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#1
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Re: Disadvantages of swerve/crab
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By "Standard swerve", I'm not referring to anything particular about the Swerve itself. I'm referring more to a Swerve from a team who hasn't really mastered the Swerve yet (i.e. 16, 111, 118, etc.). Those teams have worked up good implementations to Swerve, and have made steps in overcoming the common short comings that go with it. Again, I apologies. I'm being very unclear. |
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#2
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Re: Disadvantages of swerve/crab
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Also, it's worth mentioning that a team could build a 'fast' (Relative term), 'powerful' (Relative term), swerve using proven COTS components from AM and Team221 LLC - they've done the hard mechanical work for a team looking for swerve performance without swerve machining resources. Doesn't address the software though... |
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#3
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Re: Disadvantages of swerve/crab
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Using the 221 modules in 2010 was pretty cool; we learned a lot about the mechanics of a swerve. But with only a week to figure out how to program the swerve - our team just made an idiotic decision to go with this drive over our 8wd design, even after we were told we wouldn't get our modules until after week 3. This stupid decision was made because students and mentors got entranced by the "coolness factor" of swerve. It had no place in the 2010 game. Even with a full practice swerve to play with and program, we had only just started to figure out the best controls for the swerve WHILE in Atlanta that year. It is a HUGE learning curve for even the best programmers. (we had students and programming mentors working on it). All I'm trying to say is that even with the mechanics pretty much figured out for us through COTS parts, the programming and sensory involved took a long long time to figure out. It is hard to express my abhorrence for the decision making that went on that year. Last edited by Akash Rastogi : 30-12-2011 at 01:07. |
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#4
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Re: Disadvantages of swerve/crab
Ignoring the original posters statement?
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Please only post things when you KNOW them, preferably from experience, or as some have done, put a proper disclaimer |
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#5
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Re: Disadvantages of swerve/crab
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#6
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Re: Disadvantages of swerve/crab
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Big problem was that our drivers expected a perfect response time from the modules everytime they wanted to move somewhere, but our gearing and sensors significantly delayed response time. Last edited by Akash Rastogi : 30-12-2011 at 14:55. |
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#7
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Re: Disadvantages of swerve/crab
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Also, what gearing did you use, and which sensors? Which would you recommend of both? |
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#8
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Re: Disadvantages of swerve/crab
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As for the gearing, I'd have to go back to the CAD as I don't recall. The CAD should be somewhere on the Autodesk website from 2010 if they still archive that stuff. Last edited by Akash Rastogi : 30-12-2011 at 15:14. |
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#9
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Re: Disadvantages of swerve/crab
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The real thing is that swerve is just harder to make well. It's not better or worse than any other drive train. |
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#10
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Re: Disadvantages of swerve/crab
Theoretically, if you had unlimited resources, unlimited manufacturing time, unlimited programming time, and unlimited driver practice time, to build a "perfect" swerve drive, it would be clearly better than any other drive train. I would consider a "perfect swerve drive to be: all wheels independently powered, steered, shifting, never breaks
, low weight, very low delays in turning the wheels, driver can intuitively control all functions, no repercussions on other systems.Its pushing strength would be as good as a low speed skid steer, its speed would be as good as a high speed skid steer, its acceleration would be as good as any robot of similar weight, its omnidirectional ability would be as good as mecanum/omniwheel drive However, any real team does not have unlimited resources and time. As a result, most swerve drives do not achieve that performance. Some teams have gotten close, and these teams have generally been very successful, (148 in 2008, 111 in 2009). The problems with a swerve have to do with the real challenges of making one work like it is supposed to without massive tradeoffs, and not with any inherent disadvantage to swerve. |
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#11
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Re: Disadvantages of swerve/crab
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#12
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Re: Disadvantages of swerve/crab
What Jared said.
Also, FIRST has literal strategies that jack-of-all-trades swerve just isn't the best for. Of course, if you want to master a single "trade", swerve isn't necessary. But even if you want more, swerve gives you two things--reasonable holonomic-ness and reasonable traction--all the time. If you want, say, better holonomic drive sometimes and unmovable traction other times, something like switchable wheels/Octocanum could be better. Etcetera. Depends. If you're doing a limited swerve/non-coaxial, adding a shifter isn't so hard. Maybe heavy, but at least you're not rotating it and probably don't need so many. In a co-axial, you're driving each wheel independently and rotating the drive motor/gearbox with the module. Adding a shifting mechanism gets really big and heavy (and expensive and complicated) really quickly. We do all our gear ratio adjustment via belt pulleys and planetary gearboxes. After two years of working on the drive, "impractical" still seems like a pretty good word for trying to mount an AM Supershifter on this, but maybe there are more streamlined shifters? That said, we tend to win our pushing contests. Quote:
Wow, that's great! Our modules are at 9.1lb each with a 14.1lb chassis weldment. How'd you get it to 35lb total? |
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#13
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Re: Disadvantages of swerve/crab
One obvious disadvantage is the endless debate they engender.
One clear advantage is the endless debate they engender. ![]() Blake |
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#14
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Re: Disadvantages of swerve/crab
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Mainly its just sitting there staring at a concept going "how do i get rid of that....and why is that even there?" when looking at parts current one i have almost ready to go is 6lbs flat per module (including CIM and steering motor) |
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#15
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Re: Disadvantages of swerve/crab
That's awesome! Great job. Do you have CAD or photos?
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