has much to be proud ofDad1279 has much to be proud of
Re: Tips on Improving Robot Design

Great job, use it, abuse it, and see what breaks. If you want to give the programming team a challenge, add a gyro and have them test field-oriented driving.

Don't be so down on mecanums, especially for learning. Using that robot as a test bed, you can easily swap the four wheels and experiment with traction wheels, omni wheels, mix of the two, etc.

Mecanums are also a good choice for a demonstration robot for fundraisers and sponsor presentations. Easy on the carpeting, and maneuverable in small spaces.

The more teams experiment with mecanums, the more you will see ingenious solutions for pushing.
  #5   Spotlight this post!  
Unread 06-12-2011, 12:00
EricH's Avatar
EricH EricH is offline
New year, new team
FRC #1197 (Torbots)
Team Role: Engineer
 
Join Date: Jan 2005
Rookie Year: 2003
Location: SoCal
Posts: 19,755
EricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond reputeEricH has a reputation beyond repute
Re: Tips on Improving Robot Design

Quote:
Originally Posted by SuperNerd256 View Post
Just my opinion, but GET THE MECANUM WHEELS OFF!
It's the offseason. Leave them on.

If you experiment with them in the offseason, then when the season rolls around and you build your competition robot, if (and this is a big if) the mecanum drivetrain turns out to be advantageous, you already know how to use it. If it doesn't, it's not that hard to turn a mecanum system into a 4WD system and practice with it.
__________________
Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons

"Rockets are tricky..."--Elon Musk

  #6   Spotlight this post!  
Unread 06-12-2011, 12:17
BJC's Avatar
BJC BJC is offline
Simplicity is Complicated!
AKA: Bryan Culver
FRC #0033 (The Killer Bees)
Team Role: Alumni
 
Join Date: Jan 2010
Rookie Year: 2009
Location: Kettering/Greenville
Posts: 705
BJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond reputeBJC has a reputation beyond repute
Re: Tips on Improving Robot Design

It looks really nice. Integrating the actuation for the wrist into the 4-bar is very slick, however be wary of bending. I think when 148 did it this year they used a piston to push/pull sheet metal sliders. Basically the 4 bar was still very strong because the piston was not actually acting as a structral part of the arm. I would be concerned with the piston getting even slightly bent in a hard colision and no longer functioning properly.

Also, on your bell crank pivot down towards the bottom of your robot there is quite a lot of open shaft on either side of the arm. The further away that shaft is supported from the load the greater chance that it will bend. There is also the chance that it will begin to bend over time and continued use so it is probably worth supporting it closer in on either side so that can't happen. In any case, it is a good practice to support shafts close to the load as possible.

Overall it looks great! Looks like you are very ready for build season.
Regards, Bryan
__________________
robot robot robot? Robot. Robot? Robot!
-----------------Team 33------------------
  #7   Spotlight this post!  
Unread 06-12-2011, 12:41
Madison's Avatar
Madison Madison is offline
Dancing through life...
FRC #0488 (Xbot)
Team Role: Engineer
 
Join Date: Jun 2001
Rookie Year: 1999
Location: Seattle, WA
Posts: 5,243
Madison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond reputeMadison has a reputation beyond repute
Re: Tips on Improving Robot Design

Quote:
Originally Posted by Cem8301 View Post
This is an off season project my team has nearly finished. It has served at a great learning tool for new students/ a first time test for pneumatics and Solidworks for the team. Any suggestions for improvements?
The picture is a bit small, so it's hard to make out many details. The first thing that I saw that I'd change is how the pneumatic cylinder on the arm is mounted -- and I don't mean the duct tape.

Right now, when the cylinder rod extends, it is 'exposed' and any side loading on the end of the arm will get transferred back against the cylinder rod. A rough impact may bend your cylinder rod and then you're in a bad place since replacing the cylinder is expensive -- both in time and money.

It'd require a rework of the upper link of the arm, but consider sliding the cylinder back toward the upper pivot so that, when its rod is fully extended, it's still supported and protected by the fixed part of that arm. I suspect your design is inspired heavily by 148. Look more closely at that robot -- its CAD model is available here -- and consider carefully why they designed their extending upper link the way the did.

Quote:
Originally Posted by SuperNerd256 View Post
Do you know how many mecanums usually make it to Einstein? As far as I know, none.
Forgive the derailment, but I see this getting parroted a lot these days and I'm not convinced it's a valid argument. Folks make it seem as if the only difference between a mecanum wheeled robot and 254 et al is the wheelset. That's absurd on its face.

So, let's have it -- in your opinion, which teams were capable of winning the Championship but, by deciding to use mecanum wheels, didn't make it?
__________________
--Madison--

...down at the Ozdust!

