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#1
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Re: Tips on Improving Robot Design
Just my opinion, but GET THE MECANUM WHEELS OFF!
I know the omnidirectional drive is cool, and looks promising, Any standard tank drive system will easily push you all match long. I think mecanums are cool for any purpose other than competition. Do you know how many mecanums usually make it to Einstein? As far as I know, none. Any team with mecanums are not only easily pushed, but are generally easily defended against, which, while game pending, is never a fun thing. I think mecanums are just a waste of weight, and drivetrain, so that is my advice to you. ![]() EDIT: Also, it looks a little back heavy. How's the weight balance working out for you? |
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#2
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Re: Tips on Improving Robot Design
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In a game like Aim High or Rack N Roll, I'd totally agree with you. But here, mecanums were a viable option. Plus, it's an offseason project. What better time to explore drivetrain options to see if they're a fit for your team or not? |
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#3
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Re: Tips on Improving Robot Design
I'll come out and say it, I like it. Yeah, it isn't pretty and by the sounds of it has some flaws but I like that you took the time to build an entire robot in the off season. Now the $5 million question, what did you learn?
Like all things in engineering there are tradeoffs between this drive system and others. If not being pushed is important to you but moving sideways is not then you must take that into account. It depends on what your strategy is. |
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#4
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Re: Tips on Improving Robot Design
Great job, use it, abuse it, and see what breaks. If you want to give the programming team a challenge, add a gyro and have them test field-oriented driving.
Don't be so down on mecanums, especially for learning. Using that robot as a test bed, you can easily swap the four wheels and experiment with traction wheels, omni wheels, mix of the two, etc. Mecanums are also a good choice for a demonstration robot for fundraisers and sponsor presentations. Easy on the carpeting, and maneuverable in small spaces. The more teams experiment with mecanums, the more you will see ingenious solutions for pushing. ![]() |
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#5
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Re: Tips on Improving Robot Design
It's the offseason. Leave them on.
If you experiment with them in the offseason, then when the season rolls around and you build your competition robot, if (and this is a big if) the mecanum drivetrain turns out to be advantageous, you already know how to use it. If it doesn't, it's not that hard to turn a mecanum system into a 4WD system and practice with it. |
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#6
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Re: Tips on Improving Robot Design
It looks really nice. Integrating the actuation for the wrist into the 4-bar is very slick, however be wary of bending. I think when 148 did it this year they used a piston to push/pull sheet metal sliders. Basically the 4 bar was still very strong because the piston was not actually acting as a structral part of the arm. I would be concerned with the piston getting even slightly bent in a hard colision and no longer functioning properly.
Also, on your bell crank pivot down towards the bottom of your robot there is quite a lot of open shaft on either side of the arm. The further away that shaft is supported from the load the greater chance that it will bend. There is also the chance that it will begin to bend over time and continued use so it is probably worth supporting it closer in on either side so that can't happen. In any case, it is a good practice to support shafts close to the load as possible. Overall it looks great! Looks like you are very ready for build season. Regards, Bryan |
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#7
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Re: Tips on Improving Robot Design
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Right now, when the cylinder rod extends, it is 'exposed' and any side loading on the end of the arm will get transferred back against the cylinder rod. A rough impact may bend your cylinder rod and then you're in a bad place since replacing the cylinder is expensive -- both in time and money. It'd require a rework of the upper link of the arm, but consider sliding the cylinder back toward the upper pivot so that, when its rod is fully extended, it's still supported and protected by the fixed part of that arm. I suspect your design is inspired heavily by 148. Look more closely at that robot -- its CAD model is available here -- and consider carefully why they designed their extending upper link the way the did. Quote:
So, let's have it -- in your opinion, which teams were capable of winning the Championship but, by deciding to use mecanum wheels, didn't make it? |
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#8
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Re: Tips on Improving Robot Design
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#9
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Re: Tips on Improving Robot Design
One of the things that is always preached at work is the concept of a minimum viable product. That is, what is the bare minimum to get done what you need to get done. Along these lines the EWCP took it upon themselves to figure out what minimum actually is. We published two blog posts, a general analysis of 2010/2011 and an in depth analysis of 2011. They are available here and here. We hope you find these interesting and helpful.
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#10
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Re: Tips on Improving Robot Design
I _really_ like your off-season persistence to build a robot from scratch taking into account the best practices of powerhouse teams... GREAT JOB!
Looking back, I wish we did the same thing from scratch, but, what we did was keep working-on/improving our rookie robot for the two off-season competitions we competed in... As you can see below, we're kindred-spirits in our admiration of the 148 Robowranglers - Raptor model... ;-) ![]() |
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#11
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Re: Tips on Improving Robot Design
Keep up the good work guys. It is very inspiring to see young teams putting in the extra effort to learn what it takes to make a great robot. I have watched several other young teams in Michigan blossom over the last coule of years doing exactly what you guys are doing now.
They say that: "Imitation is the highest form of flattery." Personally if I was a judge, I would give team 148 an Engineering Inspiration award for posting design details and inspiring other teams to attempt such a cool mechanism. I know of a couple other teams that have completed very similar exercises. My challenge to you guys that have built these, is to share some of the wealth you have learned. Possibly a short white-paper (1-2 pages) on some of the good, the bad, and the uglies you found while replicating the general design intent. Doing the white-paper will help document the pros and cons for your team as well as help others attempting similar ideas in the future. It is also good practice for documenting your designs in clean concise manner to help present to judges at competition. |
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#12
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Re: Tips on Improving Robot Design
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Thanks for the idea. I'll type it up this week. |
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#13
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Re: Tips on Improving Robot Design
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Just a thought... |
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#14
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Re: Tips on Improving Robot Design
I just finished my teams Logomotion Post-Mortum document. It includes: our process, many pictures, problems/ how we solved them, things we want to improve, and Q&A with team 148!
Official Post Portum document |
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#15
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Re: Tips on Improving Robot Design
Funny how the best innovations come after the competition. That was a very common design choice.
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