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Unread 13-01-2012, 07:00
NeatTeam NeatTeam is offline
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Kinect measuring units

Hello, we are trying to program a robot using LabView and the Kinect Camera and the Driver station ( National instruments ), We are new at programming with the kinect camera, we are trying to figure out the kinect's angle system and the measuring units of the kinect and how to get it onto LabView as a code. We've found out that when we raise one of our hands the y-axis value changes, but the z-axis and the x-axis do not seem to change no matter what we do ( Getting closer to the camera, tilting ect...). What we're trying to figure out is how to control the robot using the kinect with our hands at different angles. (e.g : the motor will start working when our hand is above 90 degrees but below 120 degrees).
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Unread 13-01-2012, 07:53
rzoeller rzoeller is offline
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Re: Kinect measuring units

The default "joystick" values for the Kinect I believe only change in the Y-axis. You can determine the angles through the 3-dimensional distance formula, then using the law of cosines.

KING TeC has a built library function that does this - I will see that it gets put up on the internet today.
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Last edited by rzoeller : 13-01-2012 at 08:01.
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Unread 13-01-2012, 08:01
RufflesRidge RufflesRidge is offline
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Re: Kinect measuring units

There are some LabVIEW examples posted on WPILib right next to the ZIP file for the Kinect Server, maybe they will help you figure out how to do what you want?
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