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Re: [FTC]: Lift systems/Time?
I think now is a good time to bring up some other things about the lifts.
Do you think FIRST meant for this game to be based around lifting? It makes all other scoring methods mostly useless.
Second, what are your strategies for defending against lifting? How easy do you think it is to move crates around on the ground and make it difficult for teams to get? It seems to me simply nudging a crate can make a team take an extra 15 seconds. There are a few other great ways to prevent teams from holding a crate up at the end of the game that I haven't heard talk of, too.
But yeah, what are people's thoughts regarding this stuff?
Last edited by h3x : 18-01-2012 at 22:36.
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