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#46
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Re: Official Rebound Rumble Thread
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38-3/4 + 3 - 18 - 6 - 1/2 - 14 = 3-1/4 in gap between the rim and the edge of the fender. This is reasonably close enough to drop ball into the hoop, as long as the robot is high enough to reach the hoop. Last edited by DMetalKong : 07-01-2012 at 15:06. Reason: Forgot about bumpers |
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#47
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Re: Official Rebound Rumble Thread
For "Dunking":
I did the math with a current team member. What we figured out about the 2 point hoops: -From the front of the fender to edge of the hoop is 14.75 inches -From the side of the fender to the hoop is 14.625 inches -From the corner of the fender to the hoop is 24 inches -From the center of the front of the fender to the hoop is 27.25 inches (this is the worst case scenario) Add in the 14 inch extension and you are pretty close to the basket. A bump (or even a ramp a foot or so up) would be enough to get it into the basket from pretty much anywhere. Fun fact: even with the 14'' extension, you still can't touch the hoops. Last edited by danderson : 07-01-2012 at 15:10. Reason: clarification |
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#48
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Re: Official Rebound Rumble Thread
can the opposing robots go into your own lane to collect basketballs and how many in-bounders are able to return the basketballs.
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#49
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Re: Official Rebound Rumble Thread
Robots can go into opposing alliance lanes, but you risk penalty by doing so. (g28 I think)
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#50
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Re: Official Rebound Rumble Thread
what about the in-bounders how many are there.
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#51
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Re: Official Rebound Rumble Thread
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This is probably the biggest Ah-Ha! in the game, week one there will be tons of these Fouls being called, until teams learn that the Zone is big and defense takes the hit. |
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#52
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Re: Official Rebound Rumble Thread
Does all of the Robot have to be supported on the Bridge for it to count as "balanced?" In the Arena pdf, it says "A Bridge will count as Balanced if it is within 5° of horizontal," nothing else. However, in [G41] of the Game pdf, it says
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#53
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Re: Official Rebound Rumble Thread
If partly supported by the floor, does that sound like "fully supported by the bridge" to you?
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#54
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Re: Official Rebound Rumble Thread
Thank you for this info. i will make sure to bring it up with my team.
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#55
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Re: Official Rebound Rumble Thread
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Check yourself before you wreck yourself, kids. Penalties still matter just as much as points do. |
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#56
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Re: Official Rebound Rumble Thread
how many mechanisms can you have at a time on your robot.
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#57
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Re: Official Rebound Rumble Thread
Thank you for the kind response. It's mentioned in the game section concerning the Coopertition bridge, not any bridge at all, and only in that section, while "balanced" is defined only as being 5 degrees or less from the horizontal. There's certainly reason for doubt.
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#58
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Re: Official Rebound Rumble Thread
However many you can fit without the rules and size constraints. Only one can extend the 14'' at any given time, all others must stay in standard limits.
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#59
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Re: Official Rebound Rumble Thread
Im interested to see how many fouls there are also kc is a week one so we will see. This whole ramp thing has been overlooked also and is huge in elim and qual especially the coop, may teams I feel are going to over look it unfortunately.
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#60
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Re: Official Rebound Rumble Thread
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