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| View Poll Results: What am i doing for scoring? | |||
| Im going to make a purdy one |
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4 | 14.29% |
| Im going to make a quick one |
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11 | 39.29% |
| Im going to make one that wows the judges and wins me the bling bling |
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4 | 14.29% |
| I aint makin nothin |
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9 | 32.14% |
| Voters: 28. You may not vote on this poll | |||
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#1
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score tracker
the kick off is before us, and i was wondering if anyone had any plans to make a score tracker for the game. Personally, i am going to try to bang out the alpha to some mfs pos before they finish announcing the game. That would make me happy.
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#2
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Unfortunately, I am physically incapable of writing quick-and-dirty apps. They all start that way, but the little voices inside my head don't let me sleep until I've squashed every bug and beautified everything my kindergarden-level art skills can. I haven't slept in three months.
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#3
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my guess is if anything, dan will make us a purty one in flash, if anything at all. i don't have time to make anything, but dan always has time for flash, or so it seems...
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#4
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I dunno
well, depending on what time i have, i'll prolly pump out a score tracker for laptop use...thanks for the idea man
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#5
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Sounds interesting... But... Err... What kind of score tracker? Something where you put in the team number and score, and then it'll search in a file for the team number and update their score?
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#6
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I was thinking something with graphics of the game court and all the components that could be draged or moved into scoring positions...that way a view could recreate the game on the laptop and have a decent idea of the outcome, atleast a much better one than what u could figure in ur head
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#7
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I'm going for quick and dirty...
It's being made in Perl GUI is for wussies! ![]() |
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#8
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Code:
#!/usr/bin/perl
#mehh
print "Largest stack of alliance 1: ";
$a1stack = <>;
print "All other alliance 1 boxes: ";
$a1box = <>;
print "Number of alliance 1 bots on top part of goal: ";
$a1bot = <>;
#alliance 2
print "Largest stack of alliance 2: ";
$a2stack = <>;
print "All other alliance 2 boxes: ";
$a2box = <>;
print "Number of alliance 2 bots on top part of goal: ";
$a2bot = <>;
$a1score = ($a1stack * $a1box) + (25 * $a1bot);
$a2score = ($a2stack * $a2box) + (25 * $a2bot);
print "--------\nScores:\n Alliance 1: $a1score\n Alliance 2: $a2score\n";
if ($a1score > $a2score) { $ht = 1; $hs = $a1score; $ls = $a2score; }
else { $h2 = 2; $hs = $a2score; $ls = $a1score; }
$qpw = ($ls * 2) + $hs;
print "Alliance $ht Wins!\nQualifying points for winner: $qpw\nLoser: $ls";
Do I get a prize or something? I guess I could make sure they actually typed numbers in there...and make sure those numbers are correct...Bah. That means extra work for me ![]() |
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#9
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Is it that hard to use a calculator?
Why not just use a TI and write a simple program?Just don't forget disqualification points, and points for having robots under robots at the end on the platform. |
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#10
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I hate to be the non programming voice of reason, but MS Excel will work perfectly to solve the score tracking problem. I'm going to write my first (ha) excel program and gonna put it on my new pocket pc for competition time!
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#11
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Quote:
huh?.. please explain |
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#12
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Quote:
Now if your alliance has both of your sides robots side by side up there, do you get 50 that way too? |
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#13
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Sheesh...did FIRST get sick of easy scoring? I liked it when I could just count balls and multiply something...
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#14
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Well, i guess a score tracker is kinda useless. Not like 2 yrs ago... I guess now we will have to make some scouting stuff. Predictor of matches anyone?
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#15
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Quote:
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