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Unread 08-01-2012, 15:48
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Re: Tube scoring idea

Quote:
Originally Posted by yclee31 View Post
i was keeping in my of rule [R02] too but was confused about the appendage part.. anyone wanna help me making that part clear?

so appendage must not exceed 14 inch from frame parameter. but does frame parameter refers to initial robot height parameter or 84inch absolute parameter?
The Frame Perimeter is defined in the Blue Box under [R01]:
Quote:
The Frame Perimeter of a Robot is defined by the outer-most set of exterior verticies on the Robot that are within the Bumper Zone, which is between 2 and 10 in. from the floor. Minor protrusions no greater than ¼ in. such as bolt heads, fastener ends, and rivets are not considered part of the Frame Perimeter.
You cannot extend out more than 14" horizontally from your Frame Perimeter. To be consistent and make more sense, [R02 D] should read:
Quote:
D. any appendage may not extend more than 14 in. beyond the vertical projection of the frame perimeter, and
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Unread 08-01-2012, 15:57
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Re: Tube scoring idea

This is definitely an interesting strategy, and it should work if there's a piston type thing to lift the dropper. However, do you think that only reaching the second hoop will be a major problem? I have seen lots of videos showing nearly perfect arms when sitting still and lined up, but do you think that the accuracy will be more beneficial than the time to set up, the inability to reach the third hoop, and the potential to get rammed (which cannot be done in the key)? An alternate strategy would be a conveyor veritcally up, which then can then be tilted slightly and launced at ~7.5* from vertical? That way, the lining up and accuracy will be about the same, but it can reach the top hoop, and is also much less vulnerable to getting rammed out of alignment while the balls are rolling down the tube to the basket. What do you think?
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Unread 08-01-2012, 16:42
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Re: Tube scoring idea

It's not possible because:

and that's without bumpers, so you will always be 4-5inches away no matter what.
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