|
|
|
![]() |
|
|||||||
|
||||||||
![]() |
|
|
Thread Tools | Rate Thread | Display Modes |
|
|
|
#1
|
|||||
|
|||||
|
Re: [DFTF] Bumper Tips...
First things first, you might want to look into making reversible bumpers instead of two sets. Flipping a cloth panel is loads faster and more reliable than swapping entire bumpers. We actually missed a match at Lone Star thanks to a stripped riv-nut that made a bumper near impossible to remove.
We've never bothered trying to firmly attach the pool noodles to anything, if you do a good job pulling your cloth tight when you're stapling it down, then the noodles center up nicely and stay put just fine. The GDC is pretty picky about the bumpers and what can go in them. I haven't seen anyone ask about adding Great Stuff to fill in bumpers, but I'm going to bet the reply would be along the lines of: "A Bumper consists of 3/4" plywood, two pool noodles, and a tough cloth covering, such as....". That's how they've answered question about having slightly less than spec bumpers. I can't see them looking kindly on bumpers that you're adding stuff to, even if it's just Great Stuff. I like the idea of gaining strength from your bumpers. I'd look even harder at reversible bumpers in that case. Also remember that you have to pass inspection for size and weight without bumpers, so your bot needs to stay together without them. |
|
#2
|
||||
|
||||
|
Re: [DFTF] Bumper Tips...
Also keep in mind that you need to be able to quickly take the bumpers off and put them on (for inspection at minimum, if you have reversible bumpers or a bumper cover). The best way we've found so far:
Have a couple short sections of c-channel attached to the back of the bumper. These slide around the kit-chassis c-channel, and allow you to either drop a pin in to attach, or use a 1/4-20 to go through the whole thing. If using a 1/4-20, it's helpful to use a PEM nut or rivet nut on the bottom side so you don't have to get a wrench in there. Having a drill-powered Allen wrench to tighten the bolts makes the process quicker too. Of course, this assumes you can push the bumpers on from the side - if you're going with a single contiguous bumper that drops over the top, you can't use c-channel... maybe some L brackets? Make sure you follow the bumper rules to the letter... it's amazing how much of the inspection checklist is taken up by the bumper rules! Also, reversible bumpers are awesome. We used them last year... you can actually see us changing them while on the field at a pre-ship scrimmage: http://www.chiefdelphi.com/media/photos/36403 |
|
#3
|
|||
|
|||
|
Re: [DFTF] Bumper Tips...
I did not see anything in the bumper rules prohibiting other materials or parts such as Great Stuff. I wouldn't use it structurally, but using a little to just hold the noodles to the plywood seems like a great idea (it's amazingly sticky). I don't think you'll get any advantage by trying to fill the empty space. In the end, the fabric will really be the main method of holding the noodles to the plywood.
For our prototype bumpers, since the fabric wasn't ready yet, we just used some industrial "Saran wrap" to hold the noodles to the wood. Quick, cheap, easy, works great. That alone is not ready for collision events, but it's good for testing the design. When the fabric covering is installed, we can trim off any exposed plastic, and we'll be good to go. I saw a couple of teams last year with one-piece bumpers like the OP mentioned, one red and one blue. They worked very well, and changed out faster than most teams using covers. It all depends on your method of fastening the bumpers to the frame. If you have something that is quick-release, you'll be very successful with the separate red and blue bumpers. |
|
#4
|
||||
|
||||
|
Re: [DFTF] Bumper Tips...
Quote:
|
|
#5
|
|||
|
|||
|
Re: [DFTF] Bumper Tips...
Quote:
Quote:
Last edited by Cal578 : 30-01-2012 at 13:36. |
|
#6
|
|||||
|
|||||
|
Re: [DFTF] Bumper Tips...
Quote:
Let's put it this way: If your inspector determines that having Great Stuff or some other material in the bumper is illegal, as of right now, you have no way of proving that it is legal to any inspector's satisfaction--they'd have to contact HQ for guidance. If you ask Q&A, and they say that it is legal, bring the Q&A with you to convince skeptical inspectors. |
|
#7
|
|||
|
|||
|
Re: [DFTF] Bumper Tips...
Thanks for the answers, EricH. And I hope I don't appear stubborn about this (we're not even planning to use Great Stuff anyway, that was just the OP's idea). I am trying to understand the rules, and I think our discussion may be useful for other readers as well.
Quote:
Your advice about making sure we can pass inspection is sound, and I've said the same thing to my team and others. Arguing with inspectors is rarely a win-win scenario. |
|
#8
|
|||||
|
|||||
|
Re: [DFTF] Bumper Tips...