Like a grand and miraculous spaceship, our planet has sailed through the universe of time. And for a brief moment, we have been among its many passengers.
  #8   Spotlight this post!  
Unread 07-12-2011, 10:50
Cem8301's Avatar
Cem8301 Cem8301 is offline
Carolyn
AKA: student president
FRC #3413 (Mad Cows)
Team Role: Leadership
 
Join Date: Aug 2011
Rookie Year: 2010
Location: Coppell, Texas
Posts: 31
Cem8301 is an unknown quantity at this point
Re: Tips on Improving Robot Design

Quote:
Originally Posted by PRich1477 View Post
Looks like you went with the same wrist articulation method as 148....
On the claw, you're looking pretty good. 148 has had a jaw on their claw all season, and they place tubes differently than us. We later implemented a jaw and the same placement routine as them, though we don't really use it, except when placing over an uber tube... An alternative is to do a mixed drive, like 148's nona-drive (traction-omni modules at each corner, omni in the center) or an octanum.
We were lucky enough to be stationed next to 148 at the Dallas Regional last year.... we were very inspired by their robot-- and worked on building a simplified version in offseason. I am trying to build a simplified version of their octonum drive in Solidworks right now... Though I dont think we will be able to implement it without machining the parts. I see that you guys built your own base... Is that something that you would advocate? (note: my team is fairly new at Solidworks and have never had anything machined). This was our Solidworks design for the robot I posted earlier

__________________
The steaks are high. Prepare for udder destruction!! <3 Mad 3:O's
  #9   Spotlight this post!  
Unread 08-12-2011, 10:29
Andrew Schreiber Andrew Schreiber is offline
Data Nerd
FRC #0079
 
Join Date: Jan 2005
Rookie Year: 2000
Location: Misplaced Michigander
Posts: 4,058
Andrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond reputeAndrew Schreiber has a reputation beyond repute
Re: Tips on Improving Robot Design

One of the things that is always preached at work is the concept of a minimum viable product. That is, what is the bare minimum to get done what you need to get done. Along these lines the EWCP took it upon themselves to figure out what minimum actually is. We published two blog posts, a general analysis of 2010/2011 and an in depth analysis of 2011. They are available here and here. We hope you find these interesting and helpful.
__________________




.
  #10   Spotlight this post!  
Unread 08-12-2011, 11:04
Michael Blake's Avatar
Michael Blake Michael Blake is offline
Head Coach - FRC Under Development
FRC #6370 (Texas Titans)
Team Role: Leadership
 
Join Date: Jan 2011
Rookie Year: 2010
Location: Helotes, TX
Posts: 445
Michael Blake has a reputation beyond reputeMichael Blake has a reputation beyond reputeMichael Blake has a reputation beyond reputeMichael Blake has a reputation beyond reputeMichael Blake has a reputation beyond reputeMichael Blake has a reputation beyond reputeMichael Blake has a reputation beyond reputeMichael Blake has a reputation beyond reputeMichael Blake has a reputation beyond reputeMichael Blake has a reputation beyond reputeMichael Blake has a reputation beyond repute
Re: Tips on Improving Robot Design

I _really_ like your off-season persistence to build a robot from scratch taking into account the best practices of powerhouse teams... GREAT JOB!

Looking back, I wish we did the same thing from scratch, but, what we did was keep working-on/improving our rookie robot for the two off-season competitions we competed in...

As you can see below, we're kindred-spirits in our admiration of the 148 Robowranglers - Raptor model... ;-)

__________________
"Retired Insurance Guy"

Link to me on this new fangled-thingy called The Linkedin and help make me popular, or at least appear to be... ;-)
https://www.linkedin.com/in/wmichael...ve_tab_profile

- Head Coach / Founder - FRC 6370 Texas Titans < FRC and VEX teams under development - VRC 15842a >
- President / Founder - San Antonio Competition Robotics Alliance - SACRA 501(c)(3) nonprofit (2012-present)
- Executive Director - Sports-Competition Robotics of Texas Excellence - SCRATE (2016-present)
- Former-Head Coach / Founder - FRC 3481 - Bronc Botz (2011-2016) // C++ Beta Test Team (2012 to 2016)
- Former-Lead Coach (2013-2016) Former-Head Coach (2009-2012) / Co-Founder - FTC 4008 - Bronc Botz (2009-2016) and FTC 4602 - Bronc Botz (2011-2016) and FTC 6976 - Bronc Botz-Nano for middle-schoolers (2013-2016)
- Co-Founder w/Matt Blake - VEX VRC 3481z - Wonder Botz (2011) [for Physically or Mentally Challenged Teens] (2011-2012)
  #11   Spotlight this post!  
Unread 09-12-2011, 10:10
IKE's Avatar
IKE IKE is offline
Not so Custom User Title
AKA: Isaac Rife
no team (N/A)
Team Role: Mechanical
 
Join Date: Jan 2008
Rookie Year: 2003
Location: Michigan
Posts: 2,148
IKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond reputeIKE has a reputation beyond repute
Re: Tips on Improving Robot Design

Keep up the good work guys. It is very inspiring to see young teams putting in the extra effort to learn what it takes to make a great robot. I have watched several other young teams in Michigan blossom over the last coule of years doing exactly what you guys are doing now.

