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Unread 04-01-2003, 19:25
Ian Mathew Ian Mathew is offline
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Scoring

First of all, I'd like to say that I love the gameplay, and most of the scoring in the actual gameplay. I think this year programming and strategy will take more of an effect. However, I'd like to tell a story about my opening day:

At Kokomo Kickoff Location, I watched eagerly as they raised the curtain, and the games officially began. The scoring was a relief because they mentioned NOTHING about taking the losing team's score, and doing anything to it. However, at our meeting that we had after the kickoff, the manual was looked over. Under Qualification Scoring, we saw something to the effect of: Your qualification score will be your alliance's round score, plus twice your opponents score. Story over.

Now, just when I thought they had gotten rid of the opposing team having to score, they BRING IT BACK. Why, FIRST, why must you do this?
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Unread 04-01-2003, 19:33
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AGREE. This is insane! BUT, you can dominate because it's twice their's plus yours.
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Unread 04-01-2003, 19:45
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But now, a team that wins 70-10 doesnt score as much as someone who wins 31-30
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Unread 04-01-2003, 19:49
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Quote:
Originally posted by Ian Mathew
But now, a team that wins 70-10 doesnt score as much as someone who wins 31-30
True but they don't get as much as a team that wins 200 - 10
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Unread 04-01-2003, 19:51
Ian Mathew Ian Mathew is offline
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Quote:
Originally posted by Jim Giacchi
True but they don't get as much as a team that wins 200 - 10
Well, no they dont.
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Unread 04-01-2003, 20:03
Ashley Weed Ashley Weed is offline
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Has anyone created an excel type document or chart that has all score configurations on it.. or is it impossible with this years game?
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Unread 04-01-2003, 20:05
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do you want one that has the QP's or jsut the boxes/king of hill configs. I have one with only the boxes
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Unread 04-01-2003, 20:17
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Quote:
Originally posted by Ian Mathew
Well, no they dont.
I'm confused wouldn't a team that wins 200 - 10 get 220 QP's while a team that wins 31 -30 would get 91?
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Unread 04-01-2003, 20:18
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Quote:
Originally posted by Jim Giacchi
I'm confused wouldn't a team that wins 200 - 10 get 220 QP's while a team that wins 31 -30 would get 91?
Read the thread again- you must've mixed up two different posts
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Unread 04-01-2003, 20:30
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Quote:
Originally posted by weedie
Has anyone created an excel type document or chart that has all score configurations on it.. or is it impossible with this years game?
I might be working on that...dunno...my scoring program is underway.
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Unread 04-01-2003, 20:35
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It's possible... just HUGE
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Unread 04-01-2003, 22:21
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seems simpler that before

its easier than a few years ago, but i dont know about last year
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Unread 05-01-2003, 00:41
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Well hold on.
Just because a 31- 30 win is better than a 90-10 win doesn't make it a bad game.
It just means that you have to really figure out what you are doing out there.

Of course I agree that 200-10 is better :-)
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Unread 05-01-2003, 00:53
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There is a problem with this type of scoring method. In the past my team, as well as many other teams have built hybred robots that allow for maximum point scoring, not for maximum number of winning games, and that is a very effeective robot in the qualifying. BUt when finals roll around and that robot goes up against a robot that basicly ignored qualifying rounds and repeatedly won game after game after game, im talking about beaty from last year(great bot), then the hybred robot get's its butt kicked.
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Unread 05-01-2003, 01:14
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Hmmm, I really loved the way that FIRST just happened to not saya a single word about this scoring system on the webcast. That was a major goof, unless... FIRST is seeing if we actually read the rules . I had a nice strategy all figured out, and that just shot it all down when I saw it, at least I saw it...


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