Quote:
"Bumpers must be constructed as follows (see Figure 4-X)" is what the rule says. So, if we scroll down to Figure 4-5, the cross-sectional view of the bumper is shown. It shows the 1" limit for hard parts, the aluminum angle (optional), an example attachment method (TBD by the team), and the plywood (required). It also shows the cover (fabric type TBD by team within tough/smooth and color) and the pool noodles (size spec'd by section C). What I don't see is anything (other than possibly fasteners, which are mounting-method dependent, and of course pool noodles) inside the fabric/plywood area. Does that mean it's not allowed? Not necessarily. Does that mean it's allowed? Not necessarily. So I think we're in limbo here until someone either a) asks Q&A or b) tries to pass inspection. |
|
#9
|
|||||
|
|||||
|
Re: [DFTF] Bumper Tips...
Sorry if this has been mentioned, but during assembly, we'll usually put a dab (technical measurement
) or two of hot glue on each pool noodle to hold them in place. Really makes wrapping them much easier. As far as attachment, we've been using the same Quick Release Pins (Similar to McMaster P/N 92384A034) for two or three years. They're a bit expensive, but work really well for us. Depending on robot weight, we'll attach the pins to the frame with a piece of string to keep them from getting lost - unless we need those precious few ounces. |
|
#10
|
|||
|
|||
|
Re: [DFTF] Bumper Tips...
This is a good idea, but I will add a word of warning. Depending on exactly what your noodle is made of and how zealous the student is, it can be very easy to melt sizable chunks out of the noodle.
|
|
#11
|
|||||
|
|||||
|
Re: [DFTF] Bumper Tips...
On making a one-piece bumper which you will slip down over the frame: It depends on what the rest of your robot is like. It might not be that easy to slide it down past everything. Yes, the Frame Perimeter in the Bumper Zone must be the largest horizontal extent of your Robot, but that doesn't mean it will slip on easily. Maybe compromise, and have 2 parts?
Bumper skirts won't work as well this year if you intend to have less than 100% bumper coverage. We too have used spots of hot glue to stabilize the noodles while we are stretching the fabric over them. Past rules and/or interpretations have stated that bumpers can be made only of plywood, noodles, fabric, fasteners and optional angle aluminum. I haven't extensively studied the 2 pages of bumper Q&A to see if that applies this year. Last edited by GaryVoshol : 30-01-2012 at 18:19. |
|
#12
|
|||||
|
|||||
|
Re: [DFTF] Bumper Tips...
Gerri,
Those of us who are writing, are doing so from our shared experience as inspectors. We have seen teams modify the bumpers with things like 3/4 steel rod, tape to constrict pool noodles to 1" in diameter or less, every kind of fabric you can think of including a couple of pairs of Levi's cut up, and recently every shade of blue and red you can think of. Please remember that the bumper design, for what it is, is intended to minimize robot to robot damage. Those who instituted the rule(s) believe they are working very well when built as specified. |
|
#13
|
|||
|
|||
|
Re: [DFTF] Bumper Tips...
We have used 1/4" Hole Grip Cleco clamps to hold our bumpers on for past three years. They work extremely well. You will need Cleco pliers as well to remove the Clecos.
We attach a small piece of aluminum angle to the bumper. The angle has a 1/4" hole drilled to match the KOP chassis frame holes. In the past we have made two sets of bumpers. |
|
#14
|
||||
|
||||
|
Re: [DFTF] Bumper Tips...
Use good-quality hardwood plywood. It's pretty dense (more free weight) and very durable. You could easily use it to span large gaps in the structure (even though the 2012 rules limit this).
I've often used it as a structural member—it's very stiff and tough, so it makes a good outer frame rail reinforcement, when properly supported. The actual outer rail can be relatively lightweight as a result. Use some sort of quick-release mechanism. FIRST says it should take at most 10 min to change bumpers; I say each bumper segment should take no more than 10 s, and design accordingly. (This is useful in the elimination rounds.) Quote:
|
|
#15
|
|||||
|
|||||
|
Re: [DFTF] Bumper Tips...
For quick and easy swapping of bumpers, nothing is easier than using using studs and hairpin cotter pins. 228 has used this method since 2009, experimenting with different methods of alternately having the studs attached vertically to the robot frame or having them attached horizontally to the bumpers, depending on the bumper configuration.
As long as you don't lose any of the cotter pins, you can swap bumpers in 20-30 seconds. Here's a photo of 228's 2011 robot with the bumper mounts in the background. ![]() |
![]() |
| Thread Tools | |
| Display Modes | Rate This Thread |
|
|