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#106
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Re: 179 Swamp Teasers
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#107
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Re: 179 Swamp Teasers
This design is amazing. I can only imagine all of the details that need to be attended to for this to work as a ramp, as a robot that balances on the end, and as a gathering + shooting robot. So many constraints to satisfy on one robot! It makes me happy to see a really cool design like this.
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#108
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Re: 179 Swamp Teasers
Eh. I agree. But then again it does say in a particular position. Im guessing that position isnt standing on it, so... Anyway, I hope it all works out for them!
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#109
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Re: 179 Swamp Teasers
I can't believe how many people are surprised at a robot like this - I expected it.
Its just like 148's Tumbleweed in 2008 where its going to show its true colors in the elimination matches and be the pick of a lifetime for any alliance who can hold their own with their first two robots. Not only that, but a robot that can pretty much guarantee that an opposing alliance robot can get on the ramp with them will probably earn them the top seed anyway. Great design. I just hope that this will be the new start of a wave of simple robot designs for all teams in the years to come. |
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#110
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Re: 179 Swamp Teasers
if you couldn't see this thing and someone explained that only a 6"x20something" piece of it was in contact with only the top of the bridge, would you think it was legal?
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#111
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Re: 179 Swamp Teasers
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It was a direct port from badcaps.net forums where I am a super-mod... the forum needed a dead horse smiley. I wouldn't consider it overly graphic... yeah, there is a whip and there is some red flecks but honestly? |
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#112
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Re: 179 Swamp Teasers
Wow.
The design is so simple yet elegant! and the purpose makes a lot of sense. I can't wait to see this thing in action! |
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#113
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Re: 179 Swamp Teasers
Great job! My team is working on a different/similar design because we were doing a holding mechanism that was similar but powered by motors and had no ramp so we have a higher notch shooter.
I also did some pixel calculations using paint and this is my find (roughly): wheels = 104 pixels sooo, 1 inch = 17.33 pixels 14 inches= 242.67 pixels Past the frame perimeter: extends = 237 pixels sooo, final extends = ~~13.67 inches, seems good to me. also in the picture with the ramp set up, was that 22 degrees. I calculated about 27 degrees (probably just a calculation error, unless the picture was before a mod that allowed it to be only 22 degrees). |
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#114
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Re: 179 Swamp Teasers
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I'm thinking like 469 (2010), this robot, 71 (2002), 148 (2008). I think teams forget that in order to be successful with one of these specialized designs, you have to have major good engineering, tweaking, and testing going on. |
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#115
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Re: 179 Swamp Teasers
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#116
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Re: 179 Swamp Teasers
First of all I want to congratulate on such a great design and execution . When I posted the link in our team's forum I added caption to the effect 'this is what I would call a power play (a play that executed correctly will almost guarantee whining a match)'
I am wondering how this ramp design will change the value of wide vs. narrow chassis in alliance selections. Many teams chose wide chassis because it may aid in a) balancing 3 bots, and b) with size of ball intake. This design takes away the value of the wide bots for balancing. As a matter of fact , wide bots would have harder time aligning with and climbing your ramp. Good luck. I hope the rules are interpreted in your favor . |
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#117
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Re: 179 Swamp Teasers
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#118
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Re: 179 Swamp Teasers
I don't see a reason why they would need to if they are just balancing their alliance bridge. Maybe if they are trying to do the coopertition bridge, then they would need to go over the center line, but I think they might be able to drive over the bridge by articulating their ramp if they have to.
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#119
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Re: 179 Swamp Teasers
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#120
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Re: 179 Swamp Teasers
Thinking about this design today, I came up with this too. At first glance, it looks like it can't cross half court, but would that really be a problem? I can envision some situations in which a robot was approaching the bridge opposite to 179, which might prevent the other robot from balancing. 179 has probably already thought of this though, along with two different ways to avoid it!
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