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#1
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Re: Team 2840, Blue Tide: Prototype ALL the Things!
I like the bridge ram testing, we've decided upon a similar design (dubbed "the wedge") that works quite well at bridge tipping. This design requires no extra effort on the driver's part beyond driving straight at the bridge. Are you still able to unlock and retract the ram if needed?
I'll be curious to see the feed mechanism, a lot of teams are using the wheeled shooter design but I think a good feed is what will really set the accurate and consistent shooting teams apart. I know 2840 was a force at AZ last year, look forward to the webcast of your robot. |
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#2
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Re: Team 2840, Blue Tide: Prototype ALL the Things!
We had a similar idea for crossing the bump, but we were concerned about balls getting stuck under the robot causing penalties. How are you planning to deal with that if the floor gets littered with balls?
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#3
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Re: Team 2840, Blue Tide: Prototype ALL the Things!
Thanks, all!
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We'll have a belly pan to keep things out of the robot and guards around all the places balls aren't meant to go, while the bumpers will be mounted at the absolute minimum height needed to cross the bump. While there will certainly be balls scattered around the field, we won't be seeing balls absolutely everywhere like in Lunacy. It should be reasonably easy to find a crossing point that doesn't have balls in the way. |
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#4
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Re: Team 2840, Blue Tide: Prototype ALL the Things!
Why are the kit wheels horizontally offset, instead of in line with the mecanums?
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#5
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Re: Team 2840, Blue Tide: Prototype ALL the Things!
Each of the wheels has its own chain, run off double sprockets on the Toughboxes. The offset is there to get the sprockets to line up with the one on the gearbox. However, it seems to work just as well to have one somewhat longer chain going around all three sprockets to power each wheel pair, with the wheels in line. Barring anything particularly drastic, we'll probably switch to this setup for the final bot.
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#6
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Re: Team 2840, Blue Tide: Prototype ALL the Things!
Well let me give you an update, follow the advice if you want.
Today I tested the 16:1 Banebots on the shooter and, starting at ground level the ball would land about 13' away (fully charged battery). So I then switched back to the 4:1 and I just suggest coding down the speed for closer shots. |
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#7
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Re: Team 2840, Blue Tide: Prototype ALL the Things!
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#8
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Re: Team 2840, Blue Tide: Prototype ALL the Things!
Make sure that your bridge ram is fully inside the frame perimeter at the start of the match. If it is not, it would be in violation of G21. Check the Q & A as well.
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#9
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Re: Team 2840, Blue Tide: Prototype ALL the Things!
Neat stuff! You guys are taking a very similar approach as us to a lot of the game challenges. Clever use of mechanum wheels in the drivetrain to cross the bump as well! I'll be sure to check out the finished product up close in person at the AZ regional.
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