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#1
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Re: Mecanum on the bridge?!
Not to rain on people's parades here, but.....
***Before I go on, I feel I need to point out that I do have experience with Mecanums. 2 years. 1.5 years driving***
-Duke |
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#2
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Re: Mecanum on the bridge?!
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Hope this helps. |
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#3
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Re: Mecanum on the bridge?!
Slippery surface, high CoG robot, early test. Our tests show it doesn't take nearly that long.
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Score from the key. |
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#4
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Re: Mecanum on the bridge?!
Mecanum wheels have real world applications. Airtrax has video of their forklifts climbing stairs and bumps with them. With the appropriate size wheels and design, i'm not sure why there is a debate.
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#5
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Re: Mecanum on the bridge?!
Hopefully im not making this too much of a back and forth argument.....
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#6
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Re: Mecanum on the bridge?!
No point in continuing to argue this one, we just disagree. We'll see once I've got [S]better[/S] prototypes on my end.
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I'm not assuming you'll be there, I'm saying you can get there. Maybe there have never been good tank drive defense robots at my regional, but I kind of doubt that. Pushing mecanum drives is indeed fairly easy, but it's not pushing them around that's the hard part of defense, it's maintaining the push. |
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#7
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Re: Mecanum on the bridge?!
I'm too lazy to continue this argument, and frankly, it's stupid to continue it. You'll find out once you play with Mecanum's this year.
Can't say i didn't try. -Duke |
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#8
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Re: Mecanum on the bridge?!
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In the bigger context, though, your experience with mecanum drives clearly shows. Every benefit provided by mecanums comes at a cost. Even the added mobility, which many see as a pure benefit, comes at the cost of additional driver training and practice driving time to fully utlize it. The year we built mecanum the added complexities of our drive (and other mechanisms) meant that we did not have the final, working robot ready until about 2 hours before the FedEx truck arrived. It wasn't until the end of our second regional before our driver was truly able to intuitively take advantage of our increased mobility to deke out other robots. It was AWESOME when it worked... just beautiful, really... but until then we wasted a lot of time in pushing battles where our mecanum really didn't help.(Although it didn't hurt nearly as much as we had expected... we could hold ground with many robots and actually push some with 2 motor drives or poor gear choices.) In our final year of competition we built a torquey 8 wd machine that could accelerate, stop, turn 90 degrees and accelerate in about the same amount of time that the mecanum could drive forward, then strafe sideways. It was an easy build/program (not that mecanums are particularly hard to program with the cRio), a top pushing machine that could "get air" off the bumps and, in the end... very close to as maneuverable as the mecanum. But it wasn't as cool. Duke has it right... there are lots of good reasons why mecanums aren't the best choice for this year's game... or for any year's game. But they do work, they CAN climb, and they are very, very cool. Our mecanum robots competition life was over in a few months, but five years later I still have people asking me "what's with those wheels?" If you haven't built/driven a mecanum, you owe it to yourself to try it at some point. Maybe this year...? Jason |
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