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Unread 03-01-2012, 21:22
CAPSMMR2410 CAPSMMR2410 is offline
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Lighter Robots

Every year our robot weighs in, within .5 lbs of the maximum. Do you guys have any recommendations for a lighter but still sturdy robot?
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Unread 03-01-2012, 21:25
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Re: Lighter Robots

helium balloons!

Also, this white paper
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Unread 03-01-2012, 21:25
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Re: Lighter Robots

Speed holes
Also, use 1/16th instead of 1/8th aluminum where you can
People often underestimate the strength of 1/16th aluminum rectangle.
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Unread 03-01-2012, 21:27
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Re: Lighter Robots

Think outside the box, but only by about 3 inches
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Unread 03-01-2012, 21:27
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Re: Lighter Robots

Quote:
Originally Posted by CAPSMMR2410 View Post
Every year our robot weighs in, within .5 lbs of the maximum. Do you guys have any recommendations for a lighter but still sturdy robot?
Use CAD to make your robot virtually, and then from there find out what you can do to shave off weight.

Also, sometimes being underweight can be bad. In a pushing competition, a 120 pound robot can USUALLY push a 100 pound robot, almost for sure if they have the same friction against the floor and same gear ratios.

256 likes to have their robots just at top weight, since we do love the power to push teams around the field (like when we pushed 254 half field at CalGames when they didn't go into low gear )
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Unread 03-01-2012, 22:57
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Re: Lighter Robots

If you don't weigh 119.99 lbs, you're missing something

That said, do detailed analysis of how much parts are costing you in weight. The more you understand where your weight problem is coming from, the better you can attack it.

Doing additional analysis on just how big a part you need is also helpful. Rather than saying "we've always used 1/2" shafts for the drive," learn how to do detailed stress analysis, to determine exactly how big your shaft needs to be. You'll find that these overly conservative assumptions can add up very quickly. A MAJOR culprit on this front is fastener use. It doesn't take much effort to determine how big, or how many bolts you need to hold a part, and yet many teams just go with their gut on this. Using too many fasteners, or larger ones than you need, adds up very quickly.
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Last edited by Joe G. : 03-01-2012 at 23:02.
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Unread 03-01-2012, 22:59
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Re: Lighter Robots

Show us some pictures of your heavy robots, so we can see how they're made, and suggest different, lighter ways to do it
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Unread 03-01-2012, 23:04
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Re: Lighter Robots

Tell your robot to lay off the McDonalds...

Why would you want a lighter robot? Heavier robot = more downforce on the wheels = harder to push.
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Unread 03-01-2012, 23:06
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Re: Lighter Robots

Does the robot need to push other robots around? or does it need to zip across the field quickly? Weight is good for one, bad for the other
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Unread 03-01-2012, 23:16
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Re: Lighter Robots

Its more of, that we need a lighter frame so we can have (as in logomotion) a better arm that could work better. It would have needed a better claw which would have added more weight.

Also we were so close that we would have to take some stuff of because the regionals weighed us in at different weights. If we were a little lighter we wouldn't need to worry about being weighed different and taking things off.
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Unread 03-01-2012, 23:23
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Re: Lighter Robots

Quote:
Originally Posted by SuperNerd256 View Post
Use CAD to make your robot virtually, and then from there find out what you can do to shave off weight.

Also, sometimes being underweight can be bad. In a pushing competition, a 120 pound robot can USUALLY push a 100 pound robot, almost for sure if they have the same friction against the floor and same gear ratios.

256 likes to have their robots just at top weight, since we do love the power to push teams around the field (like when we pushed 254 half field at CalGames when they didn't go into low gear )
When we've been seriously underweight in the past, sometimes we would just bolt a steel plate somewhere near the bottom.
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Unread 03-01-2012, 23:32
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Re: Lighter Robots

Keep in mind that its a lot easier to add weight than take it away at a competition. This should be the goal of every team especially with a tall robot(so you can add weight to the base).