They say that: "Imitation is the highest form of flattery." Personally if I was a judge, I would give team 148 an Engineering Inspiration award for posting design details and inspiring other teams to attempt such a cool mechanism. I know of a couple other teams that have completed very similar exercises.

My challenge to you guys that have built these, is to share some of the wealth you have learned. Possibly a short white-paper (1-2 pages) on some of the good, the bad, and the uglies you found while replicating the general design intent.
Doing the white-paper will help document the pros and cons for your team as well as help others attempting similar ideas in the future. It is also good practice for documenting your designs in clean concise manner to help present to judges at competition.
  #12   Spotlight this post!  
Unread 12-12-2011, 14:46
Cem8301's Avatar
Cem8301 Cem8301 is offline
Carolyn
AKA: student president
FRC #3413 (Mad Cows)
Team Role: Leadership
 
Join Date: Aug 2011
Rookie Year: 2010
Location: Coppell, Texas
Posts: 31
Cem8301 is an unknown quantity at this point
Re: Tips on Improving Robot Design

Quote:
Originally Posted by IKE View Post
My challenge to you guys that have built these, is to share some of the wealth you have learned. Possibly a short white-paper (1-2 pages) on some of the good, the bad, and the uglies you found while replicating the general design intent.
Doing the white-paper will help document the pros and cons for your team as well as help others attempting similar ideas in the future. It is also good practice for documenting your designs in clean concise manner to help present to judges at competition.
This is a good idea. We ran into a lot of weird design and logistics problems when making this design. For instance... I drove all around the Dallas metroplex looking for a 7/8 drill bit and brackets... And then as it turns out the drill bit I found was had the wrong shaft shape and it kept stalling in the drill press...

Thanks for the idea. I'll type it up this week.
__________________
The steaks are high. Prepare for udder destruction!! <3 Mad 3:O's
  #13   Spotlight this post!  
Unread 12-12-2011, 15:02
JamesCH95's Avatar
JamesCH95 JamesCH95 is offline
Hardcore Dork
AKA: JCH
FRC #0095 (The Grasshoppers)
Team Role: Engineer
 
Join Date: Dec 2004
Rookie Year: 2001
Location: Enfield, NH
Posts: 1,814
JamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond reputeJamesCH95 has a reputation beyond repute
Re: Tips on Improving Robot Design

Quote:
Originally Posted by Cem8301 View Post
This is a good idea. We ran into a lot of weird design and logistics problems when making this design. For instance... I drove all around the Dallas metroplex looking for a 7/8 drill bit and brackets... And then as it turns out the drill bit I found was had the wrong shaft shape and it kept stalling in the drill press...

Thanks for the idea. I'll type it up this week.
Unless you're doing something crazy, step drills (aka unibits) like this are awesome for large-bore holes in thin material. They are available in many variants to fit whatever you want to do. Most hardware stores have them too. They frequently have a hex shaft, so no slipping in the chuck, and cut a small amount of material at a time, so no stalling and a very low chance of catching a part and spinning it. Plus they can be used to chamfer the hole when you're done.

Just a thought...
__________________
Theory is a nice place, I'd like to go there one day, I hear everything works there.

Maturity is knowing you were an idiot, common sense is trying to not be an idiot, wisdom is knowing that you will still be an idiot.
  #14   Spotlight this post!  
Unread 05-01-2012, 23:20
Cem8301's Avatar
Cem8301 Cem8301 is offline
Carolyn
AKA: student president
FRC #3413 (Mad Cows)
Team Role: Leadership
 
Join Date: Aug 2011
Rookie Year: 2010
Location: Coppell, Texas
Posts: 31
Cem8301 is an unknown quantity at this point
Re: Tips on Improving Robot Design

I just finished my teams Logomotion Post-Mortum document. It includes: our process, many pictures, problems/ how we solved them, things we want to improve, and Q&A with team 148!

Official Post Portum document
__________________
The steaks are high. Prepare for udder destruction!! <3 Mad 3:O's
  #15   Spotlight this post!  
Unread 09-12-2011, 10:14
jjp's Avatar
jjp jjp is offline
Registered User
FRC #3506 (Y.E.T.I Robotics)
Team Role: Mechanical
 
Join Date: May 2011
Rookie Year: 2010
Location: North Carolina
Posts: 7
jjp is an unknown quantity at this point
Re: Tips on Improving Robot Design

Funny how the best innovations come after the competition. That was a very common design choice.
Closed Thread


Thread Tools
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 06:08.

The Chief Delphi Forums are sponsored by Innovation First International, Inc.


Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2017, Jelsoft Enterprises Ltd.
Copyright © Chief Delphi