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Re: Strategies for Rebound Rumble
Extra balls not placed on robots will be put on the co-op bridge. An autonomous program could suck those balls up after firing the two balls already on. This will be the equivalent of the double hang this year for autonomous.
Two balls will be placed on the alliance bridges. A team with a "tipper" could gain a speed advantage by placing one ball from that robot on the co-op bridge, grabbing the balls from the alliance bridge, and then another robot (or the same, but only after firing the one ball) could take the center ball.
I'm meandering a bit, but a device to tip the balances will be useful on any team's robot and should be incredibly easy to implement.
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