This might even be a competitive advantage. If you make the robot underweight you could add weight to make the robot weigh 119.99lb(according to differently tuned competition scales).
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Unread 03-01-2012, 23:49
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Re: Lighter Robots

Quote:
Originally Posted by CAPSMMR2410 View Post
Its more of, that we need a lighter frame so we can have (as in logomotion) a better arm that could work better. It would have needed a better claw which would have added more weight.
We work on figuring out a light weight design for the "upper" stuff, and don't worry so much about the bottom of the robot. Once you come up with a basic design of how to make the manipulator stuff work, then spend a few more days thinking of ways to make it much lighter, using different materials, design ideas, etc. Our logomotion robot had a very light weight structure holding the arm, and the arm and claw weighed very little, and were made mostly with materials from the local building supply places like Home Depot and Lowes.

Lightweight stuff includes using thinwall square aluminum tubing and ABS sewer pipe, 1/4" plywood, thin Lexan sheet, thin aluminum sheet, etc. Figure out how to put things together with lightweight fastening methods, such as rivets.
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Unread 04-01-2012, 00:10
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Re: Lighter Robots

A couple of points when considering robot weight, just from my experience:

- Make sure you use a reasonably accurate scale. Make sure it/they are tared correctly! (I saved us 4.4lb in '99 by noticing that we were weighing the scales)

- don't forget the electronics, especially wire. Whenever you weigh a pile of parts, just put the whole spool of wire on. Consider a "dummy box" that is full of random stuff that weighs the same as the electronics.

- Remember which parts you can't modify, and make sure everyone knows what they are! Don't be scrambling through tech inspection because a freshman put holes in a few motors to save weight. Make a "can't modify me" sticker for these items if you have to.

- During build week 4 or 5, review everything on your robot, and know what is required versus simply nice to have. Have a checklist of things you would ditch to save weight. make sure they are easy to remove. This is also useful for prioritizing what things still need to be built. Build the must-haves first.

- Remember your triangles and circles. Many things can be made of much lighter weight material if they are structurally sound, like triangles.

- Certain parts can be considered disposable! In 2009, out front cross beam (bumperless area) was 1/16" Alum. L instead of 1/8" because it saved on weight. We had to straighten it at least three times per comp, and had a spare. It could be replaced in a few minutes, and the pit crew could straighten the bent one while the robot was off at a match.

- Have a weight adding plan. In 2007, we strapped over a dozen Lead diving belt weights (plasti-dipped due to the lead-ness of them) tie-wrapped onto the robot. Because they were small and easy to attach, we put them in strategic areas. Each one added a little over a pound. We used them to move the center of mass of the robot more to the center, and closer to the ground. Never came close to tipping.

- Have a parent with a sense of humor that will duct-tape a 12" crescent wrench to the bottom of the robot three days before ship. Makes you think about losing weight sooner, and you get a few free pounds back when he fesses up.

- Consider welding your frame instead bolting it, if you intend to use many brackets. There is surely a local millwright or welder that will be excited to help out, and they are handy for other things too! Hardware adds up. Consider tapping holes instead of using a nut. Makes a great learning experience, and you only have to buy a few extra taps .

- There are many jobs that a tie-wrap can do just as well, or at least adequately when compared to other fasteners. Same thing with plastic/nylon bolts or nuts.

- Hollow shafts and tubing can save weight very quickly without sacrificing much in the way of strength.

- Know your safety factor on a design. A safety factor of 5 or more is simply adding weight. Also know which hole will take your safety factor from 3 to 1 and don't drill it (Another good item for stickers)

- You will be shocked to know how much weight you can get of of 1/16" polycarb with just a 1/2" hole punch and a couple of freshman-hours. (Actually only a few ounces)

Hope this helps!
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Unread 04-01-2012, 00:14
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Re: Lighter Robots

Lighter Robot?

http://xkcd.com/689/

...I couldn't resist.
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