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Unread 08-01-2012, 00:47
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Re: Strategies for Rebound Rumble

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Originally Posted by donnie99 View Post
It doesn't specifically say you can't touch the hoops, but if you damage them, it will be a penalty under the safety rules, and yes, the most is 84" on the scoring half.
Just as a note - although this already has been raised in various other threads - the dimension constraints also physically limit you from extending the robot sufficiently close enough to the hoops to contact them.

Perhaps aiming at a certain point on the rim to bounce the ball in would work - FIRST must've replaced the springs for a reason.
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Unread 08-01-2012, 00:51
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Re: Strategies for Rebound Rumble

also there is nothing stopping you from going onto the fender as of right now.
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Unread 08-01-2012, 09:18
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Re: Strategies for Rebound Rumble

What about building a super small robot that is great at climbing the bridges? Their likely won't be 24 teams that can score hoops or shoot balls, so if a top alliance's 3rd robot gives them a huge advantage in getting 3 teams balanced for 40 points, I think they could be valuable.
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Unread 08-01-2012, 09:37
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Re: Strategies for Rebound Rumble

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Originally Posted by Tubatroopa View Post
One thing to remember is what worked in 2001 may not work today due to bumpers.
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Unread 08-01-2012, 17:29
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Re: Strategies for Rebound Rumble

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Originally Posted by Tetraman View Post
It was shot down in our meeting, so here is my idea:

Make a robot with a ramp allowing another robot to drive on top of you, and you then solve the problem of how to get 3 robots on the bridge. Also, you can use it with your opponent's robot so you and your opponent can easily balance on the Coop bridge together as one entity rather than two.
Or... what if you then lifted the other robot up, such that the combined stack of robots was high enough to block the middle, or even the high hoops?
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Unread 08-01-2012, 18:28
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Re: Strategies for Rebound Rumble

So, if we were to have defensive robots, we'd be at a slight disadvantage due to height of the hoops versus the 60 in height limit on the robot. That makes sense - we'd just have to find a way to implement the defensive strategy in some other ways. Does anyone else have an idea about the defensive line of the game?

One other thing: Do we have to play the game as full court? As in, crossing over the barrier at least once or all the time. Along with that, is it against the rules to have a robot stay in a corner during the game?
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Unread 08-01-2012, 18:31
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Re: Strategies for Rebound Rumble

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Originally Posted by FantomDannie View Post
One other thing: Do we have to play the game as full court? As in, crossing over the barrier at least once or all the time. Along with that, is it against the rules to have a robot stay in a corner during the game?
You may take shots from anywhere on the field, and as long as you are not in the opposing alliances zone, corner camping is perfectly legal.
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Unread 08-01-2012, 19:39
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Re: Strategies for Rebound Rumble

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Originally Posted by Sean Raia View Post
You may take shots from anywhere on the field, and as long as you are not in the opposing alliances zone, corner camping is perfectly legal.
But you should know that your supply of balls is dependent on how much your opponent can score.
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Unread 08-01-2012, 19:43
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Re: Strategies for Rebound Rumble

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Originally Posted by Grim Tuesday View Post
But you should know that your supply of balls is dependent on how much your opponent can score.
or how much they miss...
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Unread 08-01-2012, 19:47
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Re: Strategies for Rebound Rumble

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Originally Posted by Grim Tuesday View Post
But you should know that your supply of balls is dependent on how much your opponent can score.
Or how many you score and then force out of the opposing inbounders.
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Unread 08-01-2012, 19:49
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Re: Strategies for Rebound Rumble

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Originally Posted by Bjenks548 View Post
or how much they miss...
Maybe a better defensive strategy is rebounding missed shots and passing those and inbound balls to offensive teammates?

Perhaps the nature of defense for this game is not to prevent opponents from shooting but forcing them to shoot from positions with a higher chance of missing?
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Unread 08-01-2012, 19:55
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Re: Strategies for Rebound Rumble

Defense for this game will just be preventing scoring by any (legal) means possible. That means forcing bad positions, starving balls and blocking shots.
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Unread 09-01-2012, 11:57
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Re: Strategies for Rebound Rumble

Quote:
Originally Posted by Silver218 View Post
For any defensive bots, what would be your teams strategy? We have talked about a defensive bot to possibly block shots from opposing teams
unless the robot is in the foul zone, or the key, you can put up a little arm thing and block shots from right up in their face and be all like TROLOLOLOLOLOLOLOL
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Unread 09-01-2012, 16:21
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Re: Strategies for Rebound Rumble

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Originally Posted by FantomDannie View Post
Does anyone else have an idea about the defensive line of the game?
A burst of air can divert a shot at a distance.
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Unread 09-01-2012, 16:26
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Re: Strategies for Rebound Rumble

Quote:
Originally Posted by Tetraman View Post
Make a robot with a ramp allowing another robot to drive on top of you, and you then solve the problem of how to get 3 robots on the bridge.
If a robot's wheels are parallel to its short side rather than its long side, it takes up a lot less space.

If a robot was heavily balasted to one end, it would balance much easier, even hanging off one end.
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