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Unread 05-02-2012, 11:22
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Re: Help Programming Our Shooter In LabView

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Originally Posted by Greg McKaskle View Post
I don't have a complete list of what was removed, but we did our best to leave in a rich set for robotics applications. We received no negative feedback during beta, but if we discover that a feature is badly needed, we'll do our best to recompose it again.
I think part of the problem was that beta teams were mostly reconstituting old code (if they were testing vision at all). You use a lot more functions while developing and testing code then makes it into the final product. For this case, I'm not sure the beta test was a valid test.
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Unread 05-02-2012, 14:27
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Re: Help Programming Our Shooter In LabView

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Originally Posted by Joe Ross View Post
I think part of the problem was that beta teams were mostly reconstituting old code (if they were testing vision at all). You use a lot more functions while developing and testing code then makes it into the final product. For this case, I'm not sure the beta test was a valid test.
That appears to be the case here. Everything we've tried thus far failed to build... We spend almost two weeks uninstalling and reinstalling LabView, checking network connections and Windows updates, etc, etc, all thinking that the problem was on our end.

To find that the problem was both known and on NI's side of things is discouraging -- one would have hoped that functionality differences between versions would have been communicated...

Was it? Did we miss it somewhere?
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