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Unread 11-02-2012, 01:39
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Re: programming the Logitech game controller

It took us most of an hour messing with our new Logitech controller before I remembered that silly little X/D switch on the bottom. In X mode it doesn't work well with the Driver Station, providing only a few axes and one of the sticks was completely useless. In D mode it works pretty much the same as we're used to for gamepads, except the right stick axes seemed swapped.
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Unread 11-02-2012, 18:45
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Re: programming the Logitech game controller

Thanks for the response. We identified the problem today. We renamed the Teleop VI to something team-specific and didn't update the Robot Main VI with the new Teleop VI. We thought that replacing it in the Project Explorer would be sufficient, but apparently not. Anyway, we're up an running with it. Woohoo!
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