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#16
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
It doesn't work like that.
You need a CAD program as Madison said. Try this thread: http://www.chiefdelphi.com/forums/sh...hlight=CAD+MAC Last edited by Mk.32 : 02-01-2012 at 19:32. |
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#18
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
This may be of some interest.
http://www.andymark.com/product-p/am-0273.htm |
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#19
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
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Are there any major differences in the supershifters over regular shifters? Is there a reason for the double tensioners on the front chain run? Any closer pics of the tensioner assembly? Do you have an estimated speed? Looks very clean simple! I love the simple mounting for the transmissions as that is my one peeve with COTS transmissions is getting them secured and still remain easy to work on! |
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#20
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
I may have done calculations wrong, but this thing looks like it's gonna go REALLY fast, like 22 fps. Is it supposed to be like that, or did I do my calcs wrong? (Most likely got those wrong, but I did it twice and got the same answer)
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#21
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
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I get 3.86 and 9.86 ft/sec with no speed loss and 5310 CIM free speed, for reference. The stages of reduction are: 12:40 CIM->cluster shaft 15:48 OR 28:35 cluster shaft->shift shaft 16:36 chain It seems like a lot of chain reduction with 4" wheels. The ratio chosen seems to be perfect for 6" wheels (5.79 and 14.83 ft/sec with no speed loss, 4.69 and 12.01 with speed loss, 46 amp wall-push in low gear) |
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#22
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
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Madison, is Apalrd right? This looks like one of the best kitbots I've seen, but 10 fps and 3 fps are not my cup of tea. :| |
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#23
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
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I prefer the speeds Madison has this at. |
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#24
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
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#25
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
3 FPS is definitely too slow. It's well below traction limited.
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#26
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
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#27
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
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#28
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
Great design! But I have 1 question.....in your bill of materials, why is there only 1 of the 2 kinds of spacers (1.25 and 2.5)? I count 8 1.25 and 4 2.5?
Thanks for posting! EDIT: NVM silly me thought McMaster would sell 1 spacer for 8 dollars ![]() Last edited by Feroz1325 : 02-01-2012 at 22:49. |
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#29
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
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The double tensioner was mostly to get the chain away from the floor and offer ground clearance. You could probably use just one in many cases. See below for speed. Quote:
Alternatively, you could use the AM Shifter with a 4:1 spread between high and low. This puts it into the 11.7 ft/s and 4.6 ft/s range. That might be more in line with current sensibilities about drive speeds. It might also be possible to use a 22 tooth sprocket on the Shifter output instead of a 16, but I'm not sure if that'd cause any interference issues. You can't go any smaller than 36 tooth on the wheels, really, because the chain will interfere with the spacers. That maybe isn't as much of a concern with the VexPro wheels as it is with the AM Plaction wheels. Remember, the intent here is to provide a simple, robust platform for teams to use or reference. Frequently, beggars can't be choosers and so, by minimizing manufacturing complexity, you limit available choices for things like drive ratios. I believe they're sold in packages of ten. |
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#30
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Re: Simple 2-Speed 6WD for teams with few manufacturing resources
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I like where this is going. By using some final staged gearing, from output shaft to wheel sprocket, do you think a speed of maybe 13 to 14 fps is achievable?I love your simple, robust platform! It made up for not having a game hint released today. 488 never ceases to amaze me with their creations, and I can't wait to see what you come up with this season! Thanks a bunch! ![]() |
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