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Unread 07-01-2012, 21:19
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Re: Strategies for Rebound Rumble

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Originally Posted by ToddF View Post
Defensive spoilers:
- A defensive robot that funnels in rebounds becomes just another goal, if it has 3 balls in it's possession

Todd F.
On that subject, any robot with 3 balls that stays on the defending end of the field, hoarding them, becomes another goal.
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Unread 07-01-2012, 21:28
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Re: Strategies for Rebound Rumble

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Originally Posted by Grim Tuesday View Post
On that subject, any robot with 3 balls that stays on the defending end of the field, hoarding them, becomes another goal.
Do you mean that forcing opposing robots to commit [G22] fouls, by shooting or dropping balls into them, is legitimate way to score? Wouldn't [G44] prevent this? I didn't find a [G22] exception to [G44] in the manual.
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Unread 07-01-2012, 21:31
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Re: Strategies for Rebound Rumble

Quote:
Originally Posted by Richard View Post
Do you mean that forcing opposing robots to commit [G22] fouls, by shooting or dropping balls into them, is legitimate way to score? Wouldn't [G44] prevent this? I didn't find a [G22] exception to [G44] in the manual.
What if you had a turret and it shot into an opponent robot's hopper and they already had 3? In this situation, it's clearly not on purpose, and the judges know that.
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Unread 07-01-2012, 21:42
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Re: Strategies for Rebound Rumble

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Originally Posted by SuperNerd256 View Post
What if you had a turret and it shot into an opponent robot's hopper and they already had 3? In this situation, it's clearly not on purpose, and the judges know that.
The blue box on G22 says that balls unintentionally "lodged" on your robot become actively controlled, and count toward the three ball limit. G44 would probably only stop applying if you did not try to get rid of balls.
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Unread 07-01-2012, 22:43
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Re: Strategies for Rebound Rumble

In the spirit of FIRST, I see a great strategy in cooperating with the opposing alliance to balance on the middle bridge. This "coopertition" not only gives you points to qualify, but is also a major component of Gracious Professionalism.

Besides the "coopertition" strategy, alliances going for their own bridges is a major point-scorer: 10 points for 1 robot balancing on the bridge; 20 points for 2 robots balancing on the bridge; and 40 points for 3 robots balancing on the bridge during elimination matches only. If alliances get any robots on their bridge, it will be a major advantage.

Another strategy for "Rebound Rumble" is scoring in hybrid (autonomous). If an alliance scores all of the balls they receive in hybrid (6 balls), a maximum of 36 points can be racked up. This puts said alliance in a winning position that would be very hard to catch up to.

Saying all of this, I believe the best strategy would be to score as many high pointers during hybrid, and then during the last 30 seconds of the match have two robots of the same alliance balance on their bridge while the other robot balances with an opposing team's robot on the "coopertition" bridge. Excluding teleoperated ball scoring, that is a total of 56 points!

I hope team benefit from these strategies.
-Camron Razdar (FIRST Team 27, Team RUSH)
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