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Unread 07-01-2012, 21:38
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Re: Strategies for Rebound Rumble

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Originally Posted by ToddF View Post
Defensive spoilers:
- A defensive robot that funnels in rebounds becomes just another goal, if it has 3 balls in it's possession
- It's hard to block the shots of a robot taller than you are
- Inbounders can bounce pass balls to the far side of the field (see field tour videos on youtube)
- Entering the alley, to block bounce passes, invites G28/G44 penalties.

Todd F.
Do you have a link to these videos?
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Unread 07-01-2012, 21:39
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Re: Strategies for Rebound Rumble

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Originally Posted by EricLeifermann View Post
Do you have a link to these videos?
http://www.youtube.com/watch?v=IaFiC..._order&list=UL is the first in the series of 5.
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Unread 07-01-2012, 21:46
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Re: Strategies for Rebound Rumble

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Originally Posted by gyroscopeRaptor View Post
Thanks, I was on FIRST youtube station but the videos weren't showing for me.
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Unread 07-01-2012, 22:43
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Re: Strategies for Rebound Rumble

Message 13 provides a link to the episodes of the field tour, but it starts at episode 2. I've looked for episode 1 with no luck (too much search noise on utube). Is the first one worth watching? (the others were.) Where is the first one?

Steve K of 1288
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Unread 07-01-2012, 22:47
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Re: Strategies for Rebound Rumble

I was thinking that if you had a robot that could score in the lower or middle hoops 90% to 100% of the time it could stay in position right up against the hoop, then we could have another robot picking up balls scored from the feeder and shooting them right at the collection system. If they are aimed well and they can be moved before there are 3 in possession of a robot, then we could really rack up a lot of points.
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Unread 07-01-2012, 22:47
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Re: Strategies for Rebound Rumble

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Originally Posted by stevethetinker View Post
Message 13 provides a link to the episodes of the field tour, but it starts at episode 2. I've looked for episode 1 with no luck (too much search noise on utube). Is the first one worth watching? (the others were.) Where is the first one?

Steve K of 1288
I saw a note there that said they decided not to publish the first episode, so it starts with episode 2.
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Unread 07-01-2012, 22:48
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Re: Strategies for Rebound Rumble

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Originally Posted by mrducky View Post
I saw a note there that said they decided not to publish the first episode, so it starts with episode 2.
Does anyone know what the first was supposed to be about, and why they decided to suddenly not release it? In the series, they say it has 6 parts, while now it only has 5.
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Unread 07-01-2012, 22:53
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Re: Strategies for Rebound Rumble

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Originally Posted by Hallry View Post
Does anyone know what the first was supposed to be about, and why they decided to suddenly not release it? In the series, they say it has 6 parts, while now it only has 5.
Just go to episode 2 and read the note.
Quote:
There is no Episode 1. While we love this whole series, we decided not to publish Episode 1 because the animated character was exasperating and seemed like a merchandising opportunity.
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Unread 07-01-2012, 23:06
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Re: Strategies for Rebound Rumble

Extra balls not placed on robots will be put on the co-op bridge. An autonomous program could suck those balls up after firing the two balls already on. This will be the equivalent of the double hang this year for autonomous.

Two balls will be placed on the alliance bridges. A team with a "tipper" could gain a speed advantage by placing one ball from that robot on the co-op bridge, grabbing the balls from the alliance bridge, and then another robot (or the same, but only after firing the one ball) could take the center ball.

I'm meandering a bit, but a device to tip the balances will be useful on any team's robot and should be incredibly easy to implement.
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Unread 07-01-2012, 23:13
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Re: Strategies for Rebound Rumble

so is their a 84" height limit of the robot on its scoring side? And where does it say that a robot can't touch the basketball hoops while scoring?
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Unread 07-01-2012, 23:18
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Re: Strategies for Rebound Rumble

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Originally Posted by om23 View Post
so is their a 84" height limit of the robot on its scoring side? And where does it say that a robot can't touch the basketball hoops while scoring?
It doesn't specifically say you can't touch the hoops, but if you damage them, it will be a penalty under the safety rules, and yes, the most is 84" on the scoring half.

Also, what would be good for scoring is to not be in the key unless you have an extremely reliable shooter. A bot with 6 or 8 wheel tank drive, or even 4 wheel drive will be hard to move from the side if it has a low center of gravity, and will not move and make it easy to score quick baskets close to the hoops.
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Unread 07-01-2012, 23:20
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Re: Strategies for Rebound Rumble

someone on my team today said that we should calculate the Center of Mass for each robot and calculate the I value so we will be able to balance the bots in the end game efficiently!
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Unread 08-01-2012, 00:47
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Re: Strategies for Rebound Rumble

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Originally Posted by donnie99 View Post
It doesn't specifically say you can't touch the hoops, but if you damage them, it will be a penalty under the safety rules, and yes, the most is 84" on the scoring half.
Just as a note - although this already has been raised in various other threads - the dimension constraints also physically limit you from extending the robot sufficiently close enough to the hoops to contact them.

Perhaps aiming at a certain point on the rim to bounce the ball in would work - FIRST must've replaced the springs for a reason.
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Unread 08-01-2012, 00:51
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Re: Strategies for Rebound Rumble

also there is nothing stopping you from going onto the fender as of right now.
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Unread 08-01-2012, 09:18
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Re: Strategies for Rebound Rumble

What about building a super small robot that is great at climbing the bridges? Their likely won't be 24 teams that can score hoops or shoot balls, so if a top alliance's 3rd robot gives them a huge advantage in getting 3 teams balanced for 40 points, I think they could be valuable.